Player Matchup

Anubis
Anubis
Elshahd
Anubis
Level 99
God Stats
8W - 7L
1,371 SR
Queue Stats
106W - 110L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Khode__Fokhim
Danzaburou
Level 29
God Stats
30W - 29L
1,511 SR
Queue Stats
44W - 52L
1,465 Elo+
Party 2
Ao Kuang
Ao Kuang
Khode__Meraj
Ao Kuang
Level 108
God Stats
10W - 10L
1,499 SR
Queue Stats
151W - 154L
1,428 Elo+
Party 2
Bacchus
Bacchus
Macilia_
Bacchus
Level 41
God Stats
7W - 9L
1,444 SR
Queue Stats
21W - 36L
1,342 Elo+
Solo
Guan Yu
Guan Yu
Nima__Row
Guan Yu
Level 88
God Stats
4W - 3L
1,737 SR
Queue Stats
136W - 141L
1,399 Elo+
Party 2
Team Averages
Level 73
1,512 SR
1,422 Elo+

VS

Team Averages
Level 81
1,525 SR
1,468 Elo+
Nu Wa
Nu Wa
Ankills
Nu Wa
Level 137
God Stats
16W - 10L
1,664 SR
Queue Stats
462W - 485L
1,462 Elo+
Solo
Skadi
Skadi
MR_PROARIES
Skadi
Level 89
God Stats
0W - 2L
1,287 SR
Queue Stats
24W - 24L
1,464 Elo+
Party 1
Bakasura
Bakasura
Phenix1717
Bakasura
Level 68
God Stats
3W - 5L
1,495 SR
Queue Stats
405W - 433L
1,431 Elo+
Solo
King Arthur
King Arthur
adrialagon_13
King Arthur
Level 66
God Stats
1W - 2L
1,503 SR
Queue Stats
33W - 33L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
natemama
Jormungandr
Level 44
God Stats
2W - 3L
1,679 SR
Queue Stats
133W - 154L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elshahd
Anubis
15
3 / 0 / 3
8,622
616
10,884
7,983
3,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Khode__Fokhim
Danzaburou
12
1 / 0 / 0
6,648
475
4,337
6,887
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Khode__Meraj
Ao Kuang
14
7 / 1 / 1
8,304
593
10,300
14,387
5,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Macilia_
Bacchus
12
0 / 3 / 1
6,086
435
3,759
11,416
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
Nima__Row
Guan Yu
13
2 / 1 / 3
7,956
568
7,134
11,426
11,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ankills
Nu Wa
10
1 / 4 / 1
6,683
477
7,338
8,328
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 4
6,356
454
6,522
8,136
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Phenix1717
Bakasura
14
1 / 3 / 1
7,381
527
5,987
12,109
4,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
adrialagon_13
King Arthur
11
1 / 3 / 0
6,497
464
6,024
15,907
9,704
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
natemama
Jormungandr
11
2 / 0 / 0
7,146
510
3,608
9,664
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
5
5
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ankills
Nu Wa
1
4
1
0.38
W
Anubis
Elshahd
Anubis
3
0
3
4.5
W
Danzaburou
Khode__Fokhim
Danzaburou
1
0
0
1
W
Ao Kuang
Khode__Meraj
Ao Kuang
7
1
1
7.5
L
0
3
4
0.67
W
Bacchus
Macilia_
Bacchus
0
3
1
0.17
W
Guan Yu
Nima__Row
Guan Yu
2
1
3
3.5
L
Bakasura
Phenix1717
Bakasura
1
3
1
0.5
L
King Arthur
adrialagon_13
King Arthur
1
3
0
0.33
L
Jormungandr
natemama
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
29,479
52,099
Taken
54,144
30,526
Mitigated
26,705
20,468
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ankills
Nu Wa
7,338
2,321
0
974
8,328
2,072
0
6,947
1,381
45,621
0
W
Anubis
Elshahd
Anubis
10,884
1,149
0
6,842
7,983
3,748
0
4,820
3,163
88,067
0
W
Danzaburou
Khode__Fokhim
Danzaburou
4,337
1,245
0
3,737
6,887
2,665
0
1,308
5,559
0
46,975
W
Ao Kuang
Khode__Meraj
Ao Kuang
10,300
1,736
0
4,162
14,387
5,559
0
1,250
12,447
71,262
2,022
L
6,522
2,095
0
1,108
8,136
2,792
0
3,515
4,621
0
42,675
W
Bacchus
Macilia_
Bacchus
3,759
288
0
1,871
11,416
7,029
0
3,002
8,105
35,207
0
W
Guan Yu
Nima__Row
Guan Yu
7,134
1,167
108
3,748
11,426
11,525
0
702
10,724
0
52,372
L
Bakasura
Phenix1717
Bakasura
5,987
3,794
0
2,445
12,109
4,663
0
5,531
6,578
0
67,126
L
King Arthur
adrialagon_13
King Arthur
6,024
706
0
1,502
15,907
9,704
0
3,361
12,546
136
36,956
L
Jormungandr
natemama
Jormungandr
3,608
708
0
1,084
9,664
7,474
50
5,111
4,553
31,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
34,063
453
Minions Killed
365
0
Camps Cleared
0
1,416,178
Distance Traveled
1,327,050
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,683
477
75
5
0
236,412
0
W
Anubis
8,622
616
132
9
0
276,676
0
W
Danzaburou
6,648
475
82
6
0
261,641
0
W
Ao Kuang
8,304
593
109
8
0
318,338
0
L
Skadi
6,356
454
64
5
0
255,399
0
W
Bacchus
6,086
435
47
3
0
284,500
0
W
Guan Yu
7,956
568
83
6
0
275,023
2
L
Bakasura
7,381
527
110
8
0
317,120
0
L
King Arthur
6,497
464
52
4
0
256,483
0
L
Jormungandr
7,146
510
64
5
0
261,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role