Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ASHTRØNAUT
Ne Zha
Level 145
God Stats
4W - 4L
1,440 SR
Queue Stats
225W - 230L
1,475 Elo+
Party 2
Anubis
Anubis
Jackalzone
Anubis
Level 153
God Stats
118W - 82L
1,607 SR
Queue Stats
400W - 405L
1,501 Elo+
Party 2
Medusa
Medusa
Parmacrack
Medusa
Level 134
God Stats
6W - 2L
1,508 SR
Queue Stats
123W - 107L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
cchoat01
Gilgamesh
Level 66
God Stats
25W - 21L
1,502 SR
Queue Stats
233W - 253L
1,475 Elo+
Party 2
Team Averages
Level 125
1,511 SR
1,489 Elo+

VS

Team Averages
Level 114
1,505 SR
1,456 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
All Slim No Jim
Odin
Level 147
God Stats
4W - 4L
1,563 SR
Queue Stats
129W - 140L
1,526 Elo+
Party 1
Chaac
Chaac
Fail Drew
Chaac
Level 67
God Stats
19W - 31L
1,440 SR
Queue Stats
28W - 47L
1,420 Elo+
Party 1
Medusa
Medusa
I Got Betus
Medusa
Level 59
God Stats
1W - 1L
1,777 SR
Queue Stats
24W - 46L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
xDISHRAGx
Nu Wa
Level 146
God Stats
0W - 4L
1,244 SR
Queue Stats
180W - 185L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 0 / 9
8,713
581
6,425
9,270
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
14
7 / 1 / 4
8,558
571
5,576
10,778
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Jackalzone
Anubis
14
5 / 1 / 5
8,657
577
13,260
7,163
3,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Parmacrack
Medusa
14
2 / 1 / 5
8,325
555
7,363
7,638
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
cchoat01
Gilgamesh
13
0 / 1 / 2
7,954
530
4,191
13,235
11,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 2 / 1
7,119
475
3,251
11,737
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 1
8,041
536
6,959
11,175
7,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chaac
Fail Drew
Chaac
11
0 / 4 / 2
6,956
464
4,139
11,910
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
11
0 / 3 / 1
6,864
458
2,832
10,424
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
xDISHRAGx
Nu Wa
12
2 / 5 / 0
7,347
490
7,483
8,872
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
9
6.5
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
Ne Zha
7
1
4
9
L
1
2
1
0.75
L
Chaac
Fail Drew
Chaac
0
4
2
0.25
L
Medusa
0
3
1
0.17
W
Anubis
Jackalzone
Anubis
5
1
5
7.5
W
Medusa
Parmacrack
Medusa
2
1
5
4.5
W
Gilgamesh
cchoat01
Gilgamesh
0
1
2
1
L
Nu Wa
xDISHRAGx
Nu Wa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,815
Damage
24,664
48,084
Taken
54,118
32,082
Mitigated
26,398
16,846
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,425
568
0
3,133
9,270
8,257
0
1,303
7,967
33,677
261
L
Ne Zha
 
Ne Zha
3,251
1,068
0
2,214
11,737
4,374
0
2,047
9,690
0
67,515
W
Ne Zha
5,576
1,343
0
3,122
10,778
4,483
0
1,713
9,065
0
64,421
L
6,959
1,625
0
821
11,175
7,443
0
2,197
8,978
0
53,985
L
Chaac
Fail Drew
Chaac
4,139
286
0
2,761
11,910
8,248
0
5,131
6,779
308
28,732
L
Medusa
2,832
864
0
1,396
10,424
3,683
0
4,171
6,253
0
48,742
W
Anubis
Jackalzone
Anubis
13,260
686
0
5,551
7,163
3,853
773
3,078
4,085
76,365
0
W
Medusa
Parmacrack
Medusa
7,363
3,497
0
3,181
7,638
4,203
720
723
6,915
0
68,404
W
Gilgamesh
cchoat01
Gilgamesh
4,191
1,502
0
1,859
13,235
11,286
400
785
12,450
0
54,086
L
Nu Wa
xDISHRAGx
Nu Wa
7,483
1,135
0
878
8,872
2,650
0
5,878
2,994
52,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
36,327
449
Minions Killed
439
0
Camps Cleared
0
1,532,871
Distance Traveled
1,555,177
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,713
581
47
3
0
363,088
0
L
Ne Zha
7,119
475
95
6
0
350,640
0
W
Ne Zha
8,558
571
80
5
0
317,385
3
L
Odin
8,041
536
102
7
0
295,748
5
L
Chaac
6,956
464
39
3
0
298,857
0
L
Medusa
6,864
458
104
7
0
319,367
7
W
Anubis
8,657
577
124
8
0
285,437
2
W
Medusa
8,325
555
102
7
0
294,514
6
W
Gilgamesh
7,954
530
96
6
0
272,447
2
L
Nu Wa
7,347
490
99
7
0
290,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role