Player Matchup

Fenrir
Fenrir
MikeilaUwU25
Fenrir
Level 127
God Stats
17W - 14L
1,597 SR
Queue Stats
350W - 350L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Okmai34
Cthulhu
Level 46
God Stats
3W - 2L
1,569 SR
Queue Stats
100W - 127L
1,418 Elo+
Solo
Maman Brigitte
Maman Brigitte
Provelone
Maman Brigitte
Level 99
God Stats
6W - 7L
1,470 SR
Queue Stats
203W - 189L
1,463 Elo+
Solo
Neith
Neith
TKX4K
Neith
Level 105
God Stats
1W - 0L
1,762 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
YourDeathW1sh
Surtr
Level 122
God Stats
27W - 18L
1,642 SR
Queue Stats
59W - 47L
1,549 Elo+
Party 1
Team Averages
Level 100
1,608 SR
1,475 Elo+

VS

Team Averages
Level 63
1,506 SR
1,403 Elo+
Maui
Maui
CYBERwill236
Maui
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 119L
1,526 Elo+
Solo
Heimdallr
Heimdallr
Fenrir mafia
Heimdallr
Level 16
God Stats
4W - 8L
1,479 SR
Queue Stats
30W - 34L
1,371 Elo+
Party 2
King Arthur
King Arthur
Lyonzdenlive
King Arthur
Level 41
God Stats
1W - 3L
1,685 SR
Queue Stats
28W - 59L
1,246 Elo+
Solo
Thanatos
Thanatos
SlR TYR
Thanatos
Level 47
God Stats
7W - 11L
1,238 SR
Queue Stats
147W - 147L
1,365 Elo+
Party 2
Ah Puch
Ah Puch
UnclTouchMe
Ah Puch
Level 125
God Stats
38W - 24L
1,626 SR
Queue Stats
495W - 490L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 1 / 3
5,751
575
1,897
8,383
3,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
Okmai34
Cthulhu
9
1 / 1 / 4
5,997
600
4,720
8,323
4,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
Provelone
Maman Brigitte
10
0 / 1 / 0
5,411
541
876
4,871
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
TKX4K
Neith
9
2 / 1 / 2
5,298
530
5,157
4,876
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 1 / 0
7,492
749
5,876
5,549
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
5,214
521
1,839
7,859
5,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Fenrir mafia
Heimdallr
7
0 / 1 / 0
4,677
468
3,761
5,459
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Lyonzdenlive
King Arthur
5
0 / 4 / 0
3,929
393
1,952
6,508
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
SlR TYR
Thanatos
10
2 / 4 / 2
5,848
585
2,479
8,497
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
UnclTouchMe
Ah Puch
11
3 / 0 / 1
6,284
628
4,356
2,524
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Heimdallr
Fenrir mafia
Heimdallr
0
1
0
0
L
King Arthur
Lyonzdenlive
King Arthur
0
4
0
0
W
Fenrir
1
1
3
2.5
W
Cthulhu
Okmai34
Cthulhu
1
1
4
3
W
Maman Brigitte
Provelone
Maman Brigitte
0
1
0
0
L
Thanatos
SlR TYR
Thanatos
2
4
2
0.75
W
Neith
TKX4K
Neith
2
1
2
3
L
Ah Puch
UnclTouchMe
Ah Puch
3
0
1
3.5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,526
Damage
14,387
32,002
Taken
30,847
14,943
Mitigated
13,464
9,718
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,839
465
1,214
2,180
7,859
5,083
0
1,654
6,205
15,557
0
L
Heimdallr
Fenrir mafia
Heimdallr
3,761
1,831
0
1,445
5,459
2,130
0
2,561
2,898
0
21,924
L
King Arthur
Lyonzdenlive
King Arthur
1,952
600
0
619
6,508
2,170
0
133
6,375
218
8,870
W
Fenrir
1,897
405
0
1,742
8,383
3,235
464
1,120
7,263
0
35,276
W
Cthulhu
Okmai34
Cthulhu
4,720
621
1,154
2,574
8,323
4,837
154
2,029
6,294
20,187
0
W
Maman Brigitte
Provelone
Maman Brigitte
876
0
0
0
4,871
1,611
0
723
4,148
37,614
0
L
Thanatos
SlR TYR
Thanatos
2,479
749
0
3,878
8,497
3,188
0
839
7,658
0
34,941
W
Neith
TKX4K
Neith
5,157
1,922
201
1,550
4,876
1,696
637
2,323
2,553
0
32,469
L
Ah Puch
UnclTouchMe
Ah Puch
4,356
169
0
1,715
2,524
893
277
651
1,873
47,151
0
W
5,876
3,152
0
2,497
5,549
3,564
382
135
5,414
1,091
52,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
25,952
292
Minions Killed
223
0
Camps Cleared
0
1,015,363
Distance Traveled
954,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,214
521
18
2
0
179,465
0
L
Heimdallr
4,677
468
47
5
0
162,534
0
L
King Arthur
3,929
393
14
1
0
214,210
0
W
Fenrir
5,751
575
63
6
0
215,135
0
W
Cthulhu
5,997
600
31
3
0
227,198
0
W
Maman Brigitte
5,411
541
63
6
0
190,555
0
L
Thanatos
5,848
585
63
6
0
189,432
0
W
Neith
5,298
530
57
6
0
180,201
0
L
Ah Puch
6,284
628
81
8
0
209,175
0
W
Surtr
7,492
749
78
8
0
202,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role