Player Matchup

Sol
Sol
CypherVon
Sol
Level 29
God Stats
1W - 3L
1,241 SR
Queue Stats
101W - 98L
1,330 Elo+
Party 1
Bellona
Bellona
Its_Mortifier
Bellona
Level 8
God Stats
6W - 9L
1,374 SR
Queue Stats
26W - 31L
1,228 Elo+
Party 1
Ne Zha
Ne Zha
MaikoFlamingo
Ne Zha
Level 47
God Stats
8W - 7L
1,500 SR
Queue Stats
92W - 91L
1,277 Elo+
Party 1
Team Averages
Level 28
1,372 SR
1,278 Elo+

VS

Team Averages
Level 112
1,440 SR
1,322 Elo+
Medusa
Medusa
Darth Amrux
Medusa
Level 107
God Stats
48W - 54L
1,462 SR
Queue Stats
127W - 176L
1,259 Elo+
Party 2
Sylvanus
Sylvanus
Itachi7Uchiha7
Sylvanus
Level 133
God Stats
1W - 3L
1,276 SR
Queue Stats
10W - 11L
1,372 Elo+
Solo
Anubis
Anubis
aviationman102
Anubis
Level 97
God Stats
5W - 4L
1,583 SR
Queue Stats
13W - 15L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
8,882
807
13,077
11,417
3,204
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
10
1 / 7 / 3
7,868
715
4,871
14,500
6,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 4 / 3
7,763
706
5,561
12,696
7,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 3 / 8
10,778
980
14,262
10,556
5,030
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
12
2 / 1 / 14
9,602
873
6,802
12,158
9,375
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
7 / 1 / 8
10,131
921
11,831
10,915
5,594
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
5
Kills
16
16
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Medusa
7
3
8
3.67
W
Sylvanus
2
1
14
9
L
Bellona
1
7
3
0.36
L
0
4
3
0.38
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
32,895
38,613
Taken
33,629
17,380
Mitigated
19,999
2,247
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,077
3,935
0
788
11,417
3,204
0
3,712
7,705
33,977
0
W
Medusa
14,262
7,381
445
1,624
10,556
5,030
1,641
3,563
6,993
0
43,530
W
Sylvanus
6,802
2,150
4,924
6,093
12,158
9,375
570
5,894
6,264
26,274
0
L
Bellona
4,871
1,010
0
29
14,500
6,528
0
8,355
6,145
0
14,793
L
5,561
1,283
0
1,430
12,696
7,648
0
7,026
5,670
0
19,792
W
11,831
1,249
345
4,115
10,915
5,594
592
4,209
6,706
42,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,513
Gold Earned
30,511
86
Minions Killed
121
0
Camps Cleared
0
522,245
Distance Traveled
573,012
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,882
807
43
4
0
159,255
0
W
Medusa
10,778
980
52
5
0
197,314
4
W
Sylvanus
9,602
873
31
3
0
185,139
0
L
Bellona
7,868
715
19
2
0
176,018
0
L
Ne Zha
7,763
706
24
2
0
186,972
0
W
Anubis
10,131
921
38
3
0
190,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role