Player Matchup

Neith
Neith
Silver II
I_Raylox_I
Neith
Silver II
Level 125
God Stats
6W - 5L
1,737 SR
Queue Stats
185W - 205L
1,217 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum V
Inevitable00
Morgan Le Fay
Platinum V
Level 226
God Stats
27W - 44L
1,487 SR
Queue Stats
391W - 473L
1,684 MMR
Solo
Nike
Nike
Silver II
Nyrox-II
Nike
Silver II
Level 67
God Stats
20W - 31L
1,420 SR
Queue Stats
89W - 118L
1,266 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,548 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,666 SR
1,517 MMR
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
OakTheFührer
Bacchus
Platinum V
Level 135
God Stats
2W - 0L
1,670 SR
Queue Stats
42W - 19L
1,650 MMR
Party 1
Rama
Rama
Bronze III
TheOneTrueOak
Rama
Bronze III
Level 143
God Stats
1W - 0L
1,827 SR
Queue Stats
3W - 1L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 6 / 7
9,866
759
13,159
13,630
5,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Inevitable00
Morgan Le Fay
11
2 / 8 / 3
9,657
743
12,134
14,974
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
12
6 / 3 / 0
10,339
795
10,418
15,361
14,506
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AresCharonKuzenboThothKumbhakarna

VS

Bans
MartichorasAgniHou YiNoxXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 4 / 12
10,959
843
11,692
16,035
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
14
8 / 3 / 8
11,593
892
13,405
19,469
25,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 1 / 7
12,254
943
12,748
11,323
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
17
17
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
4
12
2.25
L
Neith
0
6
7
0.58
L
Morgan Le Fay
Inevitable00
Morgan Le Fay
2
8
3
0.44
L
Nike
6
3
0
2
W
Bacchus
8
3
8
4
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,711
Damage
37,845
43,965
Taken
46,827
25,721
Mitigated
37,113
4,532
Healing
21,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,692
1,769
5,904
9,618
16,035
7,475
66
5,875
10,160
42,201
0
L
Neith
13,159
6,014
0
2,091
13,630
5,409
699
8,539
4,560
0
47,269
L
Morgan Le Fay
Inevitable00
Morgan Le Fay
12,134
1,225
0
2,441
14,974
5,806
0
8,092
6,579
36,652
0
L
Nike
10,418
1,169
0
0
15,361
14,506
120
7,392
7,541
2,868
24,682
W
Bacchus
13,405
1,606
0
2,587
19,469
25,097
127
4,500
14,969
22,407
0
W
12,748
9,483
0
3,393
11,323
4,541
2,471
3,375
7,948
0
55,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
34,806
129
Minions Killed
119
0
Camps Cleared
0
647,172
Distance Traveled
736,463
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,959
843
43
3
0
236,540
3
L
Neith
9,866
759
62
5
0
183,798
0
L
Morgan Le Fay
9,657
743
47
4
0
205,137
0
L
Nike
10,339
795
20
2
0
258,237
3
W
Bacchus
11,593
892
8
1
0
262,472
2
W
Rama
12,254
943
68
5
0
237,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role