Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AS112200
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,375 Elo+
Solo
Jing Wei
Jing Wei
ImTheKhalessi
Jing Wei
Level 149
God Stats
8W - 8L
1,700 SR
Queue Stats
349W - 406L
1,468 Elo+
Solo
Hachiman
Hachiman
giannmaarco
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,237 Elo+
Solo
Team Averages
Level 66
1,540 SR
1,416 Elo+

VS

Team Averages
Level 108
1,523 SR
1,439 Elo+
Poseidon
Poseidon
Donnievitooo
Poseidon
Level 115
God Stats
4W - 4L
1,308 SR
Queue Stats
543W - 551L
1,462 Elo+
Solo
Skadi
Skadi
LilRogue6663984
Skadi
Level 69
God Stats
2W - 1L
1,519 SR
Queue Stats
186W - 223L
1,378 Elo+
Solo
Medusa
Medusa
TrySOs0ft
Medusa
Level 177
God Stats
7W - 2L
1,791 SR
Queue Stats
291W - 314L
1,456 Elo+
Solo
Chaac
Chaac
armhermanos
Chaac
Level 66
God Stats
4W - 3L
1,575 SR
Queue Stats
321W - 308L
1,492 Elo+
Solo
Ullr
Ullr
indpnt variable
Ullr
Level 112
God Stats
2W - 1L
1,421 SR
Queue Stats
134W - 144L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 4 / 7
8,800
800
6,856
15,319
17,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
 
Zhong Kui
16
5 / 4 / 4
8,783
798
13,279
14,385
15,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
AS112200
Fafnir
17
2 / 1 / 9
9,644
877
6,940
10,580
16,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
ImTheKhalessi
Jing Wei
13
1 / 5 / 4
7,945
722
3,868
8,952
3,965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
giannmaarco
Hachiman
13
2 / 4 / 3
7,542
686
6,236
11,252
4,674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Donnievitooo
Poseidon
16
3 / 1 / 12
9,449
859
12,408
6,458
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 2 / 11
9,726
884
13,637
10,301
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
TrySOs0ft
Medusa
15
6 / 4 / 9
9,370
852
10,698
9,197
4,500
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
4 / 1 / 12
9,761
887
13,559
13,595
15,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 8
7,785
708
5,655
7,072
2,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
11
Kills
18
18
Deaths
11
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
7
1.13
L
Zhong Kui
 
Zhong Kui
5
4
4
1.75
L
Fafnir
AS112200
Fafnir
2
1
9
6.5
W
Poseidon
Donnievitooo
Poseidon
3
1
12
9
L
Jing Wei
ImTheKhalessi
Jing Wei
1
5
4
0.6
W
5
2
11
5.25
W
Medusa
TrySOs0ft
Medusa
6
4
9
2.63
W
4
1
12
10
L
Hachiman
giannmaarco
Hachiman
2
4
3
0.88
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,179
Damage
55,957
60,488
Taken
46,623
57,911
Mitigated
29,589
22,387
Healing
16,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,856
638
351
3,564
15,319
17,121
0
1,719
13,600
12,254
0
L
Zhong Kui
 
Zhong Kui
13,279
1,424
1,339
5,613
14,385
15,797
0
3,013
11,372
24,141
0
L
Fafnir
AS112200
Fafnir
6,940
1,979
1,897
4,332
10,580
16,354
0
2,869
7,711
16,528
0
W
Poseidon
Donnievitooo
Poseidon
12,408
320
1,045
1,089
6,458
2,563
676
3,253
3,205
23,401
0
L
Jing Wei
ImTheKhalessi
Jing Wei
3,868
3,230
1,065
409
8,952
3,965
0
1,617
7,335
0
18,097
W
13,637
7,340
1,309
2,686
10,301
4,352
1,093
6,515
3,786
0
23,370
W
Medusa
TrySOs0ft
Medusa
10,698
4,088
582
705
9,197
4,500
1,158
4,682
4,515
0
20,949
W
13,559
1,104
1,084
5,960
13,595
15,478
109
8,044
5,551
0
29,257
L
Hachiman
giannmaarco
Hachiman
6,236
3,622
476
3,341
11,252
4,674
0
3,190
8,062
0
15,371
W
5,655
2,522
687
1,041
7,072
2,696
997
4,581
2,491
0
12,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
46,091
120
Minions Killed
126
0
Camps Cleared
0
956,171
Distance Traveled
1,058,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,800
800
22
2
0
197,482
0
L
Zhong Kui
8,783
798
35
3
0
202,216
0
L
Fafnir
9,644
877
14
1
0
209,045
0
W
Poseidon
9,449
859
24
2
0
202,594
0
L
Jing Wei
7,945
722
29
3
0
158,848
0
W
Skadi
9,726
884
18
2
0
204,037
0
W
Medusa
9,370
852
28
3
0
221,019
0
W
Chaac
9,761
887
32
3
0
270,409
0
L
Hachiman
7,542
686
20
2
0
188,580
0
W
Ullr
7,785
708
24
2
0
160,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role