Player Matchup

Geb
Geb
Gingerpoxx
Geb
Level 15
God Stats
0W - 2L
1,262 SR
Queue Stats
19W - 36L
1,339 Elo+
Party 1
Arachne
Arachne
Sneekster
Arachne
Level 138
God Stats
40W - 39L
1,527 SR
Queue Stats
383W - 379L
1,422 Elo+
Party 1
Mulan
Mulan
The Jingler
Mulan
Level 126
God Stats
29W - 34L
1,543 SR
Queue Stats
221W - 238L
1,372 Elo+
Party 1
Hachiman
Hachiman
baddestguydement
Hachiman
Level 97
God Stats
1W - 2L
1,475 SR
Queue Stats
50W - 70L
1,435 Elo+
Party 1
Discordia
Discordia
forgetyourheart
Discordia
Level 124
God Stats
22W - 10L
1,626 SR
Queue Stats
360W - 373L
1,416 Elo+
Party 1
Team Averages
Level 100
1,487 SR
1,397 Elo+

VS

Team Averages
Level 120
1,546 SR
1,486 Elo+
Shiva
Shiva
I Like Nuru
Shiva
Level 126
God Stats
3W - 1L
1,581 SR
Queue Stats
255W - 249L
1,530 Elo+
Solo
Charon
Charon
LeakyLadttv
Charon
Level 122
God Stats
9W - 2L
1,892 SR
Queue Stats
132W - 139L
1,410 Elo+
Party 2
Ne Zha
Ne Zha
OmniCheeks
Ne Zha
Level 148
God Stats
2W - 3L
1,286 SR
Queue Stats
267W - 248L
1,554 Elo+
Solo
Cliodhna
Cliodhna
masschaotix
Cliodhna
Level 46
God Stats
7W - 6L
1,503 SR
Queue Stats
38W - 41L
1,377 Elo+
Party 2
Olorun
Olorun
xTHExMOPEDx
Olorun
Level 157
God Stats
20W - 25L
1,469 SR
Queue Stats
541W - 473L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,656
466
1,030
6,094
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Sneekster
Arachne
8
1 / 3 / 2
5,112
511
3,834
8,485
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
2 / 2 / 1
5,778
578
8,426
9,277
7,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 1
4,275
428
2,650
7,156
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
forgetyourheart
Discordia
10
1 / 3 / 1
5,552
555
5,312
5,902
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,269
627
4,393
12,206
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
9
0 / 1 / 4
5,354
535
5,464
8,030
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
OmniCheeks
Ne Zha
11
5 / 0 / 0
6,425
643
4,667
8,034
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
masschaotix
Cliodhna
10
3 / 2 / 2
5,994
599
3,368
7,388
2,439
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Olorun
11
4 / 0 / 1
6,453
645
8,046
5,921
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
13
13
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
2
1
0.75
W
Charon
0
1
4
2
W
Ne Zha
OmniCheeks
Ne Zha
5
0
0
5
L
Arachne
Sneekster
Arachne
1
3
2
0.67
L
2
2
1
1.25
L
0
4
1
0.13
L
Discordia
forgetyourheart
Discordia
1
3
1
0.5
W
Cliodhna
masschaotix
Cliodhna
3
2
2
2
W
Olorun
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,252
Damage
25,938
36,914
Taken
41,579
18,260
Mitigated
18,745
4,796
Healing
15,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,030
61
0
639
6,094
4,050
0
3,578
2,340
11,316
0
W
4,393
953
55
4,320
12,206
6,640
0
1,550
10,556
0
40,999
W
Charon
5,464
1,005
0
1,593
8,030
4,414
100
2,300
5,606
25,497
204
W
Ne Zha
OmniCheeks
Ne Zha
4,667
634
0
4,158
8,034
2,941
0
1,902
5,858
0
39,672
L
Arachne
Sneekster
Arachne
3,834
3,064
0
1,293
8,485
2,541
0
2,368
5,965
0
24,319
L
8,426
1,054
0
1,757
9,277
7,773
0
588
8,631
1,899
33,022
L
2,650
1,143
0
607
7,156
2,295
0
4,460
2,546
0
18,701
L
Discordia
forgetyourheart
Discordia
5,312
250
0
500
5,902
1,601
0
1,728
4,120
29,879
0
W
Cliodhna
masschaotix
Cliodhna
3,368
985
0
2,073
7,388
2,439
0
319
7,047
0
34,037
W
Olorun
8,046
4,590
280
3,102
5,921
2,311
709
437
5,444
52,583
4,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
30,495
203
Minions Killed
334
0
Camps Cleared
0
1,002,379
Distance Traveled
1,002,147
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,656
466
16
2
0
227,307
0
W
Shiva
6,269
627
71
7
0
206,032
0
W
Charon
5,354
535
44
4
0
186,013
0
W
Ne Zha
6,425
643
66
7
0
206,894
0
L
Arachne
5,112
511
49
5
0
219,147
0
L
Mulan
5,778
578
54
5
0
189,487
0
L
Hachiman
4,275
428
25
3
0
176,914
0
L
Discordia
5,552
555
59
6
0
189,524
3
W
Cliodhna
5,994
599
54
5
0
205,923
5
W
Olorun
6,453
645
99
10
0
197,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role