Player Matchup

Medusa
Medusa
 
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JARALAN OG
Thanatos
Level 101
God Stats
42W - 43L
1,514 SR
Queue Stats
106W - 144L
1,436 Elo+
Party 2
Anhur
Anhur
TheSh4rd
Anhur
Level 113
God Stats
5W - 3L
1,705 SR
Queue Stats
108W - 155L
1,389 Elo+
Party 2
Hercules
Hercules
kaycu
Hercules
Level 33
God Stats
7W - 1L
1,500 SR
Queue Stats
48W - 42L
1,582 Elo+
Solo
Bacchus
Bacchus
minicook001
Bacchus
Level 87
God Stats
5W - 3L
1,315 SR
Queue Stats
252W - 316L
1,425 Elo+
Party 2
Team Averages
Level 79
1,507 SR
1,466 Elo+

VS

Team Averages
Level 105
1,528 SR
1,541 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ChipsMonster MC
Ix Chel
Level 129
God Stats
3W - 5L
1,306 SR
Queue Stats
181W - 200L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
JPDayz
Sun Wukong
Level 78
God Stats
2W - 4L
1,763 SR
Queue Stats
3W - 6L
1,795 Elo+
Solo
Maui
Maui
blackbear94
Maui
Level 62
God Stats
1W - 3L
1,488 SR
Queue Stats
127W - 157L
1,485 Elo+
Solo
Camazotz
Camazotz
iHaloEU
Camazotz
Level 109
God Stats
2W - 2L
1,585 SR
Queue Stats
116W - 123L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 0 / 2
5,061
562
2,875
4,550
1,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
JARALAN OG
Thanatos
11
6 / 0 / 1
6,144
683
4,562
7,238
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
TheSh4rd
Anhur
9
3 / 1 / 0
5,614
624
5,756
6,524
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
kaycu
Hercules
10
1 / 1 / 4
5,787
643
3,075
6,144
4,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
minicook001
Bacchus
8
1 / 0 / 5
5,469
608
2,856
5,448
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 2 / 0
4,808
534
4,201
6,226
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 4 / 1
4,815
535
3,583
5,548
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
JPDayz
Sun Wukong
9
0 / 1 / 0
4,881
542
3,732
5,580
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 1 / 0
3,894
433
742
3,218
1,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
iHaloEU
Camazotz
10
2 / 3 / 0
5,279
587
3,287
10,025
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
2
1
L
Neith
 
Neith
0
2
0
0
L
0
4
1
0.13
W
Thanatos
JARALAN OG
Thanatos
6
0
1
6.5
L
Sun Wukong
JPDayz
Sun Wukong
0
1
0
0
W
Anhur
TheSh4rd
Anhur
3
1
0
3
L
0
1
0
0
L
Camazotz
iHaloEU
Camazotz
2
3
0
0.67
W
Hercules
kaycu
Hercules
1
1
4
3
W
Bacchus
minicook001
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,124
Damage
15,545
29,904
Taken
30,597
14,179
Mitigated
10,310
15,520
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,875
1,005
0
1,709
4,550
1,238
0
0
4,550
0
27,298
L
Neith
 
Neith
4,201
1,505
0
1,017
6,226
1,252
0
433
5,793
0
36,950
L
3,583
708
103
507
5,548
1,826
0
1,279
4,269
30,862
0
W
Thanatos
JARALAN OG
Thanatos
4,562
958
0
7,213
7,238
3,246
0
946
6,292
0
39,224
L
Sun Wukong
JPDayz
Sun Wukong
3,732
284
0
588
5,580
3,115
0
0
5,580
0
26,865
W
Anhur
TheSh4rd
Anhur
5,756
3,378
0
1,840
6,524
1,979
694
318
6,206
0
37,840
L
742
224
487
593
3,218
1,043
0
820
2,398
4,293
0
L
Camazotz
iHaloEU
Camazotz
3,287
1,101
0
2,710
10,025
3,074
0
324
9,701
0
35,084
W
Hercules
kaycu
Hercules
3,075
1,807
0
1,541
6,144
4,252
0
2,330
3,814
0
45,009
W
Bacchus
minicook001
Bacchus
2,856
231
1,226
1,991
5,448
3,464
0
731
4,717
15,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,075
Gold Earned
23,677
253
Minions Killed
237
0
Camps Cleared
0
860,588
Distance Traveled
798,926
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,061
562
38
4
0
127,469
0
L
Neith
4,808
534
61
7
0
160,548
0
L
Ix Chel
4,815
535
58
6
0
162,834
0
W
Thanatos
6,144
683
63
7
0
204,194
0
L
Sun Wukong
4,881
542
50
6
0
204,341
0
W
Anhur
5,614
624
65
7
0
152,086
0
L
Maui
3,894
433
7
1
0
80,793
1
L
Camazotz
5,279
587
61
7
0
190,410
0
W
Hercules
5,787
643
69
8
0
181,487
3
W
Bacchus
5,469
608
18
2
0
195,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role