Player Matchup

Khepri
Khepri
BLOODYAYY NULL
Khepri
Level 151
God Stats
4W - 7L
1,441 SR
Queue Stats
352W - 369L
1,555 Elo+
Solo
Ares
Ares
ElMegas
Ares
Level 201
God Stats
9W - 10L
1,474 SR
Queue Stats
524W - 515L
1,492 Elo+
Solo
Artemis
Artemis
ResurrectedEvil
Artemis
Level 145
God Stats
3W - 1L
1,945 SR
Queue Stats
153W - 149L
1,540 Elo+
Solo
Cabrakan
Cabrakan
TekReset
Cabrakan
Level 156
God Stats
1W - 2L
1,470 SR
Queue Stats
326W - 324L
1,495 Elo+
Solo
Yemoja
Yemoja
cozyhime
Yemoja
Level 172
God Stats
0W - 2L
1,246 SR
Queue Stats
61W - 73L
1,574 Elo+
Solo
Team Averages
Level 165
1,515 SR
1,531 Elo+

VS

Team Averages
Level 129
1,475 SR
1,566 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DolphinRampage4
Ymir
Level 117
God Stats
1W - 2L
1,288 SR
Queue Stats
74W - 50L
1,658 Elo+
Party 1
Hel
Hel
GreenBayRage99
Hel
Level 126
God Stats
1W - 0L
1,578 SR
Queue Stats
31W - 24L
1,580 Elo+
Party 1
Sobek
Sobek
KrogerBrand
Sobek
Level 133
God Stats
5W - 2L
1,705 SR
Queue Stats
102W - 82L
1,605 Elo+
Party 1
Cliodhna
Cliodhna
MatthewSlaya2
Cliodhna
Level 122
God Stats
6W - 1L
1,304 SR
Queue Stats
227W - 197L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,752
679
145
2,345
794
Ares
ElMegas
Ares
12
1 / 1 / 3
5,672
810
3,092
4,051
3,847
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 4
5,904
843
11,042
4,821
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
TekReset
Cabrakan
10
0 / 0 / 3
5,353
765
497
1,405
1,017
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
cozyhime
Yemoja
14
3 / 1 / 2
7,023
1,003
6,375
3,948
2,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 0 / 4
6,250
893
2,845
6,579
4,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
0 / 0 / 3
6,262
895
1,450
4,503
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 3
6,400
914
3,164
4,420
2,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 1 / 2
7,007
1,001
2,276
5,406
5,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
MatthewSlaya2
Cliodhna
10
3 / 2 / 2
6,346
907
4,000
5,676
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
5
Kills
6
6
Deaths
5
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
4
2
L
0
2
0
0
W
0
0
3
1.5
L
Ares
ElMegas
Ares
1
1
3
2.5
W
1
2
3
1.25
W
2
1
2
3
W
Cliodhna
MatthewSlaya2
Cliodhna
3
2
2
2
L
1
2
4
1.5
L
Cabrakan
TekReset
Cabrakan
0
0
3
1.5
L
Yemoja
cozyhime
Yemoja
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,151
Damage
13,735
16,570
Taken
26,584
9,826
Mitigated
17,106
3,904
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,845
562
1,566
2,843
6,579
4,088
168
1,672
4,907
0
7,158
L
145
0
0
0
2,345
794
0
226
2,119
145
0
W
1,450
167
272
2,194
4,503
3,333
156
1,937
2,566
7,241
0
L
Ares
ElMegas
Ares
3,092
133
0
250
4,051
3,847
0
1,655
2,334
5,098
0
W
3,164
115
2,600
1,516
4,420
2,048
0
2,084
2,336
8,310
0
W
2,276
0
254
1,455
5,406
5,051
54
1,853
3,553
3,539
0
W
Cliodhna
MatthewSlaya2
Cliodhna
4,000
574
271
573
5,676
2,586
302
2,563
3,113
0
16,310
L
11,042
961
0
260
4,821
1,715
0
1,964
2,805
0
18,949
L
Cabrakan
TekReset
Cabrakan
497
31
60
380
1,405
1,017
0
389
1,016
1,655
0
L
Yemoja
cozyhime
Yemoja
6,375
928
1,905
1,049
3,948
2,453
0
2,468
1,406
19,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,704
Gold Earned
32,265
47
Minions Killed
69
0
Camps Cleared
0
446,911
Distance Traveled
600,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,250
893
13
2
0
147,643
0
L
Khepri
4,752
679
0
0
0
31,364
0
W
Ymir
6,262
895
9
1
0
89,150
0
L
Ares
5,672
810
6
1
0
132,423
0
W
Hel
6,400
914
19
3
0
102,538
0
W
Sobek
7,007
1,001
2
0
0
124,190
0
W
Cliodhna
6,346
907
26
4
0
136,550
0
L
Artemis
5,904
843
19
3
0
133,531
0
L
Cabrakan
5,353
765
7
1
0
60,799
0
L
Yemoja
7,023
1,003
15
2
0
88,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role