Player Matchup

Sol
Sol
GoldStone Off
Sol
Level 186
God Stats
1W - 2L
1,516 SR
Queue Stats
183W - 181L
1,601 Elo+
Party 1
Serqet
Serqet
benji67220
Serqet
Level 155
God Stats
3W - 1L
1,676 SR
Queue Stats
208W - 194L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
ti fou happy
Sun Wukong
Level 209
God Stats
3W - 2L
1,851 SR
Queue Stats
156W - 155L
1,554 Elo+
Party 1
Team Averages
Level 183
1,681 SR
1,580 Elo+

VS

Team Averages
Level 117
1,557 SR
1,541 Elo+
Atlas
Atlas
Zealgyn
Atlas
Level 157
God Stats
14W - 12L
1,536 SR
Queue Stats
481W - 463L
1,539 Elo+
Solo
Anhur
Anhur
xDarkNightx77
Anhur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 191L
1,575 Elo+
Solo
Persephone
Persephone
xIluvatar
Persephone
Level 58
God Stats
11W - 10L
1,634 SR
Queue Stats
114W - 101L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
11,113
855
13,531
10,994
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
benji67220
Serqet
13
4 / 1 / 7
10,400
800
6,608
12,984
14,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ti fou happy
Sun Wukong
13
4 / 4 / 6
10,487
807
10,664
14,299
13,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Zealgyn
Atlas
11
4 / 5 / 3
9,512
732
5,971
12,414
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 3
10,383
799
9,070
11,667
4,418
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
xIluvatar
Persephone
11
0 / 4 / 5
9,243
711
7,994
11,118
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
13
Kills
8
8
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Atlas
Zealgyn
Atlas
4
5
3
1.1
W
Serqet
benji67220
Serqet
4
1
7
7.5
W
Sun Wukong
ti fou happy
Sun Wukong
4
4
6
1.75
L
4
3
3
1.83
L
Persephone
xIluvatar
Persephone
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,803
Damage
23,035
38,277
Taken
35,199
31,557
Mitigated
15,969
6,903
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,531
3,966
0
4,252
10,994
4,079
1,969
4,113
6,743
63,865
3,897
L
Atlas
Zealgyn
Atlas
5,971
2,202
0
390
12,414
7,632
0
5,585
6,033
19,840
0
W
Serqet
benji67220
Serqet
6,608
988
0
1,673
12,984
14,205
649
4,904
7,874
534
15,219
W
Sun Wukong
ti fou happy
Sun Wukong
10,664
1,027
0
978
14,299
13,273
0
4,905
9,108
852
38,858
L
9,070
5,473
0
2,127
11,667
4,418
0
3,961
6,632
0
33,232
L
Persephone
xIluvatar
Persephone
7,994
804
98
1,948
11,118
3,919
0
4,547
6,181
30,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
29,138
167
Minions Killed
112
0
Camps Cleared
0
735,211
Distance Traveled
608,312
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,113
855
107
8
0
209,634
0
L
Atlas
9,512
732
13
1
0
193,536
0
W
Serqet
10,400
800
23
2
0
273,769
0
W
Sun Wukong
10,487
807
37
3
0
251,808
0
L
Anhur
10,383
799
63
5
0
212,910
2
L
Persephone
9,243
711
36
3
0
201,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role