Player Matchup

Nu Wa
Nu Wa
PLAGUE_P3P3
Nu Wa
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 151L
1,353 Elo+
Solo
Artemis
Artemis
TRexWithALongArm
Artemis
Level 122
God Stats
4W - 2L
1,443 SR
Queue Stats
130W - 135L
1,434 Elo+
Solo
King Arthur
King Arthur
Verander_Odinson
King Arthur
Level 119
God Stats
10W - 4L
1,367 SR
Queue Stats
47W - 51L
1,469 Elo+
Solo
Yemoja
Yemoja
WAMburger07
Yemoja
Level 61
God Stats
19W - 13L
1,512 SR
Queue Stats
23W - 21L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nitsuga423
Tsukuyomi
Level 54
God Stats
4W - 3L
1,429 SR
Queue Stats
26W - 27L
1,370 Elo+
Party 2
Team Averages
Level 86
1,450 SR
1,406 Elo+

VS

Team Averages
Level 121
1,427 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CdrGreenEagle
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 15L
1,551 Elo+
Party 1
Chaac
Chaac
DatBoy iori
Chaac
Level 106
God Stats
2W - 4L
1,333 SR
Queue Stats
263W - 254L
1,423 Elo+
Party 3
Pele
Pele
MythikJoweee
Pele
Level 159
God Stats
7W - 5L
1,622 SR
Queue Stats
50W - 20L
1,553 Elo+
Party 1
Neith
Neith
UltraMajorBalla
Neith
Level 108
God Stats
9W - 9L
1,179 SR
Queue Stats
41W - 58L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,917
576
4,652
5,286
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 2
5,546
462
8,755
8,441
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Verander_Odinson
King Arthur
13
2 / 0 / 2
7,506
626
7,529
11,741
11,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
10
1 / 0 / 4
6,305
525
2,823
7,008
4,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tsukuyomi
nitsuga423
Tsukuyomi
10
4 / 3 / 3
6,618
552
5,184
11,120
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 1 / 2
7,089
591
8,737
5,328
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,288
524
5,207
9,995
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 2
6,220
518
6,206
13,629
7,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 0
6,119
510
3,401
9,117
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,463
455
3,746
8,311
2,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
6
6
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
2
3
L
0
2
0
0
L
1
2
2
1
L
2
2
0
1
W
2
1
3
3.5
W
1
2
2
1
L
1
3
2
0.67
W
King Arthur
Verander_Odinson
King Arthur
2
0
2
3
W
Yemoja
1
0
4
3
W
Tsukuyomi
nitsuga423
Tsukuyomi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
27,297
43,596
Taken
46,380
24,951
Mitigated
21,155
16,792
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,737
1,342
0
656
5,328
1,788
476
1,928
3,400
71,368
0
L
5,207
1,446
0
2,310
9,995
5,604
0
671
9,324
0
46,947
L
6,206
894
1,667
4,550
13,629
7,903
0
2,001
11,628
0
27,729
L
3,401
613
0
3,694
9,117
3,094
0
975
8,142
0
36,610
W
4,652
582
0
1,101
5,286
1,832
0
3,882
1,404
53,424
0
W
8,755
3,196
53
953
8,441
3,132
789
1,543
6,898
0
36,759
L
3,746
747
352
1,828
8,311
2,766
27
2,239
6,072
0
30,424
W
King Arthur
Verander_Odinson
King Arthur
7,529
929
0
3,566
11,741
11,306
5
638
11,103
932
55,527
W
Yemoja
2,823
542
3,704
2,944
7,008
4,740
148
1,794
5,214
20,242
0
W
Tsukuyomi
nitsuga423
Tsukuyomi
5,184
1,483
0
4,471
11,120
3,941
324
880
10,240
0
42,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
31,179
333
Minions Killed
328
0
Camps Cleared
0
1,118,904
Distance Traveled
1,127,272
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,089
591
103
9
0
220,620
5
L
Ravana
6,288
524
87
7
0
206,606
0
L
Chaac
6,220
518
29
2
0
244,913
0
L
Pele
6,119
510
58
5
0
268,524
0
W
Nu Wa
6,917
576
89
7
0
206,682
0
W
Artemis
5,546
462
62
5
0
192,517
0
L
Neith
5,463
455
51
4
0
186,609
0
W
King Arthur
7,506
626
91
8
0
240,923
5
W
Yemoja
6,305
525
30
3
0
222,606
0
W
Tsukuyomi
6,618
552
61
5
0
256,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role