Player Matchup

Vulcan
Vulcan
JangoDia
Vulcan
Level 132
God Stats
7W - 1L
1,435 SR
Queue Stats
136W - 130L
1,502 Elo+
Party 2
Medusa
Medusa
LOSERXDD
Medusa
Level 132
God Stats
1W - 0L
1,302 SR
Queue Stats
26W - 17L
1,533 Elo+
Party 2
Martichoras
Martichoras
ShadowMedy
Martichoras
Level 182
God Stats
3W - 0L
1,541 SR
Queue Stats
111W - 102L
1,489 Elo+
Party 2
Ix Chel
Ix Chel
bughyskull2
Ix Chel
Level 100
God Stats
3W - 2L
1,364 SR
Queue Stats
493W - 488L
1,472 Elo+
Solo
Sobek
Sobek
kokosjump
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,446 Elo+
Party 2
Team Averages
Level 135
1,428 SR
1,488 Elo+

VS

Team Averages
Level 141
1,561 SR
1,492 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BaronDavi
Hades
Level 127
God Stats
2W - 4L
1,804 SR
Queue Stats
342W - 324L
1,500 Elo+
Party 1
Shiva
Shiva
Hernań
Shiva
Level 166
God Stats
7W - 8L
1,433 SR
Queue Stats
538W - 549L
1,428 Elo+
Solo
Sylvanus
Sylvanus
dragons_2606
Sylvanus
Level 147
God Stats
2W - 3L
1,506 SR
Queue Stats
576W - 571L
1,537 Elo+
Party 1
Tiamat
Tiamat
ilDrago90
Tiamat
Level 107
God Stats
8W - 7L
1,563 SR
Queue Stats
331W - 324L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JangoDia
Vulcan
20
9 / 1 / 14
11,521
823
29,024
6,265
3,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
LOSERXDD
Medusa
17
8 / 6 / 12
10,763
769
16,184
13,167
6,087
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
ShadowMedy
Martichoras
20
6 / 2 / 17
11,499
821
18,403
11,679
6,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
bughyskull2
Ix Chel
5
0 / 0 / 0
6,684
477
0
0
0
Sobek
kokosjump
Sobek
18
4 / 1 / 19
11,134
795
7,575
13,128
15,895
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 6 / 1
9,491
678
5,533
14,909
7,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
BaronDavi
Hades
15
2 / 6 / 2
9,054
647
5,914
16,190
18,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
Hernań
Shiva
15
3 / 7 / 3
9,753
697
11,423
18,387
18,850
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
dragons_2606
Sylvanus
16
0 / 6 / 4
9,216
658
4,993
21,899
18,404
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
ilDrago90
Tiamat
18
2 / 2 / 5
9,719
694
9,197
12,748
9,180
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
27
Kills
9
10
Deaths
27
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
1
0.42
L
Hades
BaronDavi
Hades
2
6
2
0.5
L
Shiva
Hernań
Shiva
3
7
3
0.64
W
Vulcan
JangoDia
Vulcan
9
1
14
16
W
Medusa
LOSERXDD
Medusa
8
6
12
2.33
W
Martichoras
ShadowMedy
Martichoras
6
2
17
7.25
W
Ix Chel
bughyskull2
Ix Chel
0
0
0
0
L
Sylvanus
dragons_2606
Sylvanus
0
6
4
0.33
L
Tiamat
ilDrago90
Tiamat
2
2
5
2.25
W
Sobek
kokosjump
Sobek
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,186
Damage
37,060
44,239
Taken
84,133
31,775
Mitigated
71,750
18,302
Healing
26,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,533
3,210
1,001
2,265
14,909
7,169
1,431
6,998
7,911
0
31,637
L
Hades
BaronDavi
Hades
5,914
817
1,163
2,067
16,190
18,147
273
5,878
10,312
18,944
0
L
Shiva
Hernań
Shiva
11,423
588
2,269
1,989
18,387
18,850
0
8,466
9,921
0
26,323
W
Vulcan
JangoDia
Vulcan
29,024
17,978
2,853
1,716
6,265
3,546
385
1,708
4,557
48,303
0
W
Medusa
LOSERXDD
Medusa
16,184
5,141
1,353
761
13,167
6,087
403
6,082
7,085
0
35,696
W
Martichoras
ShadowMedy
Martichoras
18,403
3,544
74
1,645
11,679
6,247
833
7,007
4,672
0
40,441
W
Ix Chel
bughyskull2
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
dragons_2606
Sylvanus
4,993
925
7,066
6,020
21,899
18,404
15
9,459
12,440
13,220
0
L
Tiamat
ilDrago90
Tiamat
9,197
205
392
1,926
12,748
9,180
203
5,798
6,950
24,056
0
W
Sobek
kokosjump
Sobek
7,575
329
2,914
6,986
13,128
15,895
27
5,307
7,821
13,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,601
Gold Earned
47,233
185
Minions Killed
160
0
Camps Cleared
0
1,133,365
Distance Traveled
1,207,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,491
678
71
5
0
207,555
0
L
Hades
9,054
647
32
2
0
243,201
0
L
Shiva
9,753
697
17
1
0
257,811
0
W
Vulcan
11,521
823
61
4
0
333,269
0
W
Medusa
10,763
769
52
4
0
250,971
0
W
Martichoras
11,499
821
56
4
0
267,724
0
W
Ix Chel
6,684
477
0
0
0
0
0
L
Sylvanus
9,216
658
21
2
0
213,662
0
L
Tiamat
9,719
694
19
1
0
285,277
0
W
Sobek
11,134
795
16
1
0
281,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role