Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LuciferKreme
Fenrir
Level 134
God Stats
2W - 5L
1,469 SR
Queue Stats
180W - 188L
1,368 Elo+
Party 1
Zeus
Zeus
ShaunV06
Zeus
Level 100
God Stats
3W - 6L
1,339 SR
Queue Stats
243W - 246L
1,437 Elo+
Solo
Hera
Hera
ostkatt
Hera
Level 80
God Stats
4W - 2L
1,645 SR
Queue Stats
204W - 225L
1,372 Elo+
Solo
Team Averages
Level 111
1,491 SR
1,435 Elo+

VS

Team Averages
Level 75
1,494 SR
1,406 Elo+
Kali
Kali
Bl4cK_Kr4KeN666
Kali
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,452 Elo+
Party 2
Janus
Janus
BoarBarbon
Janus
Level 129
God Stats
3W - 2L
1,589 SR
Queue Stats
226W - 279L
1,341 Elo+
Solo
Loki
Loki
TwoStepTrace
Loki
Level 67
God Stats
3W - 3L
1,382 SR
Queue Stats
88W - 111L
1,399 Elo+
Solo
Merlin
Merlin
Xircon16
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,485 Elo+
Party 2
Mulan
Mulan
batmantanman
Mulan
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 124L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 4 / 1
6,606
944
5,127
7,804
3,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
 
Agni
5
0 / 0 / 0
4,752
679
0
0
0
Fenrir
1
0 / 0 / 0
1,752
250
0
0
0
Zeus
16
2 / 2 / 2
7,169
1,024
4,538
3,566
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
ostkatt
Hera
12
0 / 3 / 6
6,145
878
4,551
4,279
1,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
6,690
956
1,673
4,815
2,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
11
3 / 1 / 3
6,405
915
1,735
4,470
1,746
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 1 / 6
6,789
970
2,727
4,832
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Xircon16
Merlin
12
1 / 2 / 6
6,320
903
6,240
4,984
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 7
6,315
902
1,669
5,297
4,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
9
9
Deaths
7
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
4
1
1.13
L
Agni
 
Agni
0
0
0
0
W
2
2
6
2.5
W
Janus
3
1
3
4.5
L
Fenrir
0
0
0
0
L
Zeus
2
2
2
1.5
W
2
1
6
5
W
Merlin
Xircon16
Merlin
1
2
6
2
W
1
1
7
4.5
L
Hera
ostkatt
Hera
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,216
Damage
14,044
15,649
Taken
24,398
6,533
Mitigated
12,585
1,717
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,127
87
304
1,239
7,804
3,654
0
3,251
4,527
0
11,598
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
1,673
932
311
1,283
4,815
2,005
43
1,564
3,251
0
4,533
W
Janus
1,735
0
281
1,318
4,470
1,746
0
1,394
3,076
6,192
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
4,538
400
0
135
3,566
1,330
0
1,445
2,087
19,709
0
W
2,727
258
1,420
1,500
4,832
2,147
0
1,915
2,917
0
10,077
W
Merlin
Xircon16
Merlin
6,240
449
336
762
4,984
2,054
215
2,385
2,599
20,252
0
W
1,669
245
210
427
5,297
4,633
141
1,831
3,466
0
4,105
L
Hera
ostkatt
Hera
4,551
1,147
8
31
4,279
1,549
0
3,119
1,060
9,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
32,519
58
Minions Killed
76
0
Camps Cleared
0
400,977
Distance Traveled
714,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,606
944
7
1
0
162,401
0
L
Agni
4,752
679
0
0
0
0
0
W
Kali
6,690
956
12
2
0
160,314
0
W
Janus
6,405
915
9
1
0
116,793
0
L
Fenrir
1,752
250
0
0
0
0
0
L
Zeus
7,169
1,024
35
5
0
123,556
0
W
Loki
6,789
970
15
2
0
163,043
0
W
Merlin
6,320
903
30
4
0
135,269
0
W
Mulan
6,315
902
10
1
0
138,883
0
L
Hera
6,145
878
16
2
0
115,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role