Player Matchup

Maman Brigitte
Maman Brigitte
Andrew1593
Maman Brigitte
Level 153
God Stats
1W - 1L
1,796 SR
Queue Stats
66W - 69L
1,539 Elo+
Party 1
Artemis
Artemis
Jimaco
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 129L
1,483 Elo+
Party 1
Horus
Horus
Lilragnar80
Horus
Level 105
God Stats
3W - 1L
1,776 SR
Queue Stats
45W - 54L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
NAEduzation
Hou Yi
Level 103
God Stats
0W - 3L
1,191 SR
Queue Stats
39W - 47L
1,531 Elo+
Party 1
Nox
Nox
redcasual
Nox
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,552 Elo+
Party 1
Team Averages
Level 122
1,552 SR
1,531 Elo+

VS

Team Averages
Level 151
1,463 SR
1,510 Elo+
Achilles
Achilles
ArkAnimax
Achilles
Level 153
God Stats
15W - 28L
1,367 SR
Queue Stats
468W - 418L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SewerSIvtDoma
Morgan Le Fay
Level 195
God Stats
53W - 54L
1,568 SR
Queue Stats
761W - 773L
1,470 Elo+
Party 2
Xbalanque
Xbalanque
UrSupremeking23
Xbalanque
Level 196
God Stats
28W - 28L
1,554 SR
Queue Stats
650W - 720L
1,435 Elo+
Party 2
Scylla
Scylla
sp2099
Scylla
Level 122
God Stats
6W - 10L
1,518 SR
Queue Stats
370W - 360L
1,502 Elo+
Solo
Sobek
Sobek
trunq
Sobek
Level 89
God Stats
2W - 1L
1,310 SR
Queue Stats
85W - 77L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Andrew1593
Maman Brigitte
12
0 / 4 / 1
7,253
484
7,478
13,674
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jimaco
Artemis
11
0 / 5 / 0
6,745
450
4,956
11,286
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 0
7,326
488
6,070
15,712
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
14
2 / 1 / 0
8,371
558
6,309
7,820
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
7,259
484
2,542
9,101
6,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArkAnimax
Achilles
15
3 / 0 / 2
9,209
614
7,225
11,154
10,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
SewerSIvtDoma
Morgan Le Fay
16
9 / 1 / 7
9,936
662
16,298
10,553
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
UrSupremeking23
Xbalanque
14
1 / 1 / 2
8,981
599
5,690
8,712
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
sp2099
Scylla
13
0 / 0 / 10
7,884
526
3,618
4,990
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
trunq
Sobek
13
4 / 0 / 5
9,019
601
5,024
14,187
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
17
17
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Andrew1593
Maman Brigitte
0
4
1
0.13
W
Achilles
ArkAnimax
Achilles
3
0
2
4
L
Artemis
Jimaco
Artemis
0
5
0
0
L
0
5
0
0
L
Hou Yi
2
1
0
2
W
Morgan Le Fay
SewerSIvtDoma
Morgan Le Fay
9
1
7
12.5
W
Xbalanque
UrSupremeking23
Xbalanque
1
1
2
2
L
0
2
0
0
W
Scylla
sp2099
Scylla
0
0
10
5
W
Sobek
trunq
Sobek
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
37,855
57,593
Taken
49,596
28,861
Mitigated
37,721
10,341
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Andrew1593
Maman Brigitte
7,478
736
0
1,000
13,674
5,442
0
6,901
6,773
64,060
0
W
Achilles
ArkAnimax
Achilles
7,225
1,281
0
3,640
11,154
10,455
113
451
10,016
0
54,805
L
Artemis
Jimaco
Artemis
4,956
2,218
0
443
11,286
4,115
0
6,112
5,174
0
47,206
L
6,070
2,382
160
4,306
15,712
9,474
0
4,753
10,959
0
55,506
L
Hou Yi
6,309
3,612
0
2,539
7,820
2,899
0
1,044
6,776
0
51,335
W
Morgan Le Fay
SewerSIvtDoma
Morgan Le Fay
16,298
1,906
0
3,008
10,553
5,792
0
2,920
7,507
81,245
12,191
W
Xbalanque
UrSupremeking23
Xbalanque
5,690
2,201
0
3,580
8,712
3,871
1,043
622
8,090
0
73,111
L
2,542
409
386
1,507
9,101
6,931
0
5,168
3,933
30,598
0
W
Scylla
sp2099
Scylla
3,618
772
0
989
4,990
1,799
403
1,740
3,205
48,141
0
W
Sobek
trunq
Sobek
5,024
578
0
6,272
14,187
15,804
50
4,927
9,260
29,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,954
Gold Earned
45,029
407
Minions Killed
453
0
Camps Cleared
0
1,509,755
Distance Traveled
1,486,798
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,253
484
105
7
0
331,164
0
W
Achilles
9,209
614
93
6
0
279,280
3
L
Artemis
6,745
450
67
4
0
300,396
0
L
Horus
7,326
488
72
5
0
306,096
0
L
Hou Yi
8,371
558
113
8
0
283,602
4
W
Morgan Le Fay
9,936
662
120
8
0
320,407
0
W
Xbalanque
8,981
599
128
9
0
280,532
4
L
Nox
7,259
484
50
3
0
288,497
0
W
Scylla
7,884
526
88
6
0
296,744
1
W
Sobek
9,019
601
24
2
0
309,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role