Player Matchup

Eset
Eset
 
Eset
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Baiacu Alado
Artemis
Level 158
God Stats
6W - 1L
1,786 SR
Queue Stats
197W - 180L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
DatBoiDootin
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,560 Elo+
Solo
Discordia
Discordia
INobbodyl
Discordia
Level 158
God Stats
9W - 3L
1,602 SR
Queue Stats
157W - 157L
1,456 Elo+
Party 1
Khepri
Khepri
Thewy Leroux
Khepri
Level 128
God Stats
1W - 1L
1,251 SR
Queue Stats
21W - 25L
1,425 Elo+
Solo
Team Averages
Level 119
1,528 SR
1,482 Elo+

VS

Team Averages
Level 136
1,453 SR
1,516 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Eman2052
Apollo
Level 218
God Stats
9W - 11L
1,523 SR
Queue Stats
640W - 660L
1,490 Elo+
Solo
Fenrir
Fenrir
Frothinghamm
Fenrir
Level 60
God Stats
0W - 3L
1,213 SR
Queue Stats
211W - 209L
1,550 Elo+
Solo
Artio
Artio
happyflappy00
Artio
Level 78
God Stats
1W - 2L
1,528 SR
Queue Stats
310W - 308L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
3 / 0 / 17
9,432
943
7,483
4,912
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Baiacu Alado
Artemis
16
9 / 2 / 9
9,879
988
15,989
7,567
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
DatBoiDootin
Heimdallr
15
6 / 1 / 12
9,052
905
11,967
8,685
5,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
INobbodyl
Discordia
15
3 / 1 / 13
8,622
862
12,353
6,124
3,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
0 / 3 / 13
7,489
749
2,655
11,138
10,354
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 4 / 2
8,023
802
7,922
7,750
3,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
 
Ao Kuang
13
2 / 6 / 5
7,714
771
4,099
12,895
12,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Eman2052
Apollo
14
1 / 1 / 3
6,864
686
6,562
5,920
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
11
0 / 7 / 7
6,658
666
4,959
15,303
12,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mace

Mace

+10
Physical Power

13
0 / 4 / 6
7,175
718
2,636
15,963
18,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
21
Kills
7
7
Deaths
22
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
17
11.5
L
He Bo
 
He Bo
4
4
2
1.25
L
Ao Kuang
 
Ao Kuang
2
6
5
0.75
W
Artemis
Baiacu Alado
Artemis
9
2
9
6.75
W
Heimdallr
DatBoiDootin
Heimdallr
6
1
12
12
L
Apollo
Eman2052
Apollo
1
1
3
2.5
L
Fenrir
0
7
7
0.5
W
Discordia
INobbodyl
Discordia
3
1
13
9.5
W
Khepri
0
3
13
2.17
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,447
Damage
26,178
38,426
Taken
57,831
25,963
Mitigated
49,443
11,353
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,483
440
1,399
1,767
4,912
2,644
532
2,435
2,430
24,715
0
L
He Bo
 
He Bo
7,922
65
139
732
7,750
3,460
0
3,336
4,394
17,850
0
L
Ao Kuang
 
Ao Kuang
4,099
908
884
2,182
12,895
12,163
0
4,907
7,841
6,556
0
W
Artemis
Baiacu Alado
Artemis
15,989
7,557
232
1,439
7,567
4,239
4,561
2,585
4,897
0
28,717
W
Heimdallr
DatBoiDootin
Heimdallr
11,967
4,647
419
2,443
8,685
5,687
2,639
3,609
4,952
0
29,593
L
Apollo
Eman2052
Apollo
6,562
4,097
0
1,393
5,920
3,093
150
2,893
2,921
0
17,997
L
Fenrir
4,959
1,452
742
2,883
15,303
12,358
0
5,466
9,755
0
10,579
W
Discordia
INobbodyl
Discordia
12,353
601
1,357
1,241
6,124
3,039
369
2,737
3,340
20,049
0
W
Khepri
2,655
178
259
797
11,138
10,354
71
2,829
8,150
4,758
0
L
2,636
477
1,868
4,647
15,963
18,369
0
5,460
10,422
7,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
36,434
123
Minions Killed
74
0
Camps Cleared
0
933,383
Distance Traveled
936,078
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,432
943
45
5
0
207,450
0
L
He Bo
8,023
802
18
2
0
190,739
0
L
Ao Kuang
7,714
771
8
1
0
186,981
0
W
Artemis
9,879
988
32
3
0
158,796
0
W
Heimdallr
9,052
905
29
3
0
171,258
0
L
Apollo
6,864
686
26
3
0
167,682
0
L
Fenrir
6,658
666
6
1
0
171,094
0
W
Discordia
8,622
862
10
1
0
196,760
0
W
Khepri
7,489
749
7
1
0
199,119
1
L
Artio
7,175
718
16
2
0
219,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role