Player Matchup

Ah Puch
Ah Puch
Eat Throats
Ah Puch
Level 55
God Stats
6W - 3L
1,717 SR
Queue Stats
140W - 138L
1,540 Elo+
Party 2
Janus
Janus
Hammer075MK2
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,448 Elo+
Party 2
Ra
Ra
JasePlaysGames
Ra
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 108L
1,510 Elo+
Party 2
Medusa
Medusa
R3b3l911
Medusa
Level 127
God Stats
3W - 1L
1,465 SR
Queue Stats
274W - 274L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
xXSaberflashXx
Kuzenbo
Level 101
God Stats
5W - 2L
1,628 SR
Queue Stats
236W - 246L
1,442 Elo+
Solo
Team Averages
Level 80
1,562 SR
1,488 Elo+

VS

Team Averages
Level 129
1,474 SR
1,537 Elo+
Shiva
Shiva
Jaded_PM
Shiva
Level 144
God Stats
3W - 2L
1,484 SR
Queue Stats
89W - 80L
1,555 Elo+
Party 3
Bacchus
Bacchus
NoWey8264
Bacchus
Level 128
God Stats
1W - 0L
1,699 SR
Queue Stats
11W - 8L
1,564 Elo+
Solo
Ix Chel
Ix Chel
TioMorry
Ix Chel
Level 128
God Stats
1W - 1L
1,547 SR
Queue Stats
44W - 44L
1,508 Elo+
Party 1
Nike
Nike
aadc98
Nike
Level 106
God Stats
1W - 1L
1,342 SR
Queue Stats
22W - 26L
1,502 Elo+
Party 1
Scylla
Scylla
zMezy-
Scylla
Level 140
God Stats
3W - 1L
1,297 SR
Queue Stats
93W - 85L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eat Throats
Ah Puch
14
3 / 6 / 3
7,943
722
16,342
13,788
8,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
2 / 12 / 5
8,132
739
3,994
14,236
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 7
8,366
761
7,292
10,706
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
R3b3l911
Medusa
16
5 / 5 / 2
9,119
829
10,371
11,567
5,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 1
6,414
583
0
5,427
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jaded_PM
Shiva
16
6 / 2 / 17
9,735
885
8,988
13,404
12,973
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
NoWey8264
Bacchus
16
5 / 2 / 18
10,293
936
7,613
18,465
16,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
TioMorry
Ix Chel
15
7 / 4 / 18
9,602
873
11,073
11,401
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
aadc98
Nike
15
3 / 3 / 16
9,076
825
7,861
9,206
6,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
zMezy-
Scylla
17
10 / 2 / 11
11,130
1,012
16,611
8,390
3,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
11
Kills
31
31
Deaths
13
18
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Eat Throats
Ah Puch
3
6
3
0.75
L
2
12
5
0.38
W
Shiva
Jaded_PM
Shiva
6
2
17
7.25
L
1
7
7
0.64
W
Bacchus
NoWey8264
Bacchus
5
2
18
7
L
Medusa
R3b3l911
Medusa
5
5
2
1.2
W
Ix Chel
TioMorry
Ix Chel
7
4
18
4
W
Nike
aadc98
Nike
3
3
16
3.67
L
0
1
1
0.5
W
Scylla
zMezy-
Scylla
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
52,146
55,724
Taken
60,866
28,894
Mitigated
44,138
9,013
Healing
23,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Eat Throats
Ah Puch
16,342
311
281
2,221
13,788
8,034
0
9,403
4,385
27,119
0
L
3,994
292
0
0
14,236
5,451
0
9,907
4,329
6,572
0
W
Shiva
Jaded_PM
Shiva
8,988
1,070
2,404
3,451
13,404
12,973
716
4,927
8,161
0
17,119
L
7,292
401
2,436
2,065
10,706
4,777
0
6,221
4,485
15,629
0
W
Bacchus
NoWey8264
Bacchus
7,613
580
992
7,229
18,465
16,929
601
4,849
13,215
13,369
466
L
Medusa
R3b3l911
Medusa
10,371
3,729
164
667
11,567
5,807
0
7,143
4,424
0
25,537
W
Ix Chel
TioMorry
Ix Chel
11,073
1,757
2,952
3,316
11,401
4,749
1,868
6,969
4,284
20,538
0
W
Nike
aadc98
Nike
7,861
1,450
368
465
9,206
6,107
1,616
4,858
4,314
0
15,938
L
0
0
0
1,179
5,427
4,825
0
2,157
3,270
0
0
W
Scylla
zMezy-
Scylla
16,611
1,900
673
1,989
8,390
3,380
2,415
4,991
3,264
40,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
49,836
88
Minions Killed
125
0
Camps Cleared
0
651,610
Distance Traveled
1,042,646
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,943
722
28
3
0
140,043
4
L
Janus
8,132
739
5
0
0
147,677
0
W
Shiva
9,735
885
17
2
0
214,265
0
L
Ra
8,366
761
31
3
0
166,591
0
W
Bacchus
10,293
936
15
1
0
225,236
0
L
Medusa
9,119
829
24
2
0
186,682
0
W
Ix Chel
9,602
873
8
1
0
192,881
0
W
Nike
9,076
825
13
1
0
201,395
0
L
Kuzenbo
6,414
583
0
0
0
10,617
0
W
Scylla
11,130
1,012
72
7
0
208,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role