Player Matchup

Scylla
Scylla
Gold IV
Draghonov
Scylla
Gold IV
Level 157
God Stats
1W - 2L
1,275 SR
Queue Stats
41W - 42L
1,362 MMR
Solo
Ymir
Ymir
Gold V
GOODPUNISHER
Ymir
Gold V
Level 127
God Stats
11W - 3L
1,699 SR
Queue Stats
119W - 126L
1,277 MMR
Solo
Kali
Kali
Gold IV
Radovan88
Kali
Gold IV
Level 152
God Stats
9W - 4L
1,712 SR
Queue Stats
517W - 511L
1,351 MMR
Solo
Anubis
Anubis
Gold IV
S0y_Adr4
Anubis
Gold IV
Level 144
God Stats
10W - 4L
1,628 SR
Queue Stats
552W - 577L
1,340 MMR
Solo
Hachiman
Hachiman
Silver I
muntfit
Hachiman
Silver I
Level 69
God Stats
16W - 12L
1,623 SR
Queue Stats
38W - 40L
1,307 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,587 SR
1,327 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,484 SR
1,369 MMR
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
C-_-XCallumX-_-S
Sun Wukong
Silver IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 54L
1,330 MMR
Party 1
Eset
Eset
Silver III
Ethan_E-20904
Eset
Silver III
Level 88
God Stats
0W - 1L
1,210 SR
Queue Stats
105W - 100L
1,406 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
IizWARRIOR
Danzaburou
Gold IV
Level 128
God Stats
8W - 7L
1,573 SR
Queue Stats
179W - 187L
1,342 MMR
Solo
Bacchus
Bacchus
Gold V
ItsDreYooo
Bacchus
Gold V
Level 147
God Stats
3W - 2L
1,636 SR
Queue Stats
326W - 339L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Draghonov
Scylla
16
8 / 1 / 0
9,923
662
9,409
6,269
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 7
7,921
528
4,844
11,288
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
15
2 / 1 / 8
9,200
613
8,485
13,250
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
S0y_Adr4
Anubis
16
7 / 3 / 2
10,546
703
12,765
11,887
5,849
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
muntfit
Hachiman
14
2 / 0 / 2
8,720
581
9,675
5,651
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AwilixAo KuangThorThanatos

VS

Bans
ArachneCharonPeleAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 4 / 1
9,402
627
10,585
16,566
6,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
C-_-XCallumX-_-S
Sun Wukong
13
1 / 6 / 1
7,467
498
5,520
15,704
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 4 / 3
7,377
492
4,937
10,294
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
IizWARRIOR
Danzaburou
13
0 / 2 / 0
7,784
519
4,343
10,172
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
ItsDreYooo
Bacchus
11
1 / 3 / 1
7,102
473
4,956
11,638
12,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
6
6
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
1
1.13
L
Sun Wukong
C-_-XCallumX-_-S
Sun Wukong
1
6
1
0.25
W
Scylla
Draghonov
Scylla
8
1
0
8
L
0
4
3
0.38
W
0
1
7
3.5
L
Danzaburou
IizWARRIOR
Danzaburou
0
2
0
0
L
Bacchus
ItsDreYooo
Bacchus
1
3
1
0.5
W
Kali
2
1
8
6
W
Anubis
S0y_Adr4
Anubis
7
3
2
2.67
W
Hachiman
muntfit
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,178
Damage
30,341
48,345
Taken
64,374
26,967
Mitigated
37,042
17,007
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,585
4,913
0
3,136
16,566
6,993
0
5,440
10,984
0
95,080
L
Sun Wukong
C-_-XCallumX-_-S
Sun Wukong
5,520
738
0
3,555
15,704
9,084
0
10,089
5,557
0
51,636
W
Scylla
Draghonov
Scylla
9,409
1,205
0
1,545
6,269
2,329
748
2,645
3,624
75,116
0
L
4,937
134
0
1,453
10,294
3,943
0
6,293
3,711
54,097
0
W
4,844
1,018
0
1,819
11,288
10,779
31
3,750
7,538
19,505
0
L
Danzaburou
IizWARRIOR
Danzaburou
4,343
1,210
0
3,626
10,172
4,350
682
533
9,639
0
53,071
L
Bacchus
ItsDreYooo
Bacchus
4,956
718
0
2,454
11,638
12,672
0
4,076
7,465
22,119
0
W
Kali
8,485
4,295
0
3,987
13,250
5,719
317
1,367
11,883
0
85,598
W
Anubis
S0y_Adr4
Anubis
12,765
686
0
7,089
11,887
5,849
472
603
11,284
81,906
0
W
Hachiman
muntfit
Hachiman
9,675
5,881
0
2,567
5,651
2,291
296
1,528
4,123
0
62,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
39,132
523
Minions Killed
425
0
Camps Cleared
0
1,584,290
Distance Traveled
1,538,871
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,402
627
133
9
0
374,891
5
L
Sun Wukong
7,467
498
82
5
0
263,106
0
W
Scylla
9,923
662
137
9
0
317,524
4
L
Eset
7,377
492
99
7
0
300,490
0
W
Ymir
7,921
528
22
1
0
304,552
5
L
Danzaburou
7,784
519
97
6
0
286,712
1
L
Bacchus
7,102
473
14
1
0
313,672
2
W
Kali
9,200
613
118
8
0
371,196
0
W
Anubis
10,546
703
138
9
0
278,242
0
W
Hachiman
8,720
581
108
7
0
312,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role