Player Matchup

Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DarkSpartacus
Skadi
Level 128
God Stats
7W - 2L
1,805 SR
Queue Stats
256W - 248L
1,478 Elo+
Solo
Hades
Hades
SturdyDuck3209
Hades
Level 41
God Stats
10W - 11L
1,375 SR
Queue Stats
96W - 92L
1,388 Elo+
Solo
Loki
Loki
light-stage451
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 130L
1,390 Elo+
Solo
Team Averages
Level 76
1,536 SR
1,451 Elo+

VS

Team Averages
Level 85
1,446 SR
1,402 Elo+
King Arthur
King Arthur
C0D3R3D916
King Arthur
Level 95
God Stats
57W - 53L
1,447 SR
Queue Stats
316W - 290L
1,401 Elo+
Solo
Sol
Sol
EL_KARMA321
Sol
Level 120
God Stats
4W - 5L
1,413 SR
Queue Stats
157W - 143L
1,453 Elo+
Party 1
Anubis
Anubis
Kamuzakuario
Anubis
Level 47
God Stats
57W - 66L
1,467 SR
Queue Stats
68W - 84L
1,350 Elo+
Solo
Izanami
Izanami
TickSwarm
Izanami
Level 41
God Stats
23W - 32L
1,348 SR
Queue Stats
53W - 77L
1,324 Elo+
Solo
Maman Brigitte
Maman Brigitte
Xx_EmiZuca_xX
Maman Brigitte
Level 124
God Stats
28W - 19L
1,556 SR
Queue Stats
364W - 330L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 4 / 4
6,956
535
5,818
15,214
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
 
Sol
11
0 / 6 / 0
6,386
491
3,425
11,214
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
5 / 6 / 2
7,539
580
11,178
13,375
4,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 2
6,320
486
3,905
10,878
6,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 5 / 0
5,932
456
2,075
6,545
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C0D3R3D916
King Arthur
14
0 / 1 / 2
8,048
619
2,878
8,382
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
6 / 0 / 6
9,380
722
12,801
9,152
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
12
2 / 2 / 4
7,367
567
6,682
7,277
3,093
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
TickSwarm
Izanami
10
2 / 4 / 3
6,543
503
5,455
8,653
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
Xx_EmiZuca_xX
Maman Brigitte
16
14 / 2 / 2
10,088
776
12,948
12,044
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
24
24
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
4
4
1
L
Sol
 
Sol
0
6
0
0
W
King Arthur
C0D3R3D916
King Arthur
0
1
2
1
L
5
6
2
1
W
6
0
6
9
W
Anubis
2
2
4
2
L
0
3
2
0.33
W
Izanami
TickSwarm
Izanami
2
4
3
0.88
W
Maman Brigitte
Xx_EmiZuca_xX
Maman Brigitte
14
2
2
7.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
40,764
57,226
Taken
45,508
31,939
Mitigated
20,346
14,180
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,818
2,751
666
3,704
15,214
14,499
0
8,384
6,830
0
18,857
L
Sol
 
Sol
3,425
1,270
0
1,855
11,214
3,976
669
8,031
3,183
40,042
0
W
King Arthur
C0D3R3D916
King Arthur
2,878
215
0
588
8,382
5,896
324
2,821
5,561
0
60,248
L
11,178
5,679
0
2,851
13,375
4,683
787
8,046
5,329
0
44,019
W
12,801
5,909
0
4,832
9,152
3,257
4,323
3,122
6,030
71,610
0
W
Anubis
6,682
170
0
2,617
7,277
3,093
956
0
7,277
48,996
0
L
3,905
909
0
3,584
10,878
6,647
0
4,136
6,742
36,020
0
W
Izanami
TickSwarm
Izanami
5,455
3,856
0
1,230
8,653
2,855
562
352
8,301
0
25,371
W
Maman Brigitte
Xx_EmiZuca_xX
Maman Brigitte
12,948
231
0
5,175
12,044
5,245
0
1,035
11,009
82,270
0
L
2,075
457
0
1,520
6,545
2,134
0
3,834
2,711
0
17,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
41,426
234
Minions Killed
448
0
Camps Cleared
0
1,042,401
Distance Traveled
1,256,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,956
535
18
1
0
266,202
0
L
Sol
6,386
491
62
5
0
218,905
0
W
King Arthur
8,048
619
97
7
0
252,921
0
L
Skadi
7,539
580
61
5
0
213,935
0
W
Sol
9,380
722
123
9
0
247,865
0
W
Anubis
7,367
567
85
7
0
233,894
0
L
Hades
6,320
486
66
5
0
188,724
0
W
Izanami
6,543
503
37
3
0
219,561
0
W
Maman Brigitte
10,088
776
106
8
0
302,398
0
L
Loki
5,932
456
27
2
0
154,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role