Player Matchup

Chaac
Chaac
JusRadiant
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Party 1
Raijin
Raijin
K30012
Raijin
Level 132
God Stats
9W - 12L
1,519 SR
Queue Stats
490W - 435L
1,537 Elo+
Solo
Cthulhu
Cthulhu
RetroKillerK
Cthulhu
Level 8
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
TheBigBomba4842
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,258 Elo+
Party 1
Lancelot
Lancelot
uri5l
Lancelot
Level 158
God Stats
20W - 11L
1,598 SR
Queue Stats
238W - 261L
1,519 Elo+
Solo
Team Averages
Level 75
1,476 SR
1,417 Elo+

VS

Team Averages
Level 136
1,512 SR
1,505 Elo+
Ratatoskr
Ratatoskr
BigxSwigz
Ratatoskr
Level 99
God Stats
4W - 2L
1,446 SR
Queue Stats
45W - 49L
1,473 Elo+
Solo
Heimdallr
Heimdallr
JustA6uy
Heimdallr
Level 127
God Stats
1W - 0L
1,384 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 2
Geb
Geb
OneEy3dLotus
Geb
Level 159
God Stats
19W - 32L
1,457 SR
Queue Stats
354W - 326L
1,521 Elo+
Solo
Janus
Janus
RichTickler15
Janus
Level 155
God Stats
17W - 14L
1,642 SR
Queue Stats
861W - 822L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
supertoneus
Baron Samedi
Level 141
God Stats
15W - 6L
1,633 SR
Queue Stats
73W - 64L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 8 / 1
6,215
388
2,814
14,602
8,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
K30012
Raijin
14
2 / 7 / 3
8,196
512
10,444
17,167
6,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RetroKillerK
Cthulhu
11
2 / 0 / 1
7,442
465
4,036
10,174
8,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 6 / 1
6,359
397
4,515
13,456
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
uri5l
Lancelot
14
5 / 3 / 3
9,087
568
11,305
16,052
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigxSwigz
Ratatoskr
17
6 / 0 / 2
9,770
611
5,867
12,725
4,931
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
JustA6uy
Heimdallr
14
4 / 1 / 4
8,788
549
10,860
9,806
5,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 4
8,504
532
4,923
11,599
9,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 5 / 6
8,349
522
7,652
10,176
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
supertoneus
Baron Samedi
16
10 / 1 / 1
10,654
666
17,002
9,858
6,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
24
24
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BigxSwigz
Ratatoskr
6
0
2
7
L
Chaac
0
8
1
0.06
W
Heimdallr
JustA6uy
Heimdallr
4
1
4
6
L
Raijin
K30012
Raijin
2
7
3
0.5
W
3
2
4
2.5
L
Cthulhu
RetroKillerK
Cthulhu
2
0
1
2.5
W
1
5
6
0.8
L
0
6
1
0.08
W
Baron Samedi
supertoneus
Baron Samedi
10
1
1
10.5
L
Lancelot
uri5l
Lancelot
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,114
Damage
46,304
71,451
Taken
54,164
35,702
Mitigated
30,948
15,871
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BigxSwigz
Ratatoskr
5,867
1,377
0
1,704
12,725
4,931
0
729
11,996
0
97,282
L
Chaac
2,814
954
0
1,244
14,602
8,897
43
8,009
6,593
0
26,023
W
Heimdallr
JustA6uy
Heimdallr
10,860
5,657
0
4,674
9,806
5,508
2,176
2,730
7,076
0
63,403
L
Raijin
K30012
Raijin
10,444
761
0
6,585
17,167
6,315
513
10,264
6,453
73,059
0
W
4,923
418
0
1,744
11,599
9,756
46
3,378
8,221
18,977
0
L
Cthulhu
RetroKillerK
Cthulhu
4,036
421
1,086
861
10,174
8,993
56
3,592
6,520
19,052
0
W
7,652
189
0
500
10,176
4,227
32
6,130
4,046
53,102
0
L
4,515
1,682
0
1,645
13,456
4,257
0
1,426
12,018
0
33,457
W
Baron Samedi
supertoneus
Baron Samedi
17,002
1,710
0
4,328
9,858
6,526
196
1,513
8,217
81,644
0
L
Lancelot
uri5l
Lancelot
11,305
3,204
0
4,450
16,052
7,240
263
5,694
10,290
0
63,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,299
Gold Earned
46,065
321
Minions Killed
453
0
Camps Cleared
0
1,583,649
Distance Traveled
1,448,990
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,770
611
128
8
0
364,755
2
L
Chaac
6,215
388
45
3
0
294,028
0
W
Heimdallr
8,788
549
82
5
0
260,452
0
L
Raijin
8,196
512
97
6
0
268,610
0
W
Geb
8,504
532
19
1
0
251,656
0
L
Cthulhu
7,442
465
37
2
0
314,440
0
W
Janus
8,349
522
108
7
0
299,659
5
L
Medusa
6,359
397
65
4
0
324,486
0
W
Baron Samedi
10,654
666
116
7
0
272,468
0
L
Lancelot
9,087
568
77
5
0
382,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role