Player Matchup

Horus
Horus
Chokeartist_02
Horus
Level 129
God Stats
0W - 2L
1,508 SR
Queue Stats
97W - 88L
1,532 Elo+
Solo
Athena
Athena
Gio-Warrior97
Athena
Level 102
God Stats
30W - 24L
1,654 SR
Queue Stats
106W - 105L
1,532 Elo+
Party 1
Chronos
Chronos
HarD-LiiGhT
Chronos
Level 170
God Stats
0W - 2L
1,509 SR
Queue Stats
308W - 293L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
KeNPaTchiii
Danzaburou
Level 42
God Stats
8W - 8L
1,511 SR
Queue Stats
151W - 136L
1,494 Elo+
Party 1
Anubis
Anubis
Tiptoor
Anubis
Level 80
God Stats
149W - 114L
1,604 SR
Queue Stats
185W - 172L
1,501 Elo+
Solo
Team Averages
Level 105
1,557 SR
1,512 Elo+

VS

Team Averages
Level 112
1,522 SR
1,525 Elo+
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Just4uIL
Jing Wei
Level 38
God Stats
18W - 15L
1,530 SR
Queue Stats
52W - 43L
1,526 Elo+
Party 2
Kali
Kali
KonGoGa
Kali
Level 128
God Stats
4W - 3L
1,625 SR
Queue Stats
170W - 143L
1,524 Elo+
Party 2
King Arthur
King Arthur
MalkisDeBeast
King Arthur
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,515 Elo+
Party 2
Poseidon
Poseidon
NiKkiLoKo
Poseidon
Level 164
God Stats
7W - 6L
1,454 SR
Queue Stats
338W - 325L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
10,283
514
6,111
15,787
18,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 3
8,840
442
6,831
16,785
12,936
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
HarD-LiiGhT
Chronos
15
2 / 6 / 2
9,353
468
9,564
15,026
6,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
KeNPaTchiii
Danzaburou
19
6 / 3 / 4
11,589
579
12,058
17,914
9,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Tiptoor
Anubis
16
5 / 3 / 4
10,879
544
17,519
14,654
7,383
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
2 / 4 / 7
9,856
493
7,404
17,598
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Just4uIL
Jing Wei
17
2 / 3 / 5
10,394
520
6,667
14,366
6,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
KonGoGa
Kali
20
9 / 1 / 5
12,073
604
12,233
20,985
9,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MalkisDeBeast
King Arthur
15
2 / 5 / 2
9,376
469
10,480
19,581
19,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
NiKkiLoKo
Poseidon
18
4 / 4 / 2
11,237
562
17,626
11,096
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
17
Kills
19
19
Deaths
17
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
4
7
1.38
L
2
2
7
2.75
L
2
5
3
0.7
L
Chronos
HarD-LiiGhT
Chronos
2
6
2
0.5
W
Jing Wei
Just4uIL
Jing Wei
2
3
5
1.5
L
Danzaburou
KeNPaTchiii
Danzaburou
6
3
4
2.67
W
Kali
KonGoGa
Kali
9
1
5
11.5
W
King Arthur
MalkisDeBeast
King Arthur
2
5
2
0.6
W
Poseidon
NiKkiLoKo
Poseidon
4
4
2
1.25
L
Anubis
Tiptoor
Anubis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,083
Damage
54,410
80,166
Taken
83,626
54,425
Mitigated
52,164
19,203
Healing
16,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,404
33
0
3,484
17,598
13,235
0
9,974
7,624
21,085
0
L
6,111
2,777
835
4,217
15,787
18,480
70
8,697
6,725
0
31,117
L
6,831
2,019
0
4,094
16,785
12,936
0
3,047
13,696
39,434
0
L
Chronos
HarD-LiiGhT
Chronos
9,564
2,537
0
1,517
15,026
6,316
43
3,250
11,692
74,963
0
W
Jing Wei
Just4uIL
Jing Wei
6,667
5,376
0
3,835
14,366
6,205
890
7,524
6,842
0
85,466
L
Danzaburou
KeNPaTchiii
Danzaburou
12,058
5,950
0
1,909
17,914
9,310
61
2,057
15,761
0
110,268
W
Kali
KonGoGa
Kali
12,233
7,156
0
6,671
20,985
9,260
0
6,530
14,455
0
120,212
W
King Arthur
MalkisDeBeast
King Arthur
10,480
2,009
0
1,185
19,581
19,057
0
6,311
13,270
0
51,651
W
Poseidon
NiKkiLoKo
Poseidon
17,626
1,252
0
1,591
11,096
4,407
0
3,911
7,185
114,516
0
L
Anubis
Tiptoor
Anubis
17,519
199
0
6,631
14,654
7,383
305
6,960
7,262
93,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,944
Gold Earned
52,936
525
Minions Killed
568
0
Camps Cleared
0
1,774,895
Distance Traveled
1,989,128
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,856
493
29
1
0
381,912
3
L
Horus
10,283
514
34
2
0
410,407
8
L
Athena
8,840
442
54
3
0
314,288
5
L
Chronos
9,353
468
115
6
0
335,723
2
W
Jing Wei
10,394
520
132
7
0
413,044
0
L
Danzaburou
11,589
579
153
8
0
382,483
0
W
Kali
12,073
604
150
8
0
476,667
2
W
King Arthur
9,376
469
78
4
0
340,517
0
W
Poseidon
11,237
562
179
9
0
376,988
0
L
Anubis
10,879
544
169
8
0
331,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role