Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fischieee
Danzaburou
Level 158
God Stats
1W - 5L
1,332 SR
Queue Stats
433W - 427L
1,453 Elo+
Solo
Baba Yaga
Baba Yaga
Keezoj
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,447 Elo+
Solo
Ravana
Ravana
Spl_winner
Ravana
Level 123
God Stats
3W - 1L
1,697 SR
Queue Stats
445W - 471L
1,439 Elo+
Solo
Bakasura
Bakasura
Альхирон
Bakasura
Level 104
God Stats
1W - 3L
1,492 SR
Queue Stats
256W - 257L
1,398 Elo+
Solo
Team Averages
Level 131
1,504 SR
1,447 Elo+

VS

Team Averages
Level 92
1,487 SR
1,438 Elo+
Kuzenbo
Kuzenbo
KingMePerfection
Kuzenbo
Level 106
God Stats
3W - 1L
1,440 SR
Queue Stats
279W - 295L
1,428 Elo+
Solo
Arachne
Arachne
Lioshy
Arachne
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 35L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
Skibakua
Jormungandr
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 130L
1,429 Elo+
Party 1
Hou Yi
Hou Yi
ThePrinceJoker
Hou Yi
Level 52
God Stats
2W - 1L
1,494 SR
Queue Stats
164W - 187L
1,500 Elo+
Solo
Yu Huang
Yu Huang
theflox30
Yu Huang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 131L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 6 / 4
7,072
707
6,058
9,859
4,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Fischieee
Danzaburou
13
1 / 5 / 1
7,545
755
7,351
10,455
4,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Keezoj
Baba Yaga
14
1 / 2 / 6
7,469
747
12,441
7,644
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Spl_winner
Ravana
13
1 / 3 / 5
7,426
743
3,107
8,948
6,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 4 / 0
7,568
757
7,280
11,821
7,018
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 15
7,915
792
7,212
12,199
16,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Lioshy
Arachne
14
4 / 1 / 7
8,285
829
6,423
9,897
10,902
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Skibakua
Jormungandr
16
7 / 2 / 9
9,114
911
14,579
12,151
13,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 2 / 10
8,703
870
10,887
7,940
3,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
theflox30
Yu Huang
15
4 / 1 / 11
8,474
847
5,705
5,731
2,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
8
Kills
20
20
Deaths
9
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
4
0.5
L
Danzaburou
Fischieee
Danzaburou
1
5
1
0.3
L
Baba Yaga
Keezoj
Baba Yaga
1
2
6
2
W
0
3
15
2.5
W
Arachne
Lioshy
Arachne
4
1
7
7.5
W
Jormungandr
Skibakua
Jormungandr
7
2
9
5.75
L
Ravana
Spl_winner
Ravana
1
3
5
1.17
W
5
2
10
5
W
Yu Huang
theflox30
Yu Huang
4
1
11
9.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,237
Damage
44,806
48,727
Taken
47,918
25,808
Mitigated
48,267
15,518
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,058
1,190
329
3,193
9,859
4,214
0
5,725
3,986
0
15,668
L
Danzaburou
Fischieee
Danzaburou
7,351
2,274
266
1,801
10,455
4,560
0
5,454
4,737
0
18,914
L
Baba Yaga
Keezoj
Baba Yaga
12,441
561
353
2,764
7,644
3,859
0
4,248
3,086
28,074
0
W
7,212
1,779
1,881
2,022
12,199
16,801
122
2,007
9,844
13,284
0
W
Arachne
Lioshy
Arachne
6,423
5,709
683
2,266
9,897
10,902
291
3,253
6,116
0
7,572
W
Jormungandr
Skibakua
Jormungandr
14,579
3,640
1,933
2,238
12,151
13,952
300
3,356
8,414
27,183
1,631
L
Ravana
Spl_winner
Ravana
3,107
429
543
2,012
8,948
6,157
0
2,686
6,174
0
14,819
W
10,887
3,990
1,351
1,820
7,940
3,881
400
2,402
5,498
0
21,556
W
Yu Huang
theflox30
Yu Huang
5,705
855
434
290
5,731
2,731
458
1,587
3,858
19,437
0
L
7,280
3,561
640
3,617
11,821
7,018
0
6,489
4,879
169
9,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,080
Gold Earned
42,491
141
Minions Killed
105
0
Camps Cleared
0
869,600
Distance Traveled
986,635
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,072
707
24
2
0
175,014
0
L
Danzaburou
7,545
755
32
3
0
151,599
0
L
Baba Yaga
7,469
747
36
4
0
188,485
2
W
Kuzenbo
7,915
792
7
1
0
213,033
0
W
Arachne
8,285
829
5
1
0
212,733
0
W
Jormungandr
9,114
911
39
4
0
187,047
0
L
Ravana
7,426
743
29
3
0
157,035
0
W
Hou Yi
8,703
870
25
3
0
188,465
0
W
Yu Huang
8,474
847
29
3
0
185,357
0
L
Bakasura
7,568
757
20
2
0
197,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role