Player Matchup

Ra
Ra
FreshmanMeth
Ra
Level 103
God Stats
12W - 16L
1,445 SR
Queue Stats
178W - 162L
1,447 Elo+
Party 2
Kuzenbo
Kuzenbo
Moaningbonez
Kuzenbo
Level 157
God Stats
1W - 4L
1,480 SR
Queue Stats
183W - 148L
1,574 Elo+
Party 1
Apollo
Apollo
UsedLemon
Apollo
Level 161
God Stats
8W - 3L
1,808 SR
Queue Stats
155W - 135L
1,560 Elo+
Party 1
Loki
Loki
WetMule
Loki
Level 47
God Stats
1W - 2L
1,783 SR
Queue Stats
40W - 35L
1,551 Elo+
Party 1
Cerberus
Cerberus
radicalsnek
Cerberus
Level 106
God Stats
2W - 2L
1,473 SR
Queue Stats
77W - 82L
1,420 Elo+
Party 2
Team Averages
Level 115
1,598 SR
1,510 Elo+

VS

Team Averages
Level 129
1,599 SR
1,554 Elo+
Sun Wukong
Sun Wukong
Godoftrix
Sun Wukong
Level 132
God Stats
80W - 45L
1,723 SR
Queue Stats
569W - 568L
1,502 Elo+
Solo
Apollo
Apollo
Jpez_E
Apollo
Level 155
God Stats
6W - 1L
1,828 SR
Queue Stats
629W - 583L
1,555 Elo+
Solo
Kali
Kali
KinkyLogic
Kali
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 210L
1,592 Elo+
Party 3
Ah Puch
Ah Puch
Maj-Loco
Ah Puch
Level 152
God Stats
2W - 3L
1,539 SR
Queue Stats
152W - 144L
1,604 Elo+
Party 3
Hera
Hera
PapiMario22
Hera
Level 89
God Stats
6W - 12L
1,405 SR
Queue Stats
328W - 357L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,261
519
3,460
7,647
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Moaningbonez
Kuzenbo
13
0 / 2 / 1
7,599
543
7,679
13,907
18,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
UsedLemon
Apollo
13
1 / 3 / 0
7,635
545
5,163
10,886
4,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
WetMule
Loki
12
2 / 2 / 2
7,171
512
6,166
11,619
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
radicalsnek
Cerberus
10
2 / 2 / 4
6,258
447
5,740
13,350
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Godoftrix
Sun Wukong
15
3 / 0 / 0
9,819
701
10,422
12,892
9,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Jpez_E
Apollo
13
1 / 3 / 4
8,331
595
5,646
11,551
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 3
9,208
658
8,291
12,339
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Maj-Loco
Ah Puch
12
3 / 2 / 2
7,716
551
10,083
6,801
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 5
8,465
605
7,200
6,150
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Sun Wukong
Godoftrix
Sun Wukong
3
0
0
3
W
Apollo
Jpez_E
Apollo
1
3
4
1
W
4
0
3
5.5
W
Ah Puch
Maj-Loco
Ah Puch
3
2
2
2
L
Kuzenbo
Moaningbonez
Kuzenbo
0
2
1
0.25
W
1
1
5
3.5
L
Apollo
UsedLemon
Apollo
1
3
0
0.33
L
Loki
WetMule
Loki
2
2
2
1.5
L
Cerberus
radicalsnek
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,208
Damage
41,642
57,409
Taken
49,733
36,571
Mitigated
23,333
12,984
Healing
18,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,460
90
240
1,427
7,647
2,635
0
4,167
3,360
57,493
0
W
Sun Wukong
Godoftrix
Sun Wukong
10,422
3,793
0
5,060
12,892
9,331
805
7,710
4,622
0
81,288
W
Apollo
Jpez_E
Apollo
5,646
3,221
0
4,647
11,551
4,000
807
2,102
9,449
0
52,713
W
8,291
3,248
0
5,056
12,339
5,565
0
1,832
10,495
0
82,650
W
Ah Puch
Maj-Loco
Ah Puch
10,083
655
0
1,917
6,801
2,385
188
2,903
3,858
36,450
0
L
Kuzenbo
Moaningbonez
Kuzenbo
7,679
2,104
0
1,880
13,907
18,408
28
0
13,907
52,073
383
W
7,200
817
0
1,484
6,150
2,052
113
1,684
4,404
71,142
0
L
Apollo
UsedLemon
Apollo
5,163
2,742
0
2,957
10,886
4,440
276
3,213
7,399
0
58,377
L
Loki
WetMule
Loki
6,166
1,403
0
4,842
11,619
4,335
0
2,272
9,249
0
56,069
L
Cerberus
radicalsnek
Cerberus
5,740
229
0
1,638
13,350
6,753
0
6,787
6,211
23,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
43,539
416
Minions Killed
538
0
Camps Cleared
0
1,509,515
Distance Traveled
1,482,914
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,261
519
90
6
0
296,689
2
W
Sun Wukong
9,819
701
162
12
0
303,144
0
W
Apollo
8,331
595
104
7
0
286,988
0
W
Kali
9,208
658
107
8
0
336,030
0
W
Ah Puch
7,716
551
41
3
0
272,591
4
L
Kuzenbo
7,599
543
101
7
0
295,204
2
W
Hera
8,465
605
124
9
0
284,161
6
L
Apollo
7,635
545
106
8
0
266,689
2
L
Loki
7,171
512
82
6
0
334,509
0
L
Cerberus
6,258
447
37
3
0
316,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role