Player Matchup

Vamana
Vamana
KaneNable
Vamana
Level 86
God Stats
4W - 0L
1,904 SR
Queue Stats
126W - 134L
1,352 Elo+
Party 2
Ymir
Ymir
SeveringMACEx
Ymir
Level 142
God Stats
1W - 3L
1,189 SR
Queue Stats
162W - 154L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
Thammer130
Ah Puch
Level 101
God Stats
1W - 1L
1,298 SR
Queue Stats
117W - 109L
1,453 Elo+
Party 2
Discordia
Discordia
Viking of death
Discordia
Level 91
God Stats
3W - 1L
1,611 SR
Queue Stats
130W - 132L
1,405 Elo+
Party 2
Chang'e
Chang'e
xlSamu
Chang'e
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,393 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,411 Elo+

VS

Team Averages
Level 114
1,469 SR
1,384 Elo+
Sylvanus
Sylvanus
M3RkIn6Fo0l5
Sylvanus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,376 Elo+
Party 1
Serqet
Serqet
Shaunous666
Serqet
Level 116
God Stats
0W - 2L
1,262 SR
Queue Stats
185W - 205L
1,356 Elo+
Solo
The Morrigan
The Morrigan
iNuttycome
The Morrigan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,319 Elo+
Party 1
Ravana
Ravana
m8_you_are_ded
Ravana
Level 167
God Stats
2W - 1L
1,847 SR
Queue Stats
285W - 323L
1,406 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shadowlander666
Ah Muzen Cab
Level 107
God Stats
1W - 2L
1,234 SR
Queue Stats
207W - 204L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KaneNable
Vamana
14
4 / 5 / 9
9,076
698
5,407
16,748
17,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 12
9,993
769
7,235
25,414
27,245
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Thammer130
Ah Puch
17
5 / 1 / 12
9,890
761
27,350
7,608
2,912
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Viking of death
Discordia
17
3 / 0 / 17
10,032
772
13,453
7,312
3,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
xlSamu
Chang'e
18
4 / 1 / 15
10,470
805
11,396
17,542
7,055
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
M3RkIn6Fo0l5
Sylvanus
14
1 / 4 / 6
8,632
664
6,267
15,313
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Serqet
13
1 / 7 / 5
7,733
595
4,775
13,716
14,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
iNuttycome
The Morrigan
16
1 / 5 / 5
8,713
670
10,213
10,388
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 1 / 3
9,710
747
9,726
11,575
6,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ah Muzen Cab
shadowlander666
Ah Muzen Cab
15
0 / 6 / 5
8,211
632
14,808
17,166
8,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
23
Kills
10
10
Deaths
23
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
KaneNable
Vamana
4
5
9
1.7
L
Sylvanus
M3RkIn6Fo0l5
Sylvanus
1
4
6
1
W
7
3
12
4.33
L
Serqet
1
7
5
0.5
W
Ah Puch
Thammer130
Ah Puch
5
1
12
11
W
Discordia
Viking of death
Discordia
3
0
17
11.5
L
The Morrigan
iNuttycome
The Morrigan
1
5
5
0.7
L
7
1
3
8.5
L
Ah Muzen Cab
shadowlander666
Ah Muzen Cab
0
6
5
0.42
W
Chang'e
xlSamu
Chang'e
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,841
Damage
45,789
74,624
Taken
68,158
57,554
Mitigated
50,459
40,929
Healing
20,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
KaneNable
Vamana
5,407
1,724
571
1,050
16,748
17,298
0
3,445
13,241
0
11,914
L
Sylvanus
M3RkIn6Fo0l5
Sylvanus
6,267
693
4,197
4,581
15,313
15,683
0
13,837
1,230
10,714
0
W
7,235
791
1,997
8,158
25,414
27,245
30
6,597
18,817
14,272
0
L
Serqet
4,775
328
568
350
13,716
14,186
0
11,206
2,318
0
5,822
W
Ah Puch
Thammer130
Ah Puch
27,350
69
3,479
2,174
7,608
2,912
1,035
2,209
5,399
43,970
0
W
Discordia
Viking of death
Discordia
13,453
575
1,430
237
7,312
3,044
630
794
6,356
35,588
0
L
The Morrigan
iNuttycome
The Morrigan
10,213
1,834
414
2,728
10,388
5,205
0
8,479
1,690
24,922
264
L
9,726
1,649
502
3,241
11,575
6,940
0
9,864
1,640
0
19,728
L
Ah Muzen Cab
shadowlander666
Ah Muzen Cab
14,808
3,583
408
3,238
17,166
8,445
0
15,916
1,113
0
33,354
W
Chang'e
xlSamu
Chang'e
11,396
1,129
11,049
10,784
17,542
7,055
292
3,435
13,744
32,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,461
Gold Earned
42,999
201
Minions Killed
102
0
Camps Cleared
0
1,297,468
Distance Traveled
1,079,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,076
698
7
1
0
246,819
0
L
Sylvanus
8,632
664
9
1
0
195,554
0
W
Ymir
9,993
769
24
2
0
232,331
0
L
Serqet
7,733
595
3
0
0
216,218
0
W
Ah Puch
9,890
761
40
3
0
274,942
0
W
Discordia
10,032
772
48
4
0
296,945
0
L
The Morrigan
8,713
670
29
2
0
197,783
0
L
Ravana
9,710
747
20
2
0
262,773
0
L
Ah Muzen Cab
8,211
632
41
3
0
207,462
0
W
Chang'e
10,470
805
82
6
0
246,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role