Player Matchup

Hel
Hel
IHeartConrad
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,328 Elo+
Party 1
Thor
Thor
JMight74
Thor
Level 26
God Stats
0W - 3L
1,152 SR
Queue Stats
2W - 14L
1,174 Elo+
Party 1
Vamana
Vamana
Nerf Dair
Vamana
Level 112
God Stats
0W - 2L
1,465 SR
Queue Stats
13W - 18L
1,433 Elo+
Party 1
Team Averages
Level 84
1,372 SR
1,312 Elo+

VS

Team Averages
Level 83
1,605 SR
1,460 Elo+
Anubis
Anubis
DodogamaMama
Anubis
Level 58
God Stats
6W - 0L
1,721 SR
Queue Stats
56W - 47L
1,499 Elo+
Party 2
Khepri
Khepri
Ki11erGuineapig
Khepri
Level 104
God Stats
6W - 5L
1,570 SR
Queue Stats
304W - 282L
1,504 Elo+
Party 2
Bastet
Bastet
lowe562
Bastet
Level 88
God Stats
8W - 4L
1,523 SR
Queue Stats
9W - 7L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 1
9,100
827
12,207
13,241
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
1 / 9 / 3
8,125
739
5,662
14,233
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Nerf Dair
Vamana
11
0 / 3 / 3
8,387
762
8,715
15,811
10,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
12 / 3 / 6
10,937
994
18,985
11,312
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 18
9,114
829
6,412
10,858
11,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
lowe562
Bastet
12
6 / 0 / 12
9,765
888
11,224
10,884
4,600
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
4
Kills
20
20
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
3
6
5
L
3
8
1
0.44
L
Thor
1
9
3
0.28
W
2
1
18
11
L
Vamana
Nerf Dair
Vamana
0
3
3
0.5
W
Bastet
lowe562
Bastet
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,584
Damage
36,621
43,285
Taken
33,054
18,501
Mitigated
23,026
7,195
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
18,985
860
0
4,473
11,312
7,081
351
5,408
5,904
53,496
0
L
12,207
521
2,172
3,313
13,241
4,165
17
6,738
6,503
29,036
0
L
Thor
5,662
842
0
587
14,233
4,095
0
10,320
3,913
0
10,767
W
6,412
979
0
2,016
10,858
11,345
0
3,243
7,615
15,163
0
L
Vamana
Nerf Dair
Vamana
8,715
2,969
0
1,123
15,811
10,241
0
8,562
7,249
0
35,248
W
Bastet
lowe562
Bastet
11,224
6,036
0
3,982
10,884
4,600
945
4,172
6,712
0
28,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,612
Gold Earned
29,816
88
Minions Killed
106
0
Camps Cleared
0
543,659
Distance Traveled
592,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,937
994
72
7
0
175,313
0
L
Hel
9,100
827
23
2
0
176,101
0
L
Thor
8,125
739
17
2
0
181,810
0
W
Khepri
9,114
829
7
1
0
197,212
0
L
Vamana
8,387
762
48
4
0
185,748
0
W
Bastet
9,765
888
27
2
0
220,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role