Player Matchup

Bellona
Bellona
Darkristal
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 165L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
Xcachimbo-DapazX
Nu Wa
Level 36
God Stats
2W - 4L
1,467 SR
Queue Stats
9W - 13L
1,447 Elo+
Solo
Fenrir
Fenrir
Yami_no_Seitaro
Fenrir
Level 28
God Stats
1W - 7L
1,132 SR
Queue Stats
7W - 23L
1,243 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iiReSseTzZ
Ah Muzen Cab
Level 146
God Stats
4W - 3L
1,640 SR
Queue Stats
196W - 200L
1,520 Elo+
Party 2
Olorun
Olorun
joseangel19987
Olorun
Level 26
God Stats
16W - 22L
1,449 SR
Queue Stats
16W - 24L
1,461 Elo+
Party 2
Team Averages
Level 73
1,438 SR
1,436 Elo+

VS

Team Averages
Level 62
1,428 SR
1,397 Elo+
Chaac
Chaac
Baddinkton
Chaac
Level 44
God Stats
1W - 0L
1,384 SR
Queue Stats
34W - 59L
1,203 Elo+
Party 1
Ra
Ra
DeltaArkohz
Ra
Level 29
God Stats
2W - 1L
1,685 SR
Queue Stats
91W - 82L
1,486 Elo+
Solo
Kali
Kali
Jubkone
Kali
Level 81
God Stats
2W - 1L
1,166 SR
Queue Stats
10W - 21L
1,285 Elo+
Party 1
Janus
Janus
MarkoMaiokai
Janus
Level 130
God Stats
16W - 23L
1,405 SR
Queue Stats
272W - 275L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vanityuhh
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkristal
Bellona
12
1 / 0 / 3
7,182
798
5,331
7,315
6,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 1
6,237
693
2,131
453
97
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 1
7,230
803
6,223
12,035
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
iiReSseTzZ
Ah Muzen Cab
15
2 / 3 / 1
7,664
852
4,651
8,886
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 6 / 1
6,689
743
5,193
11,794
4,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 3 / 3
7,560
840
3,014
6,576
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 0 / 3
8,623
958
8,418
5,742
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Jubkone
Kali
13
1 / 1 / 6
7,335
815
5,780
6,745
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 2 / 3
8,221
913
6,602
7,445
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Vanityuhh
Ah Muzen Cab
14
2 / 0 / 5
7,959
884
12,186
7,651
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
11
11
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
3
3
1.17
L
Bellona
Darkristal
Bellona
1
0
3
2.5
W
4
0
3
5.5
W
Kali
Jubkone
Kali
1
1
6
4
W
2
2
3
1.75
W
Ah Muzen Cab
Vanityuhh
Ah Muzen Cab
2
0
5
4.5
L
0
0
1
0.5
L
2
2
1
1.25
L
Ah Muzen Cab
iiReSseTzZ
Ah Muzen Cab
2
3
1
0.83
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
36,000
40,483
Taken
34,159
20,828
Mitigated
15,298
6,516
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
3,014
340
0
668
6,576
3,367
27
589
5,877
0
15,424
L
Bellona
Darkristal
Bellona
5,331
1,485
0
2,227
7,315
6,185
0
1,864
5,149
0
13,341
W
8,418
1,208
929
1,754
5,742
2,626
68
1,935
3,720
33,144
0
W
Kali
Jubkone
Kali
5,780
2,641
0
1,633
6,745
3,096
0
3,096
3,573
0
9,946
W
6,602
197
0
520
7,445
2,999
640
451
6,877
28,249
0
W
Ah Muzen Cab
Vanityuhh
Ah Muzen Cab
12,186
3,493
0
1,104
7,651
3,210
254
1,322
6,285
0
30,599
L
2,131
424
0
0
453
97
0
42
411
3,508
0
L
6,223
2,641
0
1,510
12,035
5,562
0
3,911
7,830
69
13,489
L
Ah Muzen Cab
iiReSseTzZ
Ah Muzen Cab
4,651
1,137
0
862
8,886
4,022
0
2,335
6,393
0
28,807
L
5,193
2,816
240
1,677
11,794
4,962
0
5,711
5,680
18,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
39,698
169
Minions Killed
244
0
Camps Cleared
0
781,040
Distance Traveled
972,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,560
840
30
3
0
174,719
0
L
Bellona
7,182
798
32
4
0
167,988
0
W
Ra
8,623
958
72
8
0
210,204
0
W
Kali
7,335
815
10
1
0
205,415
0
W
Janus
8,221
913
68
8
0
195,287
0
W
Ah Muzen Cab
7,959
884
64
7
0
187,025
0
L
Nu Wa
6,237
693
1
0
0
66,444
0
L
Fenrir
7,230
803
26
3
0
195,773
0
L
Ah Muzen Cab
7,664
852
75
8
0
176,642
0
L
Olorun
6,689
743
35
4
0
174,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role