Player Matchup

Medusa
Medusa
CyberCrunk
Medusa
Level 115
God Stats
7W - 7L
1,502 SR
Queue Stats
364W - 296L
1,516 Elo+
Party 3
Anubis
Anubis
Devuub
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,543 Elo+
Party 1
Tiamat
Tiamat
DirachiSyl
Tiamat
Level 45
God Stats
17W - 23L
1,464 SR
Queue Stats
113W - 107L
1,486 Elo+
Party 3
Zhong Kui
Zhong Kui
Kutsin
Zhong Kui
Level 119
God Stats
12W - 16L
1,512 SR
Queue Stats
310W - 242L
1,562 Elo+
Party 3
Ne Zha
Ne Zha
MagicBoy79
Ne Zha
Level 136
God Stats
2W - 0L
1,759 SR
Queue Stats
35W - 18L
1,647 Elo+
Party 1
Team Averages
Level 87
1,547 SR
1,551 Elo+

VS

Team Averages
Level 73
1,459 SR
1,561 Elo+
Izanami
Izanami
DrippyleHippy
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,492 Elo+
Party 2
Poseidon
Poseidon
Kxmoyin
Poseidon
Level 156
God Stats
1W - 1L
1,474 SR
Queue Stats
154W - 161L
1,502 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Mystic-booger
Maman Brigitte
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,501 Elo+
Party 2
Anhur
Anhur
NewHardHat
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,823 Elo+
Party 2
Sol
Sol
sniperwolfgod
Sol
Level 124
God Stats
1W - 2L
1,323 SR
Queue Stats
114W - 98L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CyberCrunk
Medusa
18
9 / 1 / 5
11,211
623
14,037
11,824
5,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Devuub
Anubis
17
7 / 2 / 2
10,710
595
11,921
12,793
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
DirachiSyl
Tiamat
17
3 / 0 / 4
9,977
554
6,815
7,101
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Kutsin
Zhong Kui
16
6 / 3 / 8
9,946
553
15,944
13,220
9,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
MagicBoy79
Ne Zha
17
3 / 2 / 4
10,283
571
11,158
18,932
7,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 5 / 0
9,126
507
4,340
14,457
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Kxmoyin
Poseidon
14
4 / 7 / 0
8,947
497
6,965
15,080
8,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Maman Brigitte
Mystic-booger
Maman Brigitte
15
1 / 6 / 5
9,427
524
8,453
18,551
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
16
2 / 4 / 0
9,809
545
10,126
16,039
12,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 3
8,780
488
9,190
13,961
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
28
Kills
8
8
Deaths
28
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
CyberCrunk
Medusa
9
1
5
11.5
W
Anubis
Devuub
Anubis
7
2
2
4
W
Tiamat
DirachiSyl
Tiamat
3
0
4
5
L
Izanami
0
5
0
0
W
Zhong Kui
Kutsin
Zhong Kui
6
3
8
3.33
L
Poseidon
Kxmoyin
Poseidon
4
7
0
0.57
W
Ne Zha
MagicBoy79
Ne Zha
3
2
4
2.5
L
Maman Brigitte
Mystic-booger
Maman Brigitte
1
6
5
0.58
L
Anhur
2
4
0
0.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,875
Damage
39,074
63,870
Taken
78,088
34,640
Mitigated
38,530
26,186
Healing
18,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CyberCrunk
Medusa
14,037
7,985
0
5,032
11,824
5,525
953
5,266
6,558
0
84,052
W
Anubis
Devuub
Anubis
11,921
408
0
7,004
12,793
7,672
312
7,252
5,541
93,655
0
W
Tiamat
DirachiSyl
Tiamat
6,815
1,011
0
2,866
7,101
4,520
362
3,786
3,315
64,461
0
L
Izanami
4,340
2,421
0
4,447
14,457
5,050
0
4,454
10,003
0
87,531
W
Zhong Kui
Kutsin
Zhong Kui
15,944
4,281
0
4,676
13,220
9,588
1,266
4,296
8,924
67,916
13,132
L
Poseidon
Kxmoyin
Poseidon
6,965
995
0
857
15,080
8,916
33
8,476
6,402
44,941
0
W
Ne Zha
MagicBoy79
Ne Zha
11,158
3,622
0
6,608
18,932
7,335
1,852
3,531
15,401
0
83,594
L
Maman Brigitte
Mystic-booger
Maman Brigitte
8,453
487
0
4,985
18,551
6,448
0
8,391
10,094
70,167
0
L
Anhur
10,126
5,303
0
4,236
16,039
12,888
492
3,271
12,768
0
80,384
L
9,190
2,771
0
4,333
13,961
5,228
790
8,838
4,637
52,198
8,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,127
Gold Earned
46,089
588
Minions Killed
549
0
Camps Cleared
0
1,796,533
Distance Traveled
1,633,001
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,211
623
119
7
0
352,250
0
W
Anubis
10,710
595
114
6
0
372,033
0
W
Tiamat
9,977
554
117
7
0
365,155
0
L
Izanami
9,126
507
148
8
0
325,392
6
W
Zhong Kui
9,946
553
111
6
0
334,386
1
L
Poseidon
8,947
497
78
4
0
337,906
0
W
Ne Zha
10,283
571
127
7
0
372,709
4
L
Maman Brigitte
9,427
524
100
6
0
385,227
0
L
Anhur
9,809
545
123
7
0
274,314
0
L
Sol
8,780
488
100
6
0
310,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role