Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
SsjhendoX
Xbalanque
Level 107
God Stats
0W - 1L
1,709 SR
Queue Stats
5W - 12L
1,311 Elo+
Party 1
Thor
Thor
TKE Kami
Thor
Level 126
God Stats
1W - 3L
1,259 SR
Queue Stats
87W - 68L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
cuzbad
Kuzenbo
Level 154
God Stats
4W - 6L
1,438 SR
Queue Stats
47W - 58L
1,513 Elo+
Party 1
Anubis
Anubis
ssjHendoX
Anubis
Level 121
God Stats
0W - 1L
1,357 SR
Queue Stats
3W - 2L
1,822 Elo+
Party 1
Team Averages
Level 115
1,453 SR
1,545 Elo+

VS

Team Averages
Level 108
1,663 SR
1,508 Elo+
Arachne
Arachne
Autism_Is_MyName
Arachne
Level 107
God Stats
36W - 14L
1,625 SR
Queue Stats
353W - 300L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
Gnaethon
Zhong Kui
Level 122
God Stats
12W - 3L
1,847 SR
Queue Stats
86W - 86L
1,487 Elo+
Solo
Discordia
Discordia
JetBrok117
Discordia
Level 128
God Stats
8W - 6L
1,641 SR
Queue Stats
162W - 145L
1,519 Elo+
Party 2
Bacchus
Bacchus
ValidTarsier96
Bacchus
Level 27
God Stats
17W - 12L
1,649 SR
Queue Stats
27W - 29L
1,508 Elo+
Party 2
Rama
Rama
xl PepaxDD lx
Rama
Level 154
God Stats
4W - 1L
1,551 SR
Queue Stats
177W - 168L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
4 / 6 / 7
8,079
577
6,920
14,641
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
SsjhendoX
Xbalanque
13
5 / 1 / 3
8,008
572
11,100
8,368
3,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
5
0 / 2 / 0
4,856
347
242
3,358
1,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
cuzbad
Kuzenbo
12
2 / 1 / 4
7,695
550
4,848
11,524
11,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ssjHendoX
Anubis
14
2 / 6 / 3
8,215
587
7,946
12,525
6,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 2
8,096
578
9,273
15,022
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Gnaethon
Zhong Kui
14
3 / 1 / 2
8,674
620
9,054
6,647
4,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
JetBrok117
Discordia
15
4 / 2 / 8
9,170
655
8,402
6,885
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 1 / 1
5,803
415
1,842
8,418
7,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 1
7,811
558
5,605
8,925
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
13
Kills
15
16
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
7
1.25
W
6
6
2
1.17
W
Zhong Kui
Gnaethon
Zhong Kui
3
1
2
4
W
Discordia
JetBrok117
Discordia
4
2
8
4
L
Xbalanque
SsjhendoX
Xbalanque
5
1
3
6.5
L
Thor
0
2
0
0
W
0
1
1
0.5
L
Kuzenbo
cuzbad
Kuzenbo
2
1
4
4
L
Anubis
ssjHendoX
Anubis
2
6
3
0.58
W
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
34,176
50,416
Taken
45,897
28,059
Mitigated
23,866
14,163
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,920
2,195
0
71
14,641
5,851
341
6,766
7,629
0
45,675
W
9,273
6,868
0
2,495
15,022
5,670
251
3,645
11,377
0
51,571
W
Zhong Kui
Gnaethon
Zhong Kui
9,054
2,978
0
2,398
6,647
4,823
2,515
2,765
3,882
54,623
10,895
W
Discordia
JetBrok117
Discordia
8,402
392
0
688
6,885
2,369
66
3,090
3,795
68,190
0
L
Xbalanque
SsjhendoX
Xbalanque
11,100
6,737
0
4,290
8,368
3,217
405
930
7,436
0
71,848
L
Thor
242
0
0
1,260
3,358
1,537
0
1,750
1,608
0
7,651
W
1,842
184
0
1,494
8,418
7,729
0
1,914
6,504
10,094
0
L
Kuzenbo
cuzbad
Kuzenbo
4,848
1,881
1,442
3,098
11,524
11,196
7
4,147
7,298
27,176
0
L
Anubis
ssjHendoX
Anubis
7,946
213
0
4,002
12,525
6,258
0
4,912
7,351
73,623
0
W
5,605
4,676
0
2,137
8,925
3,275
0
1,380
7,545
0
61,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,853
Gold Earned
39,554
326
Minions Killed
416
0
Camps Cleared
0
1,168,823
Distance Traveled
1,313,881
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,079
577
63
5
0
310,152
0
W
Arachne
8,096
578
70
5
0
288,352
0
W
Zhong Kui
8,674
620
102
7
0
235,145
0
W
Discordia
9,170
655
130
9
0
265,075
0
L
Xbalanque
8,008
572
101
7
0
272,380
4
L
Thor
4,856
347
11
1
0
63,183
0
W
Bacchus
5,803
415
16
1
0
270,565
0
L
Kuzenbo
7,695
550
34
2
0
284,037
3
L
Anubis
8,215
587
117
8
0
239,071
0
W
Rama
7,811
558
98
7
0
254,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role