Player Matchup

Fenrir
Fenrir
Belmont19
Fenrir
Level 102
God Stats
3W - 5L
1,387 SR
Queue Stats
53W - 65L
1,436 Elo+
Party 2
King Arthur
King Arthur
DoctorSaveAOh
King Arthur
Level 155
God Stats
6W - 9L
1,375 SR
Queue Stats
306W - 292L
1,547 Elo+
Solo
Raijin
Raijin
KlownZex
Raijin
Level 67
God Stats
3W - 3L
1,210 SR
Queue Stats
5W - 7L
1,288 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TGmoonz
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 7L
1,219 Elo+
Party 2
Bacchus
Bacchus
WorsTank
Bacchus
Level 124
God Stats
1W - 1L
1,199 SR
Queue Stats
6W - 11L
1,337 Elo+
Party 2
Team Averages
Level 103
1,386 SR
1,365 Elo+

VS

Team Averages
Level 114
1,569 SR
1,456 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
LeakyLadttv
Charon
Level 122
God Stats
9W - 2L
1,866 SR
Queue Stats
132W - 139L
1,401 Elo+
Party 3
Sun Wukong
Sun Wukong
ianpenta15
Sun Wukong
Level 151
God Stats
7W - 3L
1,640 SR
Queue Stats
574W - 528L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
masschaotix
Cliodhna
Level 46
God Stats
7W - 6L
1,341 SR
Queue Stats
38W - 41L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Belmont19
Fenrir
10
3 / 2 / 3
6,255
569
4,523
12,021
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
DoctorSaveAOh
King Arthur
10
1 / 1 / 3
6,031
548
4,639
7,650
5,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
KlownZex
Raijin
9
2 / 2 / 1
5,445
495
1,600
5,275
1,675
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
TGmoonz
Ah Muzen Cab
9
0 / 3 / 2
5,307
482
2,112
9,268
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
WorsTank
Bacchus
3
0 / 2 / 0
4,161
378
24
2,870
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 1 / 0
6,119
556
2,896
2,596
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
9
0 / 2 / 2
5,873
534
4,970
6,142
2,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
10
2 / 0 / 4
6,090
554
4,412
4,999
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ianpenta15
Sun Wukong
11
2 / 1 / 4
6,797
618
4,210
6,752
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
masschaotix
Cliodhna
11
5 / 2 / 0
6,889
626
5,178
7,484
2,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
9
10
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
1
0
0
W
Neith
 
Neith
0
2
2
0.5
L
Fenrir
Belmont19
Fenrir
3
2
3
2.25
L
King Arthur
DoctorSaveAOh
King Arthur
1
1
3
2.5
L
Raijin
KlownZex
Raijin
2
2
1
1.25
W
Charon
2
0
4
4
L
Ah Muzen Cab
TGmoonz
Ah Muzen Cab
0
3
2
0.33
L
Bacchus
WorsTank
Bacchus
0
2
0
0
W
Sun Wukong
ianpenta15
Sun Wukong
2
1
4
4
W
Cliodhna
masschaotix
Cliodhna
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,898
Damage
21,666
37,084
Taken
27,973
16,182
Mitigated
11,966
5,105
Healing
5,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,896
303
0
778
2,596
718
113
544
2,052
42,142
0
W
Neith
 
Neith
4,970
1,420
0
832
6,142
2,113
1,533
430
5,712
0
40,282
L
Fenrir
Belmont19
Fenrir
4,523
1,711
0
1,284
12,021
4,747
0
1,744
10,191
0
40,686
L
King Arthur
DoctorSaveAOh
King Arthur
4,639
411
0
1,835
7,650
5,142
0
798
6,811
0
31,681
L
Raijin
KlownZex
Raijin
1,600
196
0
500
5,275
1,675
0
2,198
2,913
24,807
0
W
Charon
4,412
690
0
1,463
4,999
3,128
342
433
4,566
24,062
348
L
Ah Muzen Cab
TGmoonz
Ah Muzen Cab
2,112
727
0
1,354
9,268
2,948
0
1,560
7,568
0
30,446
L
Bacchus
WorsTank
Bacchus
24
0
0
132
2,870
1,670
0
907
1,882
3,493
0
W
Sun Wukong
ianpenta15
Sun Wukong
4,210
941
0
1,557
6,752
3,698
167
279
6,473
0
40,728
W
Cliodhna
masschaotix
Cliodhna
5,178
1,128
0
958
7,484
2,309
1,180
0
7,484
0
37,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
31,768
207
Minions Killed
318
0
Camps Cleared
0
936,373
Distance Traveled
1,064,082
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,119
556
74
7
0
196,681
3
W
Neith
5,873
534
73
7
0
184,427
5
L
Fenrir
6,255
569
54
5
0
236,992
0
L
King Arthur
6,031
548
51
5
0
243,112
0
L
Raijin
5,445
495
48
4
0
189,996
2
W
Charon
6,090
554
44
4
0
219,846
0
L
Ah Muzen Cab
5,307
482
52
5
0
189,805
0
L
Bacchus
4,161
378
2
0
0
76,468
0
W
Sun Wukong
6,797
618
64
6
0
222,129
5
W
Cliodhna
6,889
626
63
6
0
240,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role