Player Matchup

Artemis
Artemis
BearbackStudios
Artemis
Level 105
God Stats
11W - 7L
1,674 SR
Queue Stats
373W - 330L
1,538 Elo+
Party 1
Mercury
Mercury
Diego RPD117
Mercury
Level 129
God Stats
5W - 5L
1,339 SR
Queue Stats
454W - 424L
1,534 Elo+
Solo
Anubis
Anubis
Hearshot
Anubis
Level 105
God Stats
25W - 22L
1,655 SR
Queue Stats
362W - 322L
1,547 Elo+
Party 1
Surtr
Surtr
Queen-Of-TheLs
Surtr
Level 155
God Stats
2W - 3L
1,548 SR
Queue Stats
12W - 13L
1,314 Elo+
Solo
Ares
Ares
Zen3546
Ares
Level 99
God Stats
5W - 1L
1,866 SR
Queue Stats
6W - 2L
1,789 Elo+
Solo
Team Averages
Level 119
1,616 SR
1,544 Elo+

VS

Team Averages
Level 133
1,466 SR
1,524 Elo+
Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LD COCHILOCO
Pele
Level 159
God Stats
1W - 1L
1,634 SR
Queue Stats
50W - 34L
1,621 Elo+
Solo
Artio
Artio
ShinGojirá
Artio
Level 184
God Stats
0W - 2L
1,144 SR
Queue Stats
327W - 312L
1,517 Elo+
Solo
Chang'e
Chang'e
TheJohnThicc
Chang'e
Level 123
God Stats
8W - 12L
1,514 SR
Queue Stats
125W - 131L
1,466 Elo+
Solo
Skadi
Skadi
lickmypuss
Skadi
Level 43
God Stats
0W - 1L
1,536 SR
Queue Stats
2W - 3L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,767
483
6,827
8,900
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Diego RPD117
Mercury
15
5 / 2 / 1
8,821
630
5,157
10,134
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Hearshot
Anubis
14
2 / 0 / 1
8,496
607
9,544
6,940
3,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 1 / 0
9,959
711
9,236
11,327
13,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
Zen3546
Ares
11
0 / 0 / 2
7,233
517
2,236
5,648
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
4 / 2 / 1
7,116
508
8,019
11,826
6,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 1
7,478
534
5,383
9,607
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 4
6,537
467
2,286
13,094
10,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
TheJohnThicc
Chang'e
10
0 / 2 / 1
6,039
431
1,977
11,257
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
0 / 9 / 1
6,008
429
3,735
11,123
4,087
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
15
Kills
7
8
Deaths
15
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
2
1
2.25
W
0
5
1
0.1
W
Mercury
Diego RPD117
Mercury
5
2
1
2.75
W
Anubis
Hearshot
Anubis
2
0
1
2.5
L
3
1
1
3.5
W
8
1
0
8
L
0
1
4
2
L
Chang'e
TheJohnThicc
Chang'e
0
2
1
0.25
W
Ares
Zen3546
Ares
0
0
2
1
L
Skadi
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,000
Damage
21,400
42,949
Taken
56,907
27,348
Mitigated
27,688
11,891
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,019
3,518
0
3,465
11,826
6,894
52
1,376
10,450
0
55,719
W
6,827
1,805
0
483
8,900
3,200
0
776
8,124
0
50,718
W
Mercury
Diego RPD117
Mercury
5,157
1,706
0
1,000
10,134
3,727
0
1,005
9,129
0
83,261
W
Anubis
Hearshot
Anubis
9,544
497
0
5,039
6,940
3,423
244
1,435
5,505
85,074
0
L
5,383
1,025
0
1,223
9,607
3,480
0
1,310
8,297
0
61,049
W
9,236
3,285
0
3,335
11,327
13,066
6
424
10,903
4,798
71,932
L
2,286
231
1,872
2,677
13,094
10,393
0
1,477
11,617
14,976
0
L
Chang'e
TheJohnThicc
Chang'e
1,977
158
149
1,786
11,257
2,834
0
7,688
3,569
31,989
0
W
Ares
Zen3546
Ares
2,236
0
0
2,034
5,648
3,932
0
1,047
4,601
17,285
0
L
Skadi
3,735
1,962
0
375
11,123
4,087
0
380
10,743
0
29,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
33,178
465
Minions Killed
337
0
Camps Cleared
0
1,411,177
Distance Traveled
1,312,941
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,116
508
97
7
0
260,602
1
W
Artemis
6,767
483
85
6
0
249,323
1
W
Mercury
8,821
630
113
8
0
332,807
0
W
Anubis
8,496
607
134
10
0
277,905
2
L
Pele
7,478
534
122
9
0
318,318
2
W
Surtr
9,959
711
111
8
0
275,730
0
L
Artio
6,537
467
21
2
0
280,568
7
L
Chang'e
6,039
431
50
4
0
213,631
0
W
Ares
7,233
517
22
2
0
275,412
0
L
Skadi
6,008
429
47
3
0
239,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role