Player Matchup

Hades
Hades
Klllyy
Hades
Level 197
God Stats
69W - 37L
1,600 SR
Queue Stats
294W - 285L
1,494 Elo+
Solo
Thanatos
Thanatos
fidgetdublin
Thanatos
Level 78
God Stats
6W - 7L
1,569 SR
Queue Stats
102W - 112L
1,407 Elo+
Solo
Eset
Eset
lukyanenka
Eset
Level 145
God Stats
8W - 9L
1,410 SR
Queue Stats
403W - 385L
1,465 Elo+
Solo
Medusa
Medusa
nitrous-ping7
Medusa
Level 49
God Stats
154W - 176L
1,382 SR
Queue Stats
156W - 182L
1,330 Elo+
Solo
Tyr
Tyr
turnsMEon
Tyr
Level 91
God Stats
13W - 9L
1,591 SR
Queue Stats
359W - 375L
1,420 Elo+
Solo
Team Averages
Level 112
1,510 SR
1,423 Elo+

VS

Team Averages
Level 118
1,419 SR
1,408 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DarkMisouko
Horus
Level 125
God Stats
9W - 11L
1,456 SR
Queue Stats
214W - 192L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dranie-_-
Tsukuyomi
Level 68
God Stats
2W - 2L
1,184 SR
Queue Stats
17W - 37L
1,252 Elo+
Solo
Nike
Nike
arushmen69
Nike
Level 121
God Stats
21W - 16L
1,543 SR
Queue Stats
657W - 657L
1,408 Elo+
Solo
Anubis
Anubis
mightynovice86
Anubis
Level 128
God Stats
232W - 254L
1,415 SR
Queue Stats
593W - 621L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Klllyy
Hades
10
2 / 3 / 2
5,893
491
9,599
9,637
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
fidgetdublin
Thanatos
10
1 / 3 / 2
5,824
485
6,502
13,530
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
6 / 5 / 1
7,113
593
6,456
8,658
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
4,765
397
3,781
8,441
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
6,561
547
5,558
9,950
8,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 2 / 7
6,230
519
9,032
8,183
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 0 / 7
6,083
507
2,394
10,277
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Dranie-_-
Tsukuyomi
11
6 / 7 / 4
7,070
589
6,675
14,760
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 0
6,823
569
4,368
8,087
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 3
7,477
623
7,821
8,426
4,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
15
16
Deaths
10
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
7
3.25
W
0
0
7
3.5
W
Tsukuyomi
Dranie-_-
Tsukuyomi
6
7
4
1.14
L
Hades
Klllyy
Hades
2
3
2
1
W
1
0
0
1
L
Thanatos
fidgetdublin
Thanatos
1
3
2
0.67
L
6
5
1
1.3
W
5
1
3
6.5
L
0
4
1
0.13
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
30,290
50,216
Taken
49,733
23,503
Mitigated
25,147
16,289
Healing
20,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,032
799
1,104
2,937
8,183
3,626
88
4,096
3,719
31,133
0
W
2,394
1,193
823
2,871
10,277
7,700
145
3,707
6,220
0
12,079
W
Tsukuyomi
Dranie-_-
Tsukuyomi
6,675
1,358
0
4,318
14,760
5,093
0
4,563
9,801
0
36,301
L
Hades
Klllyy
Hades
9,599
181
274
2,707
9,637
5,009
0
4,210
5,427
30,895
0
W
4,368
1,107
0
2,921
8,087
4,494
0
0
8,087
0
45,260
L
Thanatos
fidgetdublin
Thanatos
6,502
898
0
7,527
13,530
4,671
0
4,209
9,321
0
38,327
L
6,456
604
0
1,079
8,658
2,860
0
3,679
4,979
30,766
0
W
7,821
564
375
5,450
8,426
4,234
1,686
2,395
5,851
67,808
0
L
3,781
947
0
1,368
8,441
2,167
0
4,755
3,686
0
31,041
L
5,558
1,058
0
3,334
9,950
8,796
0
0
9,950
0
46,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,156
Gold Earned
33,683
269
Minions Killed
300
0
Camps Cleared
0
1,103,780
Distance Traveled
1,139,372
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,230
519
32
3
0
215,552
0
W
Horus
6,083
507
19
2
0
244,817
1
W
Tsukuyomi
7,070
589
50
4
0
254,731
0
L
Hades
5,893
491
54
5
0
204,165
2
W
Nike
6,823
569
88
7
0
232,744
2
L
Thanatos
5,824
485
53
4
0
250,293
0
L
Eset
7,113
593
55
5
0
219,202
2
W
Anubis
7,477
623
111
9
0
191,528
0
L
Medusa
4,765
397
29
2
0
204,131
0
L
Tyr
6,561
547
78
7
0
225,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role