Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bobsterfish
Apollo
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 38L
1,515 Elo+
Party 2
Thanatos
Thanatos
Dognose1234
Thanatos
Level 58
God Stats
23W - 22L
1,567 SR
Queue Stats
106W - 114L
1,548 Elo+
Party 2
Hades
Hades
Hellfish98
Hades
Level 123
God Stats
3W - 0L
1,811 SR
Queue Stats
76W - 83L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
Mattie91919
Cthulhu
Level 23
God Stats
5W - 3L
1,525 SR
Queue Stats
14W - 13L
1,510 Elo+
Party 2
Team Averages
Level 85
1,581 SR
1,519 Elo+

VS

Team Averages
Level 126
1,508 SR
1,506 Elo+
Anhur
Anhur
 
Anhur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BRАSCO
Scylla
Level 148
God Stats
7W - 7L
1,597 SR
Queue Stats
103W - 113L
1,452 Elo+
Party 1
Hercules
Hercules
PhillFryer
Hercules
Level 127
God Stats
14W - 13L
1,442 SR
Queue Stats
104W - 98L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
3 / 1 / 1
7,711
593
4,320
4,447
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
6 / 0 / 4
8,018
617
8,364
5,272
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Dognose1234
Thanatos
14
5 / 1 / 3
8,521
655
5,581
12,394
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
15
2 / 1 / 2
9,095
700
7,859
13,361
10,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Mattie91919
Cthulhu
12
0 / 4 / 8
7,169
551
5,181
11,996
7,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 6 / 1
7,106
547
6,515
11,691
3,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
 
Xing Tian
8
2 / 4 / 1
5,676
437
3,276
9,867
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
 
Merlin
6
0 / 0 / 0
5,419
417
2,102
1,500
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
BRАSCO
Scylla
13
2 / 2 / 0
7,070
544
4,040
6,116
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
PhillFryer
Hercules
12
0 / 5 / 1
6,788
522
8,213
13,665
11,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
7
7
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
1
1
3.5
L
Anhur
 
Anhur
3
6
1
0.58
L
Xing Tian
 
Xing Tian
2
4
1
0.63
L
Merlin
 
Merlin
0
0
0
0
L
Scylla
BRАSCO
Scylla
2
2
0
1
W
Apollo
6
0
4
8
W
Thanatos
Dognose1234
Thanatos
5
1
3
6.5
W
Hades
2
1
2
3
W
Cthulhu
Mattie91919
Cthulhu
0
4
8
1
L
Hercules
PhillFryer
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
24,146
47,470
Taken
42,839
26,906
Mitigated
21,479
25,971
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,320
497
0
1,091
4,447
1,538
385
1,220
3,227
40,668
2,275
L
Anhur
 
Anhur
6,515
3,308
0
3,188
11,691
3,499
144
2,993
8,698
0
50,212
L
Xing Tian
 
Xing Tian
3,276
0
0
1,750
9,867
4,766
0
2,673
7,194
14,807
0
L
Merlin
 
Merlin
2,102
357
0
636
1,500
420
0
670
830
23,230
0
L
Scylla
BRАSCO
Scylla
4,040
228
0
1,491
6,116
1,499
0
1,486
4,630
46,274
327
W
Apollo
8,364
6,463
0
1,841
5,272
1,902
1,016
1,244
4,028
0
61,109
W
Thanatos
Dognose1234
Thanatos
5,581
742
0
9,404
12,394
5,063
0
3,378
9,016
0
75,073
W
Hades
7,859
1,742
81
9,972
13,361
10,757
341
122
13,239
71,120
0
W
Cthulhu
Mattie91919
Cthulhu
5,181
560
1,243
2,339
11,996
7,646
0
3,454
8,542
18,899
0
L
Hercules
PhillFryer
Hercules
8,213
4,601
0
4,456
13,665
11,295
0
7,614
6,051
0
56,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
32,059
448
Minions Killed
336
0
Camps Cleared
0
1,271,199
Distance Traveled
1,088,752
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,711
593
66
5
0
249,038
3
L
Anhur
7,106
547
84
6
0
240,014
0
L
Xing Tian
5,676
437
20
2
0
226,176
2
L
Merlin
5,419
417
51
4
0
112,621
0
L
Scylla
7,070
544
86
7
0
277,175
0
W
Apollo
8,018
617
110
8
0
233,220
0
W
Thanatos
8,521
655
112
9
0
299,355
0
W
Hades
9,095
700
139
11
0
234,959
0
W
Cthulhu
7,169
551
21
2
0
254,627
0
L
Hercules
6,788
522
95
7
0
232,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role