Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TenstulaDracula
Scylla
Level 147
God Stats
1W - 5L
1,221 SR
Queue Stats
212W - 235L
1,447 Elo+
Solo
Jing Wei
Jing Wei
WelshScott
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hun Batz
Hun Batz
fufchik
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,392 Elo+
Solo
Agni
Agni
Соvu
Agni
Level 159
God Stats
1W - 3L
1,385 SR
Queue Stats
219W - 254L
1,488 Elo+
Solo
Team Averages
Level 110
1,421 SR
1,466 Elo+

VS

Team Averages
Level 157
1,518 SR
1,511 Elo+
Ganesha
Ganesha
 
Ganesha
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Jinougo
Da Ji
Level 159
God Stats
5W - 5L
1,526 SR
Queue Stats
425W - 430L
1,486 Elo+
Solo
Ymir
Ymir
Legion89polska
Ymir
Level 122
God Stats
10W - 4L
1,593 SR
Queue Stats
610W - 602L
1,489 Elo+
Solo
Fenrir
Fenrir
MOODIFTW
Fenrir
Level 139
God Stats
1W - 1L
1,471 SR
Queue Stats
74W - 54L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 1 / 0
4,756
951
3,909
2,127
879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

5
0 / 0 / 0
4,292
858
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
WelshScott
Jing Wei
5
0 / 0 / 0
4,292
858
0
0
0
Hun Batz
fufchik
Hun Batz
11
1 / 3 / 1
4,776
955
2,765
5,010
2,696
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Соvu
Agni
5
0 / 1 / 0
4,292
858
122
895
243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 5
6,738
1,348
1,338
4,144
2,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
 
Rama
11
1 / 0 / 3
6,212
1,242
1,709
3,013
1,348
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
Jinougo
Da Ji
12
3 / 1 / 1
6,778
1,356
3,126
4,371
4,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
6,369
1,274
634
5,290
5,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
MOODIFTW
Fenrir
9
0 / 0 / 3
5,677
1,135
800
2,933
1,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
5
5
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
1
0
1
W
Ganesha
 
Ganesha
0
0
5
2.5
W
Rama
 
Rama
1
0
3
2.5
W
Da Ji
Jinougo
Da Ji
3
1
1
3.5
W
1
1
2
2
W
Fenrir
MOODIFTW
Fenrir
0
0
3
1.5
L
0
0
0
0
L
Jing Wei
WelshScott
Jing Wei
0
0
0
0
L
Hun Batz
fufchik
Hun Batz
1
3
1
0.5
L
Agni
Соvu
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,796
Damage
7,607
8,032
Taken
19,751
3,818
Mitigated
15,516
852
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,909
1,681
0
334
2,127
879
0
989
1,138
0
7,379
W
Ganesha
 
Ganesha
1,338
0
249
1,585
4,144
2,751
1,142
0
4,144
10,005
0
W
Rama
 
Rama
1,709
1,324
206
343
3,013
1,348
3,069
0
3,013
0
11,928
W
Da Ji
Jinougo
Da Ji
3,126
655
248
77
4,371
4,179
946
122
4,249
0
9,104
W
634
118
823
1,257
5,290
5,607
778
0
5,290
1,520
0
W
Fenrir
MOODIFTW
Fenrir
800
105
365
806
2,933
1,631
1,201
0
2,933
0
1,464
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
WelshScott
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
fufchik
Hun Batz
2,765
517
0
386
5,010
2,696
0
983
4,027
0
5,605
L
Agni
Соvu
Agni
122
0
132
0
895
243
0
0
895
122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,408
Gold Earned
31,774
8
Minions Killed
50
0
Camps Cleared
0
171,225
Distance Traveled
367,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,756
951
5
1
0
59,047
0
W
Ganesha
6,738
1,348
0
0
0
81,760
0
W
Rama
6,212
1,242
26
5
0
84,872
0
W
Da Ji
6,778
1,356
19
4
0
83,121
0
W
Ymir
6,369
1,274
2
0
0
70,360
0
W
Fenrir
5,677
1,135
3
1
0
47,787
0
L
Scylla
4,292
858
0
0
0
0
0
L
Jing Wei
4,292
858
0
0
0
4,287
0
L
Hun Batz
4,776
955
3
1
0
86,127
0
L
Agni
4,292
858
0
0
0
21,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role