Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ErkDeFuribard
Nu Wa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,397 Elo+
Solo
Jormungandr
Jormungandr
Looping142
Jormungandr
Level 121
God Stats
1W - 1L
1,262 SR
Queue Stats
19W - 26L
1,385 Elo+
Solo
Bellona
Bellona
YaoBingChilling
Bellona
Level 88
God Stats
3W - 0L
1,824 SR
Queue Stats
115W - 103L
1,511 Elo+
Solo
Sol
Sol
vertualbox
Sol
Level 144
God Stats
8W - 7L
1,474 SR
Queue Stats
555W - 548L
1,450 Elo+
Solo
Team Averages
Level 127
1,512 SR
1,448 Elo+

VS

Team Averages
Level 96
1,465 SR
1,463 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ArtNnk
Sylvanus
Level 203
God Stats
1W - 7L
1,159 SR
Queue Stats
1,009W - 1,035L
1,449 Elo+
Solo
Arachne
Arachne
HirukoPascal
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,477 Elo+
Party 1
Apollo
Apollo
Nisando
Apollo
Level 28
God Stats
1W - 1L
1,663 SR
Queue Stats
117W - 118L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 1 / 8
7,899
987
3,128
12,248
11,668
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 2 / 7
7,612
952
5,895
5,870
2,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Looping142
Jormungandr
13
2 / 3 / 8
7,829
979
3,920
10,879
9,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
9 / 2 / 4
8,990
1,124
7,379
15,178
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 8
8,121
1,015
10,343
6,530
2,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 5 / 2
7,322
915
8,559
9,109
3,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
 
Bastet
12
1 / 4 / 3
6,752
844
8,147
7,925
2,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
ArtNnk
Sylvanus
5
0 / 0 / 0
5,072
634
0
448
166
Arachne
HirukoPascal
Arachne
14
4 / 3 / 3
7,389
924
6,693
8,067
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Nisando
Apollo
12
1 / 3 / 4
6,522
815
7,962
7,686
3,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
15
Kills
9
9
Deaths
15
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
8
4
L
Cliodhna
 
Cliodhna
3
5
2
0.8
L
Bastet
 
Bastet
1
4
3
0.63
L
Sylvanus
ArtNnk
Sylvanus
0
0
0
0
W
1
2
7
2.25
L
Arachne
HirukoPascal
Arachne
4
3
3
1.83
W
Jormungandr
Looping142
Jormungandr
2
3
8
2
L
Apollo
Nisando
Apollo
1
3
4
1
W
9
2
4
5.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
31,361
50,705
Taken
33,235
41,416
Mitigated
17,122
23,286
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,128
427
3,489
6,090
12,248
11,668
431
0
12,210
13,243
0
L
Cliodhna
 
Cliodhna
8,559
1,163
704
526
9,109
3,490
0
5,653
2,975
0
22,300
L
Bastet
 
Bastet
8,147
1,175
946
1,362
7,925
2,735
0
5,142
2,326
0
14,044
L
Sylvanus
ArtNnk
Sylvanus
0
0
0
0
448
166
0
448
0
0
0
W
5,895
1,856
259
1,451
5,870
2,045
1,808
0
5,823
21,942
0
L
Arachne
HirukoPascal
Arachne
6,693
5,665
467
951
8,067
7,597
0
5,840
1,804
0
10,277
W
Jormungandr
Looping142
Jormungandr
3,920
765
325
1,847
10,879
9,628
226
0
10,756
14,242
0
L
Apollo
Nisando
Apollo
7,962
2,753
314
2,157
7,686
3,134
0
5,441
1,992
0
21,141
W
7,379
896
1,231
5,879
15,178
15,304
280
0
14,965
0
15,951
W
10,343
1,974
202
2,513
6,530
2,771
4,397
0
6,485
29,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,451
Gold Earned
33,057
146
Minions Killed
79
0
Camps Cleared
0
832,002
Distance Traveled
631,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,899
987
20
3
0
192,701
0
L
Cliodhna
7,322
915
24
3
0
155,530
0
L
Bastet
6,752
844
11
1
0
158,685
0
L
Sylvanus
5,072
634
0
0
0
130
0
W
Nu Wa
7,612
952
46
6
0
148,248
0
L
Arachne
7,389
924
13
2
0
174,289
0
W
Jormungandr
7,829
979
23
3
0
162,426
0
L
Apollo
6,522
815
31
4
0
142,708
0
W
Bellona
8,990
1,124
15
2
0
164,773
0
W
Sol
8,121
1,015
42
5
0
163,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role