Player Matchup

Sol
Sol
Balinesa
Sol
Level 154
God Stats
9W - 6L
1,518 SR
Queue Stats
150W - 142L
1,535 Elo+
Solo
He Bo
He Bo
Duukiii
He Bo
Level 99
God Stats
37W - 36L
1,523 SR
Queue Stats
47W - 55L
1,462 Elo+
Party 2
Bastet
Bastet
Márianna
Bastet
Level 61
God Stats
26W - 14L
1,682 SR
Queue Stats
67W - 60L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Pipo11
Cthulhu
Level 145
God Stats
8W - 5L
1,568 SR
Queue Stats
177W - 166L
1,500 Elo+
Solo
King Arthur
King Arthur
yLukingNTC
King Arthur
Level 68
God Stats
6W - 7L
1,322 SR
Queue Stats
86W - 86L
1,466 Elo+
Party 2
Team Averages
Level 105
1,523 SR
1,490 Elo+

VS

Team Averages
Level 85
1,519 SR
1,484 Elo+
Shiva
Shiva
Laukrr
Shiva
Level 101
God Stats
12W - 9L
1,633 SR
Queue Stats
16W - 12L
1,540 Elo+
Solo
Hercules
Hercules
Veneno89
Hercules
Level 67
God Stats
4W - 2L
1,659 SR
Queue Stats
172W - 178L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
bonitiGOD
Baron Samedi
Level 101
God Stats
6W - 9L
1,368 SR
Queue Stats
243W - 278L
1,464 Elo+
Party 1
Bakasura
Bakasura
charquiserker
Bakasura
Level 129
God Stats
30W - 30L
1,502 SR
Queue Stats
436W - 463L
1,465 Elo+
Party 1
Medusa
Medusa
skelettxn
Medusa
Level 29
God Stats
9W - 10L
1,436 SR
Queue Stats
185W - 183L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,219
602
8,483
8,951
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
Duukiii
He Bo
12
5 / 0 / 0
7,724
644
6,409
4,772
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Márianna
Bastet
11
3 / 1 / 5
6,785
565
8,473
8,824
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Pipo11
Cthulhu
8
0 / 1 / 3
5,813
484
5,037
8,946
5,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
yLukingNTC
King Arthur
11
3 / 3 / 0
6,765
564
6,478
12,010
9,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Laukrr
Shiva
13
2 / 2 / 1
7,533
628
10,184
11,467
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Veneno89
Hercules
8
1 / 3 / 3
5,307
442
3,562
8,951
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
bonitiGOD
Baron Samedi
10
1 / 4 / 0
5,956
496
3,992
8,359
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
charquiserker
Bakasura
11
0 / 1 / 1
6,191
516
3,118
11,997
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
skelettxn
Medusa
9
3 / 3 / 0
6,208
517
5,937
10,147
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
7
7
Deaths
13
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
He Bo
Duukiii
He Bo
5
0
0
5
L
Shiva
Laukrr
Shiva
2
2
1
1.25
W
Bastet
Márianna
Bastet
3
1
5
5.5
W
Cthulhu
Pipo11
Cthulhu
0
1
3
1.5
L
Hercules
Veneno89
Hercules
1
3
3
0.83
L
Baron Samedi
bonitiGOD
Baron Samedi
1
4
0
0.25
L
Bakasura
charquiserker
Bakasura
0
1
1
0.5
L
Medusa
skelettxn
Medusa
3
3
0
1
W
King Arthur
yLukingNTC
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
26,793
43,503
Taken
50,921
22,784
Mitigated
25,583
15,262
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,483
2,343
0
5,014
8,951
2,614
3,306
92
8,593
57,146
3,350
W
He Bo
Duukiii
He Bo
6,409
465
0
980
4,772
1,862
779
2,464
2,238
48,898
0
L
Shiva
Laukrr
Shiva
10,184
3,041
0
4,457
11,467
6,693
0
1,789
9,678
0
59,785
W
Bastet
Márianna
Bastet
8,473
2,729
0
4,366
8,824
3,144
0
1,054
7,466
0
38,686
W
Cthulhu
Pipo11
Cthulhu
5,037
330
1,313
1,492
8,946
5,218
0
382
8,366
19,394
0
L
Hercules
Veneno89
Hercules
3,562
1,086
0
2,144
8,951
6,755
0
3,516
5,435
0
14,654
L
Baron Samedi
bonitiGOD
Baron Samedi
3,992
168
226
1,660
8,359
3,730
0
4,496
3,863
33,062
0
L
Bakasura
charquiserker
Bakasura
3,118
2,316
0
3,765
11,997
4,773
0
3,979
8,018
0
39,787
L
Medusa
skelettxn
Medusa
5,937
2,014
0
2,812
10,147
3,632
789
6,112
4,035
0
38,722
W
King Arthur
yLukingNTC
King Arthur
6,478
898
0
2,097
12,010
9,946
0
0
11,933
0
38,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
31,195
334
Minions Killed
335
0
Camps Cleared
0
1,233,622
Distance Traveled
1,272,344
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,219
602
89
7
0
226,110
0
W
He Bo
7,724
644
109
9
0
260,706
0
L
Shiva
7,533
628
97
8
0
234,914
0
W
Bastet
6,785
565
58
5
0
266,008
0
W
Cthulhu
5,813
484
13
1
0
240,169
0
L
Hercules
5,307
442
18
2
0
263,770
3
L
Baron Samedi
5,956
496
61
5
0
234,737
0
L
Bakasura
6,191
516
91
8
0
298,279
0
L
Medusa
6,208
517
68
6
0
240,644
0
W
King Arthur
6,765
564
65
5
0
240,629
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role