Player Matchup

Agni
Agni
Deliminisx54
Agni
Level 34
God Stats
7W - 10L
1,430 SR
Queue Stats
28W - 41L
1,214 Elo+
Party 2
Anubis
Anubis
Jcasper510
Anubis
Level 40
God Stats
1W - 2L
1,451 SR
Queue Stats
47W - 63L
1,404 Elo+
Solo
Nox
Nox
SaiyajinJason
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,195 Elo+
Party 2
Team Averages
Level 35
1,460 SR
1,271 Elo+

VS

Team Averages
Level 83
1,436 SR
1,360 Elo+
Sobek
Sobek
AssortedFaun7
Sobek
Level 111
God Stats
451W - 437L
1,431 SR
Queue Stats
590W - 604L
1,370 Elo+
Solo
Neith
Neith
TheBestAlpha33
Neith
Level 88
God Stats
205W - 144L
1,498 SR
Queue Stats
576W - 583L
1,349 Elo+
Party 1
Ra
Ra
theycallmenate
Ra
Level 49
God Stats
113W - 118L
1,379 SR
Queue Stats
480W - 458L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
12,040
803
13,152
15,759
6,861
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Jcasper510
Anubis
13
1 / 9 / 2
10,613
708
8,810
15,761
8,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 10 / 1
10,949
730
11,617
13,834
6,419
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 14
12,807
854
8,083
20,410
28,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
11 / 2 / 12
13,536
902
19,838
13,043
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 3 / 16
12,840
856
12,305
11,632
5,359
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
6
Kills
26
26
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
L
3
7
3
0.64
L
Anubis
Jcasper510
Anubis
1
9
2
0.22
L
2
10
1
0.25
W
11
2
12
8.5
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
40,226
45,354
Taken
45,085
21,342
Mitigated
40,228
3,353
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,083
242
0
6,498
20,410
28,945
28
14,917
5,493
22,696
0
L
13,152
834
220
1,819
15,759
6,861
819
4,684
11,075
33,844
0
L
Anubis
Jcasper510
Anubis
8,810
40
0
1,314
15,761
8,062
203
9,045
6,596
31,658
0
L
11,617
875
0
0
13,834
6,419
456
6,869
6,860
49,949
0
W
19,838
10,664
472
4,805
13,043
5,924
1,496
9,649
3,394
0
66,245
W
12,305
1,683
2,181
4,433
11,632
5,359
856
9,483
2,149
60,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
39,183
145
Minions Killed
168
0
Camps Cleared
0
687,333
Distance Traveled
786,706
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,807
854
22
1
0
252,214
0
L
Agni
12,040
803
38
3
0
241,342
0
L
Anubis
10,613
708
37
2
0
206,422
0
L
Nox
10,949
730
70
5
0
239,569
0
W
Neith
13,536
902
68
5
0
247,852
1
W
Ra
12,840
856
78
5
0
286,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role