Player Matchup

Chang'e
Chang'e
ChibiHoss
Chang'e
Level 155
God Stats
3W - 1L
1,273 SR
Queue Stats
236W - 271L
1,466 Elo+
Party 2
Izanami
Izanami
Coled
Izanami
Level 153
God Stats
8W - 9L
1,565 SR
Queue Stats
201W - 262L
1,436 Elo+
Party 2
Hades
Hades
DirtNasyLow
Hades
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,454 Elo+
Party 2
Poseidon
Poseidon
WehariKwihnai
Poseidon
Level 128
God Stats
2W - 2L
1,534 SR
Queue Stats
84W - 127L
1,434 Elo+
Party 2
Hercules
Hercules
yaboipinny
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Team Averages
Level 124
1,474 SR
1,458 Elo+

VS

Team Averages
Level 83
1,623 SR
1,527 Elo+
King Arthur
King Arthur
Alphacuredad26
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 208L
1,532 Elo+
Party 1
Pele
Pele
Ambusher44
Pele
Level 127
God Stats
4W - 1L
1,962 SR
Queue Stats
403W - 389L
1,564 Elo+
Party 1
Nike
Nike
NakedTeddyBear95
Nike
Level 71
God Stats
9W - 4L
1,654 SR
Queue Stats
355W - 330L
1,530 Elo+
Solo
Ganesha
Ganesha
NicotineNash
Ganesha
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
376W - 374L
1,568 Elo+
Party 1
Guan Yu
Guan Yu
yama4161
Guan Yu
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
291W - 317L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChibiHoss
Chang'e
16
4 / 3 / 22
9,879
823
15,252
17,191
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Coled
Izanami
17
2 / 1 / 24
10,467
872
16,919
12,897
6,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 18
9,676
806
10,765
13,891
9,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
WehariKwihnai
Poseidon
16
5 / 3 / 15
10,242
854
15,888
11,409
4,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
yaboipinny
Hercules
18
17 / 1 / 10
12,786
1,066
19,337
19,990
23,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alphacuredad26
King Arthur
14
0 / 6 / 4
8,025
669
3,901
15,047
16,035
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
5 / 5 / 4
9,389
782
21,066
16,211
9,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
5 / 7 / 4
9,328
777
14,509
17,589
20,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
NicotineNash
Ganesha
15
0 / 5 / 10
8,433
703
14,849
17,137
19,940
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
yama4161
Guan Yu
14
1 / 7 / 4
7,891
658
6,736
17,848
21,285
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
30
Kills
11
11
Deaths
30
89
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alphacuredad26
King Arthur
0
6
4
0.33
L
5
5
4
1.4
W
Chang'e
ChibiHoss
Chang'e
4
3
22
5
W
Izanami
Coled
Izanami
2
1
24
14
W
2
3
18
3.67
L
5
7
4
1
L
Ganesha
NicotineNash
Ganesha
0
5
10
1
W
Poseidon
WehariKwihnai
Poseidon
5
3
15
4.17
W
Hercules
yaboipinny
Hercules
17
1
10
22
L
Guan Yu
yama4161
Guan Yu
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,161
Damage
61,061
75,378
Taken
83,832
50,827
Mitigated
86,935
37,518
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alphacuredad26
King Arthur
3,901
296
835
1,298
15,047
16,035
0
9,082
5,965
0
15,957
L
21,066
1,796
350
3,009
16,211
9,460
0
7,688
8,523
0
35,009
W
Chang'e
ChibiHoss
Chang'e
15,252
1,310
11,184
6,423
17,191
7,602
1,974
3,909
13,282
22,251
0
W
Izanami
Coled
Izanami
16,919
11,867
1,556
2,650
12,897
6,454
3,837
1,634
11,263
0
48,618
W
10,765
319
1,403
2,934
13,891
9,282
484
2,046
11,845
17,664
0
L
14,509
1,047
900
837
17,589
20,215
0
6,634
10,955
0
25,209
L
Ganesha
NicotineNash
Ganesha
14,849
1,095
84
1,710
17,137
19,940
0
8,950
8,187
27,074
0
W
Poseidon
WehariKwihnai
Poseidon
15,888
2,187
2,633
1,604
11,409
4,396
818
2,765
8,644
32,246
0
W
Hercules
yaboipinny
Hercules
19,337
6,230
690
6,441
19,990
23,093
764
4,495
15,495
0
23,928
L
Guan Yu
yama4161
Guan Yu
6,736
726
4,262
3,384
17,848
21,285
0
9,551
8,297
0
9,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,050
Gold Earned
43,066
141
Minions Killed
82
0
Camps Cleared
0
1,072,428
Distance Traveled
947,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,025
669
23
2
0
183,755
0
L
Pele
9,389
782
32
3
0
212,977
0
W
Chang'e
9,879
823
19
2
0
210,181
0
W
Izanami
10,467
872
63
5
0
204,130
0
W
Hades
9,676
806
18
2
0
203,896
0
L
Nike
9,328
777
17
1
0
166,909
0
L
Ganesha
8,433
703
0
0
0
187,552
0
W
Poseidon
10,242
854
28
2
0
212,483
0
W
Hercules
12,786
1,066
13
1
0
241,738
0
L
Guan Yu
7,891
658
10
1
0
196,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role