Player Matchup

Mulan
Mulan
R3B4B-_-SasukE
Mulan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,723 Elo+
Party 1
Pele
Pele
ToG_AndyOG
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 257L
1,437 Elo+
Party 1
Chang'e
Chang'e
mbl1601
Chang'e
Level 140
God Stats
1W - 2L
1,738 SR
Queue Stats
257W - 265L
1,477 Elo+
Party 1
Team Averages
Level 82
1,579 SR
1,546 Elo+

VS

Team Averages
Level 121
1,632 SR
1,479 Elo+
Tiamat
Tiamat
ProHunterX8
Tiamat
Level 128
God Stats
70W - 44L
1,594 SR
Queue Stats
282W - 269L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
crucify3nite
Ah Muzen Cab
Level 155
God Stats
31W - 18L
1,659 SR
Queue Stats
378W - 385L
1,455 Elo+
Solo
Surtr
Surtr
healthy_Sesh
Surtr
Level 81
God Stats
27W - 13L
1,643 SR
Queue Stats
668W - 638L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
6,620
662
2,551
9,366
3,992
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

9
0 / 3 / 0
6,642
664
5,249
12,190
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
mbl1601
Chang'e
11
2 / 1 / 0
7,544
754
7,285
7,895
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 0 / 5
7,890
789
5,810
4,878
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
crucify3nite
Ah Muzen Cab
10
1 / 1 / 4
7,418
742
11,437
7,387
2,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 2
8,071
807
7,950
7,547
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
6
6
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
0
5
3.5
L
0
2
2
0.5
L
0
3
0
0
W
Ah Muzen Cab
crucify3nite
Ah Muzen Cab
1
1
4
3
W
4
1
2
5
L
Chang'e
mbl1601
Chang'e
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
25,197
29,451
Taken
19,812
10,871
Mitigated
9,747
7,378
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,810
413
0
2,448
4,878
3,030
71
1,976
2,701
36,592
0
L
2,551
93
0
1,202
9,366
3,992
0
1,878
7,213
0
6,267
L
5,249
1,353
0
1,393
12,190
4,115
0
2,502
9,325
0
20,820
W
Ah Muzen Cab
crucify3nite
Ah Muzen Cab
11,437
6,471
241
1,049
7,387
2,756
330
2,922
4,189
0
39,905
W
7,950
2,848
0
3,230
7,547
3,961
18
2,260
5,055
498
15,977
L
Chang'e
mbl1601
Chang'e
7,285
30
840
3,943
7,895
2,764
0
1,914
5,695
31,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,806
Gold Earned
23,379
111
Minions Killed
115
0
Camps Cleared
0
518,463
Distance Traveled
594,447
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,890
789
57
6
0
197,852
0
L
Mulan
6,620
662
8
1
0
153,212
0
L
Pele
6,642
664
32
3
0
170,435
1
W
Ah Muzen Cab
7,418
742
43
4
0
192,500
4
W
Surtr
8,071
807
15
2
0
204,095
0
L
Chang'e
7,544
754
71
7
0
194,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role