Player Matchup

Surtr
Surtr
Belastung
Surtr
Level 157
God Stats
10W - 6L
1,485 SR
Queue Stats
158W - 167L
1,525 Elo+
Solo
Bacchus
Bacchus
DaddyOfOlympus
Bacchus
Level 175
God Stats
11W - 9L
1,591 SR
Queue Stats
223W - 195L
1,573 Elo+
Party 1
Ao Kuang
Ao Kuang
MagiikzDynamo
Ao Kuang
Level 123
God Stats
23W - 19L
1,593 SR
Queue Stats
149W - 144L
1,540 Elo+
Party 3
Danzaburou
Danzaburou
Samö
Danzaburou
Level 148
God Stats
7W - 3L
1,712 SR
Queue Stats
71W - 65L
1,602 Elo+
Party 1
Raijin
Raijin
callumhooper
Raijin
Level 45
God Stats
3W - 2L
1,927 SR
Queue Stats
155W - 150L
1,534 Elo+
Party 3
Team Averages
Level 130
1,662 SR
1,555 Elo+

VS

Team Averages
Level 128
1,573 SR
1,586 Elo+
Nike
Nike
Edgе
Nike
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 185L
1,655 Elo+
Party 2
Charon
Charon
GodOfDeath912
Charon
Level 146
God Stats
5W - 5L
1,732 SR
Queue Stats
95W - 71L
1,617 Elo+
Solo
Cerberus
Cerberus
KittenSwag
Cerberus
Level 157
God Stats
2W - 3L
1,269 SR
Queue Stats
250W - 241L
1,524 Elo+
Solo
Anhur
Anhur
TheTja69
Anhur
Level 26
God Stats
29W - 28L
1,528 SR
Queue Stats
152W - 152L
1,590 Elo+
Party 2
Geb
Geb
ZeZe
Geb
Level 171
God Stats
2W - 1L
1,838 SR
Queue Stats
70W - 61L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Belastung
Surtr
14
1 / 2 / 4
8,246
589
9,292
16,861
13,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 0 / 4
7,448
532
7,022
10,326
10,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
MagiikzDynamo
Ao Kuang
15
5 / 0 / 2
8,622
616
6,183
10,073
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Samö
Danzaburou
14
3 / 1 / 0
9,067
648
8,361
7,088
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
4 / 1 / 2
8,447
603
9,808
7,761
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Edgе
Nike
12
1 / 3 / 1
7,409
529
10,071
16,181
12,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
6,199
443
5,441
9,763
6,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
KittenSwag
Cerberus
12
0 / 1 / 0
6,474
462
5,846
11,678
11,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
TheTja69
Anhur
12
1 / 1 / 0
6,529
466
5,201
8,139
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
ZeZe
Geb
12
2 / 7 / 1
6,979
499
5,221
17,142
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
Belastung
Surtr
1
2
4
1.5
W
0
0
4
2
L
Nike
Edgе
Nike
1
3
1
0.5
L
0
1
0
0
L
Cerberus
KittenSwag
Cerberus
0
1
0
0
W
Ao Kuang
MagiikzDynamo
Ao Kuang
5
0
2
6
W
Danzaburou
Samö
Danzaburou
3
1
0
3
L
Anhur
TheTja69
Anhur
1
1
0
1
L
Geb
ZeZe
Geb
2
7
1
0.36
W
Raijin
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
31,780
52,109
Taken
62,903
34,383
Mitigated
40,525
21,935
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Belastung
Surtr
9,292
1,922
0
5,548
16,861
13,499
0
2,308
14,553
944
60,568
W
7,022
982
1,705
3,093
10,326
10,557
0
4,547
5,779
22,689
0
L
Nike
Edgе
Nike
10,071
1,576
0
875
16,181
12,951
0
2,211
13,902
0
65,009
L
5,441
771
1,659
3,710
9,763
6,203
0
5,422
4,262
17,052
0
L
Cerberus
KittenSwag
Cerberus
5,846
274
0
3,949
11,678
11,593
0
7,169
4,203
60,199
0
W
Ao Kuang
MagiikzDynamo
Ao Kuang
6,183
1,652
0
7,425
10,073
4,117
0
3,651
6,422
65,480
0
W
Danzaburou
Samö
Danzaburou
8,361
4,700
0
3,117
7,088
3,015
3,639
1,019
6,069
0
76,994
L
Anhur
TheTja69
Anhur
5,201
3,792
0
1,619
8,139
2,567
0
1,219
6,920
0
44,212
L
Geb
ZeZe
Geb
5,221
1,344
0
5,231
17,142
7,211
0
6,856
10,154
49,640
580
W
Raijin
9,808
1,182
0
1,047
7,761
3,195
0
4,904
2,857
62,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
33,590
483
Minions Killed
447
0
Camps Cleared
0
1,372,342
Distance Traveled
1,364,707
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,246
589
103
7
0
277,688
6
W
Bacchus
7,448
532
22
2
0
285,644
5
L
Nike
7,409
529
121
9
0
260,738
1
L
Charon
6,199
443
11
1
0
285,118
6
L
Cerberus
6,474
462
142
10
0
275,401
0
W
Ao Kuang
8,622
616
107
8
0
304,683
0
W
Danzaburou
9,067
648
129
9
0
274,029
2
L
Anhur
6,529
466
93
7
0
257,161
0
L
Geb
6,979
499
80
6
0
286,289
0
W
Raijin
8,447
603
122
9
0
230,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role