Player Matchup

Baron Samedi
Baron Samedi
Big Black Gibbs
Baron Samedi
Level 163
God Stats
24W - 11L
1,744 SR
Queue Stats
511W - 461L
1,558 Elo+
Party 1
Izanami
Izanami
Cawckalorum
Izanami
Level 158
God Stats
11W - 7L
1,486 SR
Queue Stats
287W - 250L
1,563 Elo+
Party 1
Mercury
Mercury
IDontMainBastet
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
euromike21
Kukulkan
Level 128
God Stats
130W - 118L
1,537 SR
Queue Stats
132W - 123L
1,510 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iMainSunWukong
Tsukuyomi
Level 157
God Stats
1W - 1L
1,326 SR
Queue Stats
91W - 85L
1,503 Elo+
Party 2
Team Averages
Level 125
1,519 SR
1,534 Elo+

VS

Team Averages
Level 33
1,537 SR
1,438 Elo+
Nox
Nox
BallSweat696774
Nox
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,499 Elo+
Party 3
King Arthur
King Arthur
ExraCramyEmo
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,471 Elo+
Party 3
Hera
Hera
J_lovely27
Hera
Level 17
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 3
Mercury
Mercury
Woodyinhoo11_
Mercury
Level 66
God Stats
2W - 2L
1,452 SR
Queue Stats
24W - 42L
1,400 Elo+
Solo
Chaac
Chaac
YouNeedBeads
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big Black Gibbs
Baron Samedi
14
0 / 5 / 9
9,225
769
7,112
17,583
20,765
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Cawckalorum
Izanami
17
4 / 1 / 9
10,071
839
14,966
10,209
5,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 3 / 6
10,377
865
5,826
8,821
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
euromike21
Kukulkan
18
3 / 0 / 8
10,713
893
10,000
3,748
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iMainSunWukong
Tsukuyomi
17
6 / 4 / 5
10,290
858
14,031
12,721
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
9,587
799
9,149
9,870
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ExraCramyEmo
King Arthur
14
0 / 5 / 7
8,971
748
4,717
16,167
18,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
3 / 3 / 5
9,400
783
7,485
8,667
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
15
2 / 6 / 5
8,801
733
7,400
14,011
5,649
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 2 / 8
9,930
828
10,973
13,759
14,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
19
Kills
13
13
Deaths
19
37
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
3
6
2.67
W
Baron Samedi
Big Black Gibbs
Baron Samedi
0
5
9
0.9
W
Izanami
Cawckalorum
Izanami
4
1
9
8.5
L
King Arthur
ExraCramyEmo
King Arthur
0
5
7
0.7
W
6
3
6
3
L
3
3
5
1.83
L
Mercury
2
6
5
0.75
L
3
2
8
3.5
W
Kukulkan
euromike21
Kukulkan
3
0
8
7
W
Tsukuyomi
iMainSunWukong
Tsukuyomi
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,935
Damage
39,724
53,082
Taken
62,474
45,009
Mitigated
47,050
10,175
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,149
522
0
480
9,870
5,114
0
3,874
5,575
26,373
0
W
Baron Samedi
Big Black Gibbs
Baron Samedi
7,112
738
1,186
2,929
17,583
20,765
97
7,206
10,377
9,151
515
W
Izanami
Cawckalorum
Izanami
14,966
9,422
0
3,354
10,209
5,853
796
3,806
6,403
0
40,291
L
King Arthur
ExraCramyEmo
King Arthur
4,717
633
0
3,250
16,167
18,542
0
5,262
10,829
0
10,589
W
5,826
3,016
0
734
8,821
3,913
2,759
1,340
7,481
0
31,338
L
7,485
1,920
0
2,268
8,667
3,558
0
1,971
6,481
28,578
0
L
Mercury
7,400
2,834
0
560
14,011
5,649
373
1,953
11,839
0
23,302
L
10,973
1,662
0
6,717
13,759
14,187
0
3,849
9,604
0
37,178
W
Kukulkan
euromike21
Kukulkan
10,000
746
0
0
3,748
2,001
712
711
3,037
52,945
0
W
Tsukuyomi
iMainSunWukong
Tsukuyomi
14,031
2,423
0
1,972
12,721
12,477
0
3,571
9,150
312
25,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,676
Gold Earned
46,689
233
Minions Killed
207
0
Camps Cleared
0
1,190,359
Distance Traveled
1,199,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,587
799
42
4
0
242,950
0
W
Baron Samedi
9,225
769
3
0
0
213,242
0
W
Izanami
10,071
839
57
5
0
234,764
0
L
King Arthur
8,971
748
10
1
0
223,347
0
W
Mercury
10,377
865
48
4
0
265,476
0
L
Hera
9,400
783
45
4
0
215,239
0
L
Mercury
8,801
733
46
4
0
252,249
0
L
Chaac
9,930
828
64
5
0
266,038
0
W
Kukulkan
10,713
893
96
8
0
233,921
0
W
Tsukuyomi
10,290
858
29
2
0
242,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role