Player Matchup

Tiamat
Tiamat
BomiDanuki
Tiamat
Level 159
God Stats
6W - 4L
1,586 SR
Queue Stats
593W - 286L
1,840 Elo+
Party 1
Rama
Rama
IntroMission
Rama
Level 159
God Stats
6W - 1L
1,830 SR
Queue Stats
314W - 130L
1,948 Elo+
Party 1
Thor
Thor
JoelDaAzzhole
Thor
Level 268
God Stats
14W - 8L
1,836 SR
Queue Stats
1,202W - 709L
1,827 Elo+
Party 1
Team Averages
Level 195
1,751 SR
1,872 Elo+

VS

Team Averages
Level 117
1,679 SR
1,620 Elo+
Artemis
Artemis
MOBIK200
Artemis
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
236W - 157L
1,641 Elo+
Solo
Anubis
Anubis
l2GaugeFaceLift
Anubis
Level 160
God Stats
12W - 1L
1,976 SR
Queue Stats
347W - 307L
1,632 Elo+
Solo
Horus
Horus
morgenx
Horus
Level 136
God Stats
5W - 5L
1,562 SR
Queue Stats
105W - 92L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BomiDanuki
Tiamat
14
2 / 1 / 14
11,032
788
13,758
8,455
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
12 / 3 / 5
12,490
892
17,486
12,405
4,128
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
4 / 3 / 13
10,769
769
9,668
17,739
14,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MOBIK200
Artemis
12
1 / 5 / 5
10,331
738
10,732
14,302
5,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 9 / 4
10,537
753
9,026
14,606
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
morgenx
Horus
13
3 / 4 / 0
10,405
743
5,793
18,720
15,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
6
7
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BomiDanuki
Tiamat
2
1
14
9
W
12
3
5
4.83
W
4
3
13
3.5
L
Artemis
MOBIK200
Artemis
1
5
5
0.7
L
2
9
4
0.44
L
Horus
morgenx
Horus
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
25,551
38,599
Taken
47,628
23,548
Mitigated
28,900
7,916
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BomiDanuki
Tiamat
13,758
1,278
0
1,635
8,455
4,652
299
2,040
6,415
54,570
0
W
17,486
14,038
0
1,931
12,405
4,128
1,933
2,513
9,892
0
55,955
W
9,668
1,642
0
4,350
17,739
14,768
348
4,718
13,021
2,698
20,259
L
Artemis
MOBIK200
Artemis
10,732
2,906
0
2,784
14,302
5,745
0
4,615
9,592
0
34,046
L
9,026
0
0
2,253
14,606
7,186
0
4,549
10,018
51,389
0
L
Horus
morgenx
Horus
5,793
2,029
888
3,202
18,720
15,969
0
6,018
12,532
0
14,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,291
Gold Earned
31,273
166
Minions Killed
124
0
Camps Cleared
0
709,278
Distance Traveled
639,707
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,032
788
70
5
0
259,181
0
W
Rama
12,490
892
78
6
0
225,249
0
W
Thor
10,769
769
18
1
0
224,848
0
L
Artemis
10,331
738
38
3
0
194,382
0
L
Anubis
10,537
753
73
5
0
197,230
0
L
Horus
10,405
743
13
1
0
248,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role