Player Matchup

Raijin
Raijin
DonJayleone
Raijin
Level 119
God Stats
2W - 0L
1,742 SR
Queue Stats
150W - 147L
1,561 Elo+
Solo
Hel
Hel
Mr_Fenz-
Hel
Level 112
God Stats
1W - 4L
1,278 SR
Queue Stats
249W - 240L
1,524 Elo+
Solo
Vulcan
Vulcan
SmeaGoldMan
Vulcan
Level 191
God Stats
15W - 5L
1,719 SR
Queue Stats
1,166W - 1,185L
1,476 Elo+
Solo
Hera
Hera
WarSonkaMon
Hera
Level 122
God Stats
4W - 2L
1,826 SR
Queue Stats
251W - 250L
1,489 Elo+
Solo
Odin
Odin
xxBROxUxDONExx
Odin
Level 35
God Stats
1W - 1L
1,162 SR
Queue Stats
72W - 79L
1,412 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,492 Elo+

VS

Team Averages
Level 138
1,446 SR
1,486 Elo+
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Crunchtime3
Chernobog
Level 156
God Stats
12W - 9L
1,508 SR
Queue Stats
473W - 480L
1,468 Elo+
Solo
Persephone
Persephone
WakeSetter
Persephone
Level 142
God Stats
1W - 3L
1,266 SR
Queue Stats
86W - 107L
1,532 Elo+
Solo
Susano
Susano
Žeusy
Susano
Level 158
God Stats
2W - 2L
1,457 SR
Queue Stats
82W - 116L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
0 / 1 / 4
5,605
801
3,063
4,025
1,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 5
6,162
880
2,892
4,957
3,421
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
13
2 / 0 / 3
6,906
987
7,128
5,683
3,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 1 / 5
6,017
860
5,720
6,452
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
6,319
903
4,337
4,264
3,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 2 / 1
6,359
908
4,216
9,340
10,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
 
Hel
11
0 / 2 / 2
5,397
771
5,830
7,925
7,334
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Crunchtime3
Chernobog
13
1 / 1 / 1
6,121
874
2,842
4,855
2,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
WakeSetter
Persephone
11
0 / 1 / 2
5,756
822
8,177
3,620
1,499
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Žeusy
Susano
5
0 / 0 / 0
4,684
669
355
133
41
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
6
Kills
2
2
Deaths
6
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
2
1
0.75
L
Hel
 
Hel
0
2
2
0.5
L
Chernobog
Crunchtime3
Chernobog
1
1
1
1.5
W
Raijin
0
1
4
2
W
1
0
5
3.5
W
Vulcan
2
0
3
3.5
L
Persephone
WakeSetter
Persephone
0
1
2
1
W
1
1
5
3.5
W
2
0
3
3.5
L
Susano
Žeusy
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,140
Damage
21,420
25,381
Taken
25,873
14,260
Mitigated
22,175
17,563
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,216
1,617
1,476
2,310
9,340
10,929
0
7,038
2,302
7,816
0
L
Hel
 
Hel
5,830
100
5,184
4,397
7,925
7,334
0
5,768
2,157
9,446
0
L
Chernobog
Crunchtime3
Chernobog
2,842
871
166
349
4,855
2,372
0
3,642
1,213
0
20,850
W
Raijin
3,063
297
0
541
4,025
1,994
108
2,612
1,413
8,071
0
W
2,892
195
7,920
4,117
4,957
3,421
46
4,155
802
6,588
0
W
Vulcan
7,128
5,359
833
650
5,683
3,114
223
3,030
2,653
22,117
0
L
Persephone
WakeSetter
Persephone
8,177
156
77
348
3,620
1,499
0
2,625
993
20,848
0
W
5,720
1,381
137
697
6,452
2,615
66
5,873
579
12,488
0
W
4,337
774
1,010
1,658
4,264
3,116
263
2,553
1,711
554
7,327
L
Susano
Žeusy
Susano
355
59
0
0
133
41
0
133
0
0
735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
28,317
82
Minions Killed
84
0
Camps Cleared
0
705,019
Distance Traveled
519,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,359
908
6
1
0
123,458
0
L
Hel
5,397
771
8
1
0
127,512
0
L
Chernobog
6,121
874
50
7
0
94,753
0
W
Raijin
5,605
801
16
2
0
97,374
0
W
Hel
6,162
880
5
1
0
140,507
0
W
Vulcan
6,906
987
32
5
0
156,040
0
L
Persephone
5,756
822
19
3
0
144,580
0
W
Hera
6,017
860
13
2
0
134,330
0
W
Odin
6,319
903
16
2
0
176,768
0
L
Susano
4,684
669
1
0
0
29,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role