Player Matchup

Skadi
Skadi
DevDapo
Skadi
Level 125
God Stats
5W - 1L
1,676 SR
Queue Stats
30W - 17L
1,629 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pawsterpus
Morgan Le Fay
Level 69
God Stats
5W - 3L
1,503 SR
Queue Stats
273W - 269L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
Spartizzle47
Sun Wukong
Level 69
God Stats
25W - 18L
1,584 SR
Queue Stats
241W - 221L
1,447 Elo+
Party 1
Team Averages
Level 88
1,588 SR
1,500 Elo+

VS

Team Averages
Level 62
1,407 SR
1,436 Elo+
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
EskerTF
Nemesis
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 61L
1,378 Elo+
Party 2
Bastet
Bastet
opajke
Bastet
Level 31
God Stats
8W - 13L
1,220 SR
Queue Stats
65W - 79L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DevDapo
Skadi
13
10 / 2 / 11
11,224
935
18,251
11,529
6,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Pawsterpus
Morgan Le Fay
13
4 / 1 / 16
10,079
840
11,436
5,224
3,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Spartizzle47
Sun Wukong
13
9 / 0 / 13
10,994
916
8,977
11,686
12,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 7 / 1
7,792
649
6,175
16,359
12,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
EskerTF
Nemesis
9
1 / 8 / 1
7,828
652
3,670
14,645
6,632
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
opajke
Bastet
11
1 / 8 / 2
8,712
726
9,788
13,613
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
23
Kills
3
3
Deaths
23
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
1
0.21
W
Skadi
DevDapo
Skadi
10
2
11
7.75
L
Nemesis
EskerTF
Nemesis
1
8
1
0.19
W
Morgan Le Fay
Pawsterpus
Morgan Le Fay
4
1
16
12
W
Sun Wukong
Spartizzle47
Sun Wukong
9
0
13
15.5
L
Bastet
opajke
Bastet
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,664
Damage
19,633
28,439
Taken
44,617
21,997
Mitigated
24,894
4,627
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,175
1,682
0
1,240
16,359
12,873
0
5,095
11,264
0
22,171
W
Skadi
DevDapo
Skadi
18,251
9,279
0
1,425
11,529
6,172
2,145
167
11,362
0
61,501
L
Nemesis
EskerTF
Nemesis
3,670
1,176
0
1,261
14,645
6,632
0
4,344
10,301
0
21,221
W
Morgan Le Fay
Pawsterpus
Morgan Le Fay
11,436
2,347
0
378
5,224
3,691
629
0
5,224
28,979
0
W
Sun Wukong
Spartizzle47
Sun Wukong
8,977
2,433
0
2,824
11,686
12,134
353
0
11,686
0
22,183
L
Bastet
opajke
Bastet
9,788
2,958
0
743
13,613
5,389
0
2,340
11,273
0
31,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,297
Gold Earned
24,332
108
Minions Killed
95
0
Camps Cleared
0
646,829
Distance Traveled
621,243
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,792
649
14
1
0
206,971
0
W
Skadi
11,224
935
73
6
0
199,580
1
L
Nemesis
7,828
652
31
3
0
198,121
0
W
Morgan Le Fay
10,079
840
30
3
0
229,683
0
W
Sun Wukong
10,994
916
5
0
0
217,566
1
L
Bastet
8,712
726
50
4
0
216,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role