Player Matchup

Neith
Neith
Billhobaggins
Neith
Level 7
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 2
Hercules
Hercules
Yeti971
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 2
Kukulkan
Kukulkan
x_KS47_x
Kukulkan
Level 88
God Stats
3W - 8L
1,456 SR
Queue Stats
6W - 12L
1,312 Elo+
Solo
Team Averages
Level 53
1,430 SR
1,280 Elo+

VS

Team Averages
Level 42
1,480 SR
1,342 Elo+
Mulan
Mulan
Norse277774
Mulan
Level 76
God Stats
2W - 3L
1,535 SR
Queue Stats
116W - 100L
1,423 Elo+
Party 1
Medusa
Medusa
SolPhoenix347
Medusa
Level 38
God Stats
13W - 21L
1,404 SR
Queue Stats
76W - 90L
1,433 Elo+
Solo
Olorun
Olorun
ThatGuy42315678
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
11,577
681
9,332
10,552
4,213
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hercules
Yeti971
Hercules
15
4 / 3 / 8
12,753
750
9,002
20,287
20,650
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Kukulkan
x_KS47_x
Kukulkan
17
7 / 1 / 5
14,010
824
17,588
12,758
5,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 5
13,004
765
15,656
18,256
20,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 5
11,780
693
10,939
12,823
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
3 / 6 / 6
12,054
709
9,592
13,216
6,326
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
13
Kills
10
10
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
5
2
5
3.75
W
2
5
5
0.9
W
3
6
6
1
L
Hercules
Yeti971
Hercules
4
3
8
2.67
L
Kukulkan
x_KS47_x
Kukulkan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,922
Damage
36,187
43,597
Taken
44,295
30,681
Mitigated
32,495
10,897
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,332
5,168
0
738
10,552
4,213
238
1,384
9,082
0
29,601
W
15,656
1,959
0
6,894
18,256
20,274
216
4,696
13,560
0
40,062
W
10,939
3,313
0
191
12,823
5,895
592
7,205
5,618
0
51,883
W
9,592
5,471
420
2,363
13,216
6,326
964
6,322
6,894
30,225
0
L
Hercules
Yeti971
Hercules
9,002
2,025
0
5,587
20,287
20,650
263
6,643
12,873
0
23,724
L
Kukulkan
x_KS47_x
Kukulkan
17,588
1,460
537
4,035
12,758
5,818
499
2,186
10,304
86,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
36,838
173
Minions Killed
150
0
Camps Cleared
0
833,382
Distance Traveled
718,259
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,577
681
42
2
0
240,197
0
W
Mulan
13,004
765
54
3
0
262,596
0
W
Medusa
11,780
693
56
3
0
214,891
0
W
Olorun
12,054
709
40
2
0
240,772
0
L
Hercules
12,753
750
22
1
0
290,071
0
L
Kukulkan
14,010
824
109
6
0
303,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role