Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
YT-Klax
Apollo
Level 192
God Stats
25W - 27L
1,480 SR
Queue Stats
877W - 885L
1,562 Elo+
Party 1
Tiamat
Tiamat
Yugí
Tiamat
Level 142
God Stats
0W - 3L
1,301 SR
Queue Stats
247W - 206L
1,520 Elo+
Party 1
Team Averages
Level 121
1,456 SR
1,516 Elo+

VS

Team Averages
Level 175
1,500 SR
1,521 Elo+
Hel
Hel
 
Hel
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
danksalami
Ratatoskr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 79L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
1 / 0 / 1
3,676
735
1,201
3,661
1,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
6
0 / 0 / 0
3,483
697
2,092
4,509
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
 
Eset
2
0 / 1 / 0
2,668
534
687
1,617
420
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
YT-Klax
Apollo
5
0 / 2 / 1
3,405
681
2,232
4,113
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Yugí
Tiamat
6
0 / 1 / 1
3,592
718
1,002
2,291
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 0 / 0
3,878
776
1,328
2,188
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
 
Danzaburou
5
2 / 1 / 2
3,832
766
3,829
3,776
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
 
Hades
6
0 / 0 / 0
3,764
753
2,455
3,497
1,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyr
 
Tyr
5
1 / 0 / 3
3,760
752
1,497
2,767
1,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
danksalami
Ratatoskr
6
1 / 1 / 0
3,480
696
1,457
3,911
1,163
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
1
Kills
4
4
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
0
1
1.5
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Eset
 
Eset
0
1
0
0
W
Hel
 
Hel
0
0
0
0
W
Danzaburou
 
Danzaburou
2
1
2
3
W
Hades
 
Hades
0
0
0
0
W
Tyr
 
Tyr
1
0
3
2.5
L
Apollo
YT-Klax
Apollo
0
2
1
0.25
L
Tiamat
Yugí
Tiamat
0
1
1
0.5
W
Ratatoskr
danksalami
Ratatoskr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,214
Damage
10,566
16,191
Taken
16,139
5,975
Mitigated
5,889
5,701
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,201
444
0
1,825
3,661
1,107
0
647
3,014
0
16,008
L
Sun Wukong
 
Sun Wukong
2,092
463
0
1,821
4,509
2,480
0
2,416
2,093
0
20,403
L
Eset
 
Eset
687
215
0
337
1,617
420
0
0
1,617
3,634
0
W
Hel
 
Hel
1,328
196
543
1,498
2,188
670
0
463
1,725
27,977
0
W
Danzaburou
 
Danzaburou
3,829
2,257
0
2,010
3,776
1,061
0
532
3,244
0
22,368
W
Hades
 
Hades
2,455
795
55
2,835
3,497
1,882
0
0
3,497
23,669
0
W
Tyr
 
Tyr
1,497
339
0
1,412
2,767
1,113
0
155
2,612
0
7,013
L
Apollo
YT-Klax
Apollo
2,232
1,405
0
897
4,113
1,022
0
0
4,113
0
15,597
L
Tiamat
Yugí
Tiamat
1,002
226
0
821
2,291
946
0
720
1,571
18,660
0
W
Ratatoskr
danksalami
Ratatoskr
1,457
264
0
522
3,911
1,163
0
539
3,372
0
20,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,824
Gold Earned
18,714
140
Minions Killed
186
0
Camps Cleared
0
514,951
Distance Traveled
541,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,676
735
27
5
0
135,335
0
L
Sun Wukong
3,483
697
41
8
0
131,530
0
L
Eset
2,668
534
6
1
0
33,010
0
W
Hel
3,878
776
60
12
0
107,160
0
W
Danzaburou
3,832
766
32
6
0
106,631
0
W
Hades
3,764
753
50
10
0
101,522
0
W
Tyr
3,760
752
12
2
0
114,891
0
L
Apollo
3,405
681
24
5
0
108,729
0
L
Tiamat
3,592
718
42
8
0
106,347
0
W
Ratatoskr
3,480
696
32
6
0
111,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role