Player Matchup

Sol
Sol
BLANCHARD603
Sol
Level 123
God Stats
2W - 3L
1,550 SR
Queue Stats
16W - 18L
1,650 Elo+
Solo
Achilles
Achilles
Snackson1
Achilles
Level 81
God Stats
15W - 11L
1,513 SR
Queue Stats
303W - 292L
1,418 Elo+
Party 2
Chiron
Chiron
sonSnack1
Chiron
Level 91
God Stats
2W - 3L
1,329 SR
Queue Stats
272W - 268L
1,443 Elo+
Party 2
Team Averages
Level 98
1,464 SR
1,504 Elo+

VS

Team Averages
Level 183
1,452 SR
1,503 Elo+
Vulcan
Vulcan
 
Vulcan
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ITimeSpaceI
Lancelot
Level 143
God Stats
0W - 2L
1,282 SR
Queue Stats
512W - 495L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
SaviorVictis89
Sun Wukong
Level 157
God Stats
29W - 21L
1,574 SR
Queue Stats
232W - 241L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,685
948
4,742
3,562
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Snackson1
Achilles
7
1 / 0 / 3
5,167
861
2,101
2,519
1,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
sonSnack1
Chiron
8
1 / 0 / 3
5,500
917
4,080
3,019
860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 1 / 0
4,360
727
734
1,620
571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ITimeSpaceI
Lancelot
4
0 / 2 / 1
4,400
733
1,807
3,169
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SaviorVictis89
Sun Wukong
7
1 / 1 / 0
4,913
819
4,907
7,434
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
4
Kills
1
1
Deaths
4
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
2
1
2
3
L
Lancelot
ITimeSpaceI
Lancelot
0
2
1
0.25
L
Sun Wukong
SaviorVictis89
Sun Wukong
1
1
0
1
W
Achilles
Snackson1
Achilles
1
0
3
2.5
W
Chiron
sonSnack1
Chiron
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,923
Damage
7,448
9,100
Taken
12,223
3,846
Mitigated
6,153
3,345
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
734
173
0
314
1,620
571
0
807
813
3,779
0
W
4,742
2,315
0
1,822
3,562
1,174
763
282
3,280
24,761
2,428
L
Lancelot
ITimeSpaceI
Lancelot
1,807
314
52
202
3,169
1,351
0
1,512
1,587
0
5,746
L
Sun Wukong
SaviorVictis89
Sun Wukong
4,907
936
92
1,905
7,434
4,231
0
2,302
4,946
0
20,406
W
Achilles
Snackson1
Achilles
2,101
577
0
285
2,519
1,812
208
264
2,255
0
5,074
W
Chiron
sonSnack1
Chiron
4,080
2,102
248
990
3,019
860
377
369
2,650
0
14,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,352
Gold Earned
13,673
73
Minions Killed
33
0
Camps Cleared
0
340,174
Distance Traveled
244,925
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,360
727
7
1
0
56,668
0
W
Sol
5,685
948
44
7
0
109,826
3
L
Lancelot
4,400
733
5
1
0
61,380
0
L
Sun Wukong
4,913
819
21
4
0
126,877
0
W
Achilles
5,167
861
8
1
0
116,824
0
W
Chiron
5,500
917
21
4
0
113,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role