Player Matchup

Scylla
Scylla
Fly XAngelX
Scylla
Level 126
God Stats
9W - 7L
1,589 SR
Queue Stats
92W - 143L
1,414 Elo+
Party 2
Serqet
Serqet
JoshQ
Serqet
Level 129
God Stats
4W - 9L
1,689 SR
Queue Stats
51W - 48L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UneasyKitten3
Cu Chulainn
Level 58
God Stats
8W - 5L
1,732 SR
Queue Stats
135W - 133L
1,481 Elo+
Party 2
Ymir
Ymir
frank_11_22
Ymir
Level 45
God Stats
5W - 11L
1,348 SR
Queue Stats
65W - 69L
1,496 Elo+
Solo
Anhur
Anhur
xMPx Infamous
Anhur
Level 207
God Stats
30W - 44L
1,591 SR
Queue Stats
355W - 544L
1,527 Elo+
Party 2
Team Averages
Level 113
1,590 SR
1,472 Elo+

VS

Team Averages
Level 105
1,507 SR
1,524 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
MrTaco35062
Nox
Level 141
God Stats
19W - 24L
1,550 SR
Queue Stats
169W - 177L
1,501 Elo+
Party 1
Janus
Janus
RipThisTaint
Janus
Level 125
God Stats
5W - 5L
1,461 SR
Queue Stats
107W - 89L
1,627 Elo+
Solo
Thor
Thor
Rosete92
Thor
Level 108
God Stats
39W - 38L
1,536 SR
Queue Stats
468W - 428L
1,561 Elo+
Solo
Chaac
Chaac
yluvithor
Chaac
Level 41
God Stats
2W - 2L
1,491 SR
Queue Stats
89W - 137L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 1 / 0
6,825
620
4,957
5,343
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
JoshQ
Serqet
10
1 / 3 / 3
6,006
546
3,613
8,988
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
UneasyKitten3
Cu Chulainn
11
0 / 3 / 1
5,818
529
4,940
11,045
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
4,756
432
899
3,575
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 0
5,899
536
2,073
6,433
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 0
6,773
616
4,258
4,020
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
3 / 2 / 0
5,781
526
4,204
5,234
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 1
6,486
590
574
4,308
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
2 / 0 / 0
6,653
605
3,523
9,009
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
yluvithor
Chaac
12
2 / 2 / 3
7,278
662
6,682
9,882
6,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
8
9
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
L
Scylla
3
1
0
3
L
Serqet
JoshQ
Serqet
1
3
3
0.83
W
3
2
0
1.5
W
0
1
1
0.5
W
Thor
2
0
0
2
L
Cu Chulainn
UneasyKitten3
Cu Chulainn
0
3
1
0.17
L
0
1
0
0
L
0
1
0
0
W
Chaac
yluvithor
Chaac
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,482
Damage
19,241
35,384
Taken
32,453
15,515
Mitigated
14,516
10,743
Healing
5,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,258
1,478
0
673
4,020
1,305
773
204
3,816
0
47,143
L
Scylla
4,957
816
0
1,460
5,343
1,818
574
1,274
3,993
49,942
0
L
Serqet
JoshQ
Serqet
3,613
422
0
3,458
8,988
3,745
0
999
7,957
0
30,681
W
4,204
259
0
786
5,234
2,194
0
2,064
3,088
25,353
0
W
574
0
0
0
4,308
1,552
0
1,262
2,972
47,057
0
W
Thor
3,523
782
0
750
9,009
3,314
128
1,538
7,385
0
54,502
L
Cu Chulainn
UneasyKitten3
Cu Chulainn
4,940
1,635
0
3,205
11,045
5,345
0
1,248
9,797
0
35,864
L
899
341
0
573
3,575
2,265
144
751
2,824
8,573
0
L
2,073
1,052
0
2,047
6,433
2,342
0
398
6,035
0
41,986
W
Chaac
yluvithor
Chaac
6,682
2,206
0
2,919
9,882
6,151
551
542
9,069
0
42,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
32,971
312
Minions Killed
381
0
Camps Cleared
0
978,560
Distance Traveled
1,132,633
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,773
616
98
9
0
216,884
4
L
Scylla
6,825
620
97
9
0
206,207
2
L
Serqet
6,006
546
53
5
0
249,754
2
W
Nox
5,781
526
29
3
0
229,546
6
W
Janus
6,486
590
93
8
0
238,024
0
W
Thor
6,653
605
92
8
0
244,667
3
L
Cu Chulainn
5,818
529
46
4
0
212,052
0
L
Ymir
4,756
432
8
1
0
116,042
2
L
Anhur
5,899
536
108
10
0
194,505
2
W
Chaac
7,278
662
69
6
0
203,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role