Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
EarlWetSocks
Thor
Level 124
God Stats
22W - 30L
1,452 SR
Queue Stats
132W - 148L
1,449 Elo+
Party 3
Artio
Artio
Kenster833
Artio
Level 158
God Stats
5W - 6L
1,696 SR
Queue Stats
500W - 528L
1,518 Elo+
Party 1
Raijin
Raijin
Zombi3Slay3r14
Raijin
Level 117
God Stats
3W - 0L
1,730 SR
Queue Stats
17W - 5L
1,742 Elo+
Party 1
Chronos
Chronos
og_TayK
Chronos
Level 126
God Stats
2W - 1L
1,542 SR
Queue Stats
238W - 247L
1,495 Elo+
Party 3
Team Averages
Level 135
1,584 SR
1,541 Elo+

VS

Team Averages
Level 66
1,481 SR
1,479 Elo+
Izanami
Izanami
DKJagz
Izanami
Level 62
God Stats
0W - 2L
1,205 SR
Queue Stats
233W - 227L
1,504 Elo+
Solo
Chang'e
Chang'e
RinAdamantus
Chang'e
Level 69
God Stats
2W - 2L
1,660 SR
Queue Stats
7W - 11L
1,391 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TerpsRecon
Maman Brigitte
Level 69
God Stats
6W - 4L
1,574 SR
Queue Stats
280W - 237L
1,514 Elo+
Party 4
Tyr
Tyr
XGrievousX25
Tyr
Level 64
God Stats
5W - 5L
1,485 SR
Queue Stats
21W - 27L
1,462 Elo+
Party 2
Atlas
Atlas
freezy1chibi
Atlas
Level 67
God Stats
4W - 7L
1,478 SR
Queue Stats
178W - 175L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 3
6,569
597
2,756
7,065
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,107
464
3,085
4,268
2,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
11
0 / 1 / 0
6,179
562
4,213
8,789
6,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
9 / 0 / 2
8,289
754
14,692
6,841
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
og_TayK
Chronos
11
0 / 0 / 2
6,138
558
3,564
6,283
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DKJagz
Izanami
8
0 / 2 / 1
4,949
450
2,746
6,232
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
RinAdamantus
Chang'e
9
0 / 5 / 1
5,036
458
2,442
9,684
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
TerpsRecon
Maman Brigitte
11
1 / 3 / 0
5,865
533
7,063
9,733
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 1
5,415
492
2,540
7,915
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 3 / 0
5,669
515
3,049
12,253
6,780
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
13
Kills
3
3
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
3
4.5
L
Izanami
DKJagz
Izanami
0
2
1
0.25
W
1
1
1
1.5
W
Artio
0
1
0
0
L
Chang'e
RinAdamantus
Chang'e
0
5
1
0.1
L
Maman Brigitte
TerpsRecon
Maman Brigitte
1
3
0
0.33
L
0
0
1
0.5
W
9
0
2
10
L
2
3
0
0.67
W
Chronos
og_TayK
Chronos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,310
Damage
17,840
33,246
Taken
45,817
17,144
Mitigated
20,664
11,264
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,756
1,337
0
966
7,065
2,562
0
2,201
4,864
0
44,166
L
Izanami
DKJagz
Izanami
2,746
1,412
0
1,801
6,232
2,287
0
2,083
3,845
0
33,955
W
3,085
269
0
825
4,268
2,311
261
1,447
2,821
0
16,920
W
Artio
4,213
48
0
4,112
8,789
6,715
0
3,113
5,676
42,760
0
L
Chang'e
RinAdamantus
Chang'e
2,442
36
454
1,589
9,684
2,987
0
6,930
2,458
28,396
0
L
Maman Brigitte
TerpsRecon
Maman Brigitte
7,063
458
0
4,044
9,733
3,359
0
2,630
7,001
47,756
0
L
2,540
284
0
4,273
7,915
5,251
0
3,550
4,365
0
30,609
W
14,692
2,330
0
1,101
6,841
2,842
0
4,486
2,355
70,631
0
L
3,049
1,302
911
2,044
12,253
6,780
0
6,438
5,455
14,120
0
W
Chronos
og_TayK
Chronos
3,564
1,509
0
4,260
6,283
2,714
1,571
1,307
4,976
48,476
7,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,282
Gold Earned
26,934
363
Minions Killed
276
0
Camps Cleared
0
1,065,915
Distance Traveled
1,012,222
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,569
597
61
6
0
262,599
2
L
Izanami
4,949
450
66
6
0
156,706
0
W
Thor
5,107
464
18
2
0
213,042
1
W
Artio
6,179
562
67
6
0
210,036
0
L
Chang'e
5,036
458
49
4
0
191,438
0
L
Maman Brigitte
5,865
533
82
7
0
248,889
0
L
Tyr
5,415
492
58
5
0
203,759
2
W
Raijin
8,289
754
125
11
0
195,489
0
L
Atlas
5,669
515
21
2
0
211,430
0
W
Chronos
6,138
558
92
8
0
184,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role