Player Matchup

Kuzenbo
Kuzenbo
Gold V
DottierGolf2
Kuzenbo
Gold V
Level 122
God Stats
14W - 6L
1,675 SR
Queue Stats
52W - 48L
1,328 MMR
Party 1
Bastet
Bastet
Gold I
Epic Of Troy
Bastet
Gold I
Level 128
God Stats
8W - 3L
1,698 SR
Queue Stats
51W - 40L
1,672 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
tonynailz
Morgan Le Fay
Gold II
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 42L
1,574 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,624 SR
1,525 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,454 SR
1,431 MMR
Chang'e
Chang'e
Gold V
Aamonkeyman101
Chang'e
Gold V
Level 66
God Stats
82W - 92L
1,513 SR
Queue Stats
223W - 258L
1,284 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ProllyWasted208
Ah Muzen Cab
Bronze III
Level 87
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
UMhurricane8
Achilles
Gold IV
Level 157
God Stats
9W - 9L
1,569 SR
Queue Stats
666W - 774L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DottierGolf2
Kuzenbo
14
1 / 0 / 10
10,675
763
6,923
10,257
16,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
14
6 / 0 / 5
11,760
840
14,692
7,612
3,196
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
tonynailz
Morgan Le Fay
14
4 / 1 / 7
11,258
804
16,071
9,628
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresAo KuangBaba YagaCharonThoth

VS

Bans
Ne ZhaBaron SamediBacchusRaijinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
9,060
647
3,884
10,918
3,196
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ProllyWasted208
Ah Muzen Cab
11
0 / 3 / 1
8,987
642
6,909
11,518
2,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
UMhurricane8
Achilles
12
1 / 5 / 0
9,252
661
5,779
21,423
18,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Kuzenbo
DottierGolf2
Kuzenbo
1
0
10
6
W
Bastet
6
0
5
8.5
L
Ah Muzen Cab
ProllyWasted208
Ah Muzen Cab
0
3
1
0.17
L
Achilles
UMhurricane8
Achilles
1
5
0
0.2
W
Morgan Le Fay
tonynailz
Morgan Le Fay
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,686
Damage
16,572
27,497
Taken
43,859
24,277
Mitigated
24,059
5,716
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,884
87
2,673
4,500
10,918
3,196
0
5,778
4,956
28,697
0
W
Kuzenbo
DottierGolf2
Kuzenbo
6,923
2,658
163
858
10,257
16,717
666
1,291
8,966
17,673
0
W
Bastet
14,692
4,772
0
3,300
7,612
3,196
1,390
1,284
6,328
0
56,502
L
Ah Muzen Cab
ProllyWasted208
Ah Muzen Cab
6,909
2,241
428
426
11,518
2,853
0
4,572
6,752
0
28,940
L
Achilles
UMhurricane8
Achilles
5,779
670
0
2,131
21,423
18,010
0
12,268
8,587
0
34,244
W
Morgan Le Fay
tonynailz
Morgan Le Fay
16,071
2,163
0
1,395
9,628
4,364
697
1,736
7,892
56,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
27,299
165
Minions Killed
145
0
Camps Cleared
0
814,406
Distance Traveled
727,707
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,060
647
41
3
0
246,568
2
W
Kuzenbo
10,675
763
29
2
0
280,905
0
W
Bastet
11,760
840
62
4
0
294,056
0
L
Ah Muzen Cab
8,987
642
51
4
0
237,532
0
L
Achilles
9,252
661
53
4
0
243,607
0
W
Morgan Le Fay
11,258
804
74
5
0
239,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role