Player Matchup

Atlas
Atlas
Diamond I
 
Atlas
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Masters
Artiс
Raijin
Masters
Level 177
God Stats
1W - 0L
1,647 SR
Queue Stats
371W - 85L
2,476 MMR
Party 2
Anhur
Anhur
Diamond II
Bérox
Anhur
Diamond II
Level 126
God Stats
4W - 3L
1,584 SR
Queue Stats
279W - 124L
2,111 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,577 SR
2,029 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,280 SR
2,039 MMR
Sylvanus
Sylvanus
Platinum I
ReYoSou
Sylvanus
Platinum I
Level 157
God Stats
0W - 4L
1,291 SR
Queue Stats
466W - 437L
1,942 MMR
Party 1
Ares
Ares
Diamond III
general128
Ares
Diamond III
Level 158
God Stats
0W - 10L
1,125 SR
Queue Stats
445W - 392L
2,095 MMR
Party 1
Loki
Loki
Diamond IV
xBroly17
Loki
Diamond IV
Level 118
God Stats
0W - 4L
1,423 SR
Queue Stats
78W - 73L
2,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 1 / 0
4,440
888
1,968
3,393
1,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Raijin
Artiс
Raijin
8
1 / 0 / 1
5,092
1,018
2,263
2,370
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Bérox
Anhur
8
1 / 0 / 1
5,133
1,027
2,581
3,036
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SobekNe ZhaPersephoneAchillesKuzenbo

VS

Bans
AgniThothHou YiMorgan Le FayXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ReYoSou
Sylvanus
8
0 / 1 / 1
4,325
865
1,403
3,935
2,508
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 1 / 0
4,517
903
1,878
6,030
3,478
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Loki
1
0 / 0 / 0
2,268
454
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
0
0
W
Raijin
Artiс
Raijin
1
0
1
1.5
W
Anhur
Bérox
Anhur
1
0
1
1.5
L
Sylvanus
ReYoSou
Sylvanus
0
1
1
0.5
L
1
1
0
1
L
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,812
Damage
3,281
8,799
Taken
9,965
3,235
Mitigated
5,986
2,269
Healing
2,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,968
363
0
839
3,393
1,581
93
1,491
1,902
8,041
0
W
Raijin
Artiс
Raijin
2,263
232
0
190
2,370
686
446
753
1,617
20,201
0
W
Anhur
Bérox
Anhur
2,581
1,784
0
1,240
3,036
968
990
1,266
1,770
0
20,307
L
Sylvanus
ReYoSou
Sylvanus
1,403
487
300
582
3,935
2,508
0
1,884
1,894
10,017
198
L
1,878
122
0
1,692
6,030
3,478
0
2,153
3,738
8,712
0
L
Loki
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,665
Gold Earned
11,110
83
Minions Killed
21
0
Camps Cleared
0
301,996
Distance Traveled
182,602
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,440
888
4
1
0
101,786
0
W
Raijin
5,092
1,018
49
10
0
103,733
0
W
Anhur
5,133
1,027
30
6
0
96,477
0
L
Sylvanus
4,325
865
15
3
0
81,168
0
L
Ares
4,517
903
6
1
0
101,434
3
L
Loki
2,268
454
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role