Player Matchup

Zeus
Zeus
 
Zeus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DAFL0001
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,385 Elo+
Party 1
Neith
Neith
Kimythequeen
Neith
Level 45
God Stats
13W - 19L
1,287 SR
Queue Stats
13W - 22L
1,286 Elo+
Party 1
Chernobog
Chernobog
Niamounet
Chernobog
Level 21
God Stats
14W - 13L
1,496 SR
Queue Stats
22W - 28L
1,427 Elo+
Party 3
Arachne
Arachne
oA2lineo
Arachne
Level 41
God Stats
3W - 6L
1,269 SR
Queue Stats
22W - 30L
1,413 Elo+
Party 3
Team Averages
Level 69
1,410 SR
1,402 Elo+

VS

Team Averages
Level 71
1,478 SR
1,461 Elo+
Medusa
Medusa
DrеаМ
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Hazarath
Sylvanus
Level 84
God Stats
26W - 12L
1,588 SR
Queue Stats
118W - 115L
1,438 Elo+
Solo
Nu Wa
Nu Wa
WaidWilson13
Nu Wa
Level 66
God Stats
1W - 1L
1,485 SR
Queue Stats
125W - 104L
1,463 Elo+
Solo
King Arthur
King Arthur
elCanclerino
King Arthur
Level 97
God Stats
1W - 1L
1,318 SR
Queue Stats
4W - 4L
1,373 Elo+
Solo
Bakasura
Bakasura
loker123
Bakasura
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 4 / 0
7,378
1,230
11,401
6,023
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
0 / 4 / 3
6,271
1,045
4,632
8,880
7,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 0
4,059
677
0
194
77
Chernobog
Niamounet
Chernobog
12
0 / 2 / 3
6,382
1,064
7,022
6,043
2,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
oA2lineo
Arachne
11
0 / 4 / 3
6,131
1,022
4,593
10,123
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

306

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrеаМ
Medusa
12
3 / 1 / 7
7,169
1,195
5,589
3,807
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Hazarath
Sylvanus
12
1 / 0 / 9
6,692
1,115
1,602
7,035
5,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 0 / 9
7,452
1,242
7,018
3,675
1,528
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
elCanclerino
King Arthur
12
2 / 2 / 10
7,157
1,193
7,746
9,799
9,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
loker123
Bakasura
13
5 / 0 / 6
7,998
1,333
6,189
6,349
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
3
Kills
14
14
Deaths
3
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
0
0.75
L
Ares
0
4
3
0.38
W
Medusa
DrеаМ
Medusa
3
1
7
6.5
W
Sylvanus
Hazarath
Sylvanus
1
0
9
5.5
L
0
0
0
0
L
Chernobog
Niamounet
Chernobog
0
2
3
0.75
W
3
0
9
7.5
W
King Arthur
elCanclerino
King Arthur
2
2
10
3.5
W
Bakasura
loker123
Bakasura
5
0
6
8
L
Arachne
oA2lineo
Arachne
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
28,144
31,263
Taken
30,665
18,438
Mitigated
22,263
2,704
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,401
817
0
0
6,023
2,108
0
1,669
4,149
35,916
0
L
Ares
4,632
296
0
0
8,880
7,742
0
2,403
6,092
9,279
0
W
Medusa
DrеаМ
Medusa
5,589
2,281
0
84
3,807
1,674
0
2,151
1,656
0
11,769
W
Sylvanus
Hazarath
Sylvanus
1,602
627
1,648
1,418
7,035
5,634
0
4,806
2,229
2,345
0
L
0
0
0
0
194
77
0
194
0
0
0
L
Chernobog
Niamounet
Chernobog
7,022
3,699
0
1,247
6,043
2,816
0
1,594
4,380
0
23,379
W
7,018
2,300
0
0
3,675
1,528
0
2,211
1,464
19,158
0
W
King Arthur
elCanclerino
King Arthur
7,746
530
0
0
9,799
9,286
0
4,164
5,635
135
21,486
W
Bakasura
loker123
Bakasura
6,189
3,896
0
1,372
6,349
4,141
0
2,701
3,648
0
15,870
L
Arachne
oA2lineo
Arachne
4,593
3,325
0
1,457
10,123
5,695
0
2,895
6,613
0
9,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,221
Gold Earned
36,468
128
Minions Killed
154
3
Camps Cleared
8
420,177
Distance Traveled
582,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,378
1,230
79
13
1
90,006
0
L
Ares
6,271
1,045
3
1
0
107,130
0
W
Medusa
7,169
1,195
30
5
2
122,364
0
W
Sylvanus
6,692
1,115
5
1
0
114,835
0
L
Neith
4,059
677
0
0
0
0
0
L
Chernobog
6,382
1,064
33
6
0
104,916
0
W
Nu Wa
7,452
1,242
48
8
2
113,648
0
W
King Arthur
7,157
1,193
34
6
0
112,775
0
W
Bakasura
7,998
1,333
37
6
4
118,679
0
L
Arachne
6,131
1,022
13
2
2
118,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role